Move trainer hill map data to bin files
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@@ -7,7 +7,7 @@ struct TrainerHillTrainer
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{
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u8 name[HILL_TRAINER_NAME_LENGTH];
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u8 facilityClass;
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u32 unused;
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bool32 unused; // Set to TRUE on JP trainers
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u16 speechBefore[EASY_CHAT_BATTLE_WORDS_COUNT];
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u16 speechWin[EASY_CHAT_BATTLE_WORDS_COUNT];
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u16 speechLose[EASY_CHAT_BATTLE_WORDS_COUNT];
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