Rename movement scripts to use Faster over Fastest
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@@ -38,7 +38,7 @@ SkyPillar_Outside_EventScript_WallaceScene::
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lockall
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applymovement LOCALID_WALLACE, SkyPillar_Outside_Movement_WallaceApproachPlayer
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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msgbox SkyPillar_Outside_Text_OpenedDoorToSkyPillar, MSGBOX_DEFAULT
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closemessage
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@@ -62,13 +62,13 @@ SkyPillar_Outside_EventScript_WallaceScene::
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special ShakeCamera
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waitstate
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delay 20
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestLeft
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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delay 10
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestRight
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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delay 20
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestDown
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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delay 30
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msgbox SkyPillar_Outside_Text_SituationGettingWorse, MSGBOX_DEFAULT
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