Rename movement scripts to use Faster over Fastest
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@@ -82,11 +82,11 @@ SlateportCity_EventScript_ScottScene::
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waitmovement 0
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msgbox SlateportCity_Text_YouDroveTeamAquaAway, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestLeft
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applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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delay 60
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msgbox SlateportCity_Text_MaybeThisTrainer, MSGBOX_DEFAULT
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applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestRight
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applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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msgbox SlateportCity_Text_LetsRegisterEachOther, MSGBOX_DEFAULT
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closemessage
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@@ -113,7 +113,7 @@ SlateportCity_EventScript_ScottScene::
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SlateportCity_Movement_PlayerFaceScott:
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delay_16
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delay_8
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walk_in_place_fastest_left
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walk_in_place_faster_left
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step_end
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SlateportCity_Movement_ScottApproachPlayer:
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@@ -588,10 +588,10 @@ SlateportCity_EventScript_CaptStern::
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msgbox SlateportCity_Text_SternMoveAheadWithExploration, MSGBOX_DEFAULT
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msgbox SlateportCity_Text_GabbyWonderfulThanksForInterview, MSGBOX_DEFAULT
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closemessage
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applymovement LOCALID_GABBY, Common_Movement_WalkInPlaceFastestRight
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applymovement LOCALID_GABBY, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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delay 10
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applymovement LOCALID_TY, Common_Movement_WalkInPlaceFastestDown
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applymovement LOCALID_TY, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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delay 25
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applymovement LOCALID_CAPT_STERN, SlateportCity_Movement_SternWatchGabbyAndTyExit
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@@ -602,18 +602,18 @@ SlateportCity_EventScript_CaptStern::
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removeobject LOCALID_GABBY
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removeobject LOCALID_TY
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msgbox SlateportCity_Text_SternWhewFirstInterview, MSGBOX_DEFAULT
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestUp
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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msgbox SlateportCity_Text_OhPlayerWeMadeDiscovery, MSGBOX_DEFAULT
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playbgm MUS_ENCOUNTER_AQUA, FALSE
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msgbox SlateportCity_Text_AquaWillAssumeControlOfSubmarine, MSGBOX_DEFAULT
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applymovement LOCALID_COOK, Common_Movement_WalkInPlaceFastestLeft
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applymovement LOCALID_FAT_MAN, Common_Movement_WalkInPlaceFastestLeft
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applymovement LOCALID_COOK, Common_Movement_WalkInPlaceFasterLeft
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applymovement LOCALID_FAT_MAN, Common_Movement_WalkInPlaceFasterLeft
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applymovement LOCALID_OLD_WOMAN, SlateportCity_Movement_OldWomanConcern
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applymovement LOCALID_RICH_BOY, Common_Movement_QuestionMark
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applymovement LOCALID_MAN_1, SlateportCity_Movement_ManConcern
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waitmovement 0
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestDown
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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msgbox SlateportCity_Text_SternWhatWasAllThat, MSGBOX_DEFAULT
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playse SE_PIN
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@@ -621,7 +621,7 @@ SlateportCity_EventScript_CaptStern::
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waitmovement 0
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applymovement LOCALID_CAPT_STERN, Common_Movement_Delay48
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waitmovement 0
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestUp
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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msgbox SlateportCity_Text_FromHarborTryingToTakeSub, MSGBOX_DEFAULT
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msgbox SlateportCity_Text_PleaseComeWithMe, MSGBOX_DEFAULT
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@@ -644,20 +644,20 @@ SlateportCity_Movement_OldWomanConcern:
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delay_16
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delay_16
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emote_question_mark
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walk_in_place_fastest_right
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walk_in_place_faster_right
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delay_16
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delay_16
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walk_in_place_fastest_left
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walk_in_place_faster_left
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step_end
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SlateportCity_Movement_ManConcern:
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emote_question_mark
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walk_in_place_fastest_up
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walk_in_place_faster_up
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delay_16
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walk_in_place_fastest_down
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walk_in_place_faster_down
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delay_16
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delay_16
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walk_in_place_fastest_left
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walk_in_place_faster_left
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step_end
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SlateportCity_Movement_GabbyExit:
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@@ -693,7 +693,7 @@ SlateportCity_Movement_TyExit:
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SlateportCity_Movement_Unused:
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walk_down
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walk_in_place_fastest_up
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walk_in_place_faster_up
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step_end
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SlateportCity_Movement_SternEnterHarbor:
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@@ -714,7 +714,7 @@ SlateportCity_Movement_SternWatchGabbyAndTyExit:
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step_end
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SlateportCity_Movement_PlayerEnterHarbor:
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walk_in_place_fastest_right
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walk_in_place_faster_right
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delay_16
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delay_16
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walk_right
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@@ -729,7 +729,7 @@ SlateportCity_Movement_PlayerFaceStern:
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delay_16
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delay_16
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delay_16
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walk_in_place_fastest_down
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walk_in_place_faster_down
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step_end
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SlateportCity_EventScript_Ty::
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@@ -939,7 +939,7 @@ SlateportCity_Movement_PushPlayerDown:
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SlateportCity_Movement_PlayerWatchScottExit:
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delay_16
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walk_in_place_fastest_right
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walk_in_place_faster_right
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step_end
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SlateportCity_Movement_ScottExitBattleTent:
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