Rename movement scripts to use Faster over Fastest
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@@ -54,10 +54,10 @@ SlateportCity_Harbor_EventScript_AquaEscapeTrigger3::
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end
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SlateportCity_Harbor_EventScript_AquaEscapeScene::
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applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestDown
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applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFastestDown
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
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applymovement LOCALID_GRUNT, Common_Movement_WalkInPlaceFasterDown
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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msgbox SlateportCity_Harbor_Text_ArchieYouAgainHideoutInLilycove, MSGBOX_DEFAULT
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closemessage
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@@ -91,21 +91,21 @@ SlateportCity_Harbor_EventScript_AquaEscapeScene::
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SlateportCity_Harbor_EventScript_SternApproachPlayer0::
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applymovement LOCALID_CAPT_STERN, SlateportCity_Harbor_Movement_SternApproachPlayer0
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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return
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SlateportCity_Harbor_EventScript_SternApproachPlayer1::
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applymovement LOCALID_CAPT_STERN, SlateportCity_Harbor_Movement_SternApproachPlayer1
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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return
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SlateportCity_Harbor_EventScript_SternApproachPlayer::
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applymovement LOCALID_CAPT_STERN, SlateportCity_Harbor_Movement_SternApproachPlayer
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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return
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@@ -234,7 +234,7 @@ SlateportCity_Harbor_EventScript_ChooseNewDestination::
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SlateportCity_Harbor_EventScript_BoardFerry::
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msgbox SlateportCity_Harbor_Text_PleaseBoardFerry, MSGBOX_DEFAULT
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closemessage
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applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestUp
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applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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delay 30
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hideobjectat VAR_LAST_TALKED, MAP_SLATEPORT_CITY_HARBOR
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@@ -265,7 +265,7 @@ SlateportCity_Harbor_EventScript_BoardFerryNorth::
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SlateportCity_Harbor_Movement_BoardFerryEast:
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walk_right
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walk_in_place_fastest_up
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walk_in_place_faster_up
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step_end
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SlateportCity_Harbor_Movement_BoardFerryNorth:
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