Rename movement scripts to use Faster over Fastest
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@@ -48,8 +48,8 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern::
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trainerbattle_no_intro TRAINER_GRUNT_MUSEUM_2, SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat
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applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated
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waitmovement 0
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applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFastestDown
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applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFastestUp
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applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFasterDown
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applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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msgbox SlateportCity_OceanicMuseum_2F_Text_MeddlingKid, MSGBOX_DEFAULT
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closemessage
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@@ -73,7 +73,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern::
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fadescreen FADE_FROM_BLACK
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delay 30
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setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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msgbox SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs, MSGBOX_DEFAULT
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setvar VAR_0x8004, ITEM_DEVON_GOODS
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@@ -101,12 +101,12 @@ SlateportCity_OceanicMuseum_2F_EventScript_ReadyRegisterBirch::
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return
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SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts::
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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return
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SlateportCity_OceanicMuseum_2F_EventScript_SternFaceGrunts::
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestLeft
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applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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return
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@@ -123,7 +123,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntWest::
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SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntSouth:
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walk_left
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walk_down
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walk_in_place_fastest_left
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walk_in_place_faster_left
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntWest:
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@@ -131,7 +131,7 @@ SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntWest:
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walk_left
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walk_left
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walk_down
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walk_in_place_fastest_left
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walk_in_place_faster_left
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_Unused:
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@@ -173,7 +173,7 @@ SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle:
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SlateportCity_OceanicMuseum_2F_Movement_FirstGruntEnter:
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walk_down
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walk_right
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walk_in_place_fastest_down
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walk_in_place_faster_down
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_FirstGruntApproach:
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@@ -217,7 +217,7 @@ SlateportCity_OceanicMuseum_2F_Movement_GruntMoveForArchie:
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delay_16
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delay_8
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walk_fast_down
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walk_in_place_fastest_up
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walk_in_place_faster_up
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step_end
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SlateportCity_OceanicMuseum_2F_EventScript_WaterQualitySample1::
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