Rename movement scripts to use Faster over Fastest

This commit is contained in:
cbt6
2021-11-05 02:22:28 +08:00
parent 0fe3881961
commit 32aaf6912f
108 changed files with 1491 additions and 1491 deletions
@@ -38,7 +38,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_OldManCommentOnBattle::
applymovement LOCALID_OLD_MAN, SootopolisCity_MysteryEventsHouse_1F_Movement_OldManWalkBehindPlayer
waitmovement 0
copyobjectxytoperm LOCALID_OLD_MAN
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 1
call_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_BattleWonComment
@@ -69,7 +69,7 @@ SootopolisCity_MysteryEventsHouse_1F_Movement_PlayerExitStairs:
SootopolisCity_MysteryEventsHouse_1F_Movement_OldManWalkBehindPlayer:
walk_right
walk_in_place_fastest_down
walk_in_place_faster_down
step_end
SootopolisCity_MysteryEventsHouse_1F_EventScript_OldMan::
@@ -171,12 +171,12 @@ SootopolisCity_MysteryEventsHouse_1F_Movement_PlayerEnterBasementWest:
SootopolisCity_MysteryEventsHouse_1F_Movement_OldManMoveAsideLeft:
walk_left
walk_in_place_fastest_right
walk_in_place_faster_right
step_end
SootopolisCity_MysteryEventsHouse_1F_Movement_OldManMoveAsideRight:
walk_right
walk_in_place_fastest_left
walk_in_place_faster_left
step_end
SootopolisCity_MysteryEventsHouse_1F_Text_OnlyAmusementWatchingBattles: