make it compile
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@@ -3,6 +3,7 @@
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void AllocateBattleSpritesData(void);
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void FreeBattleSpritesData(void);
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u16 ChooseMoveAndTargetInBattlePalace(void);
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void sub_805D714(struct Sprite *sprite);
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void sub_805D770(struct Sprite *sprite, bool8 arg1);
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void sub_805D7AC(struct Sprite *sprite);
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