use ability num instead of alt ability
This commit is contained in:
+1
-1
@@ -3390,7 +3390,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
|
||||
|
||||
gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1;
|
||||
gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2;
|
||||
gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility);
|
||||
gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].abilityNum);
|
||||
hpOnSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(gActiveBattler)];
|
||||
*hpOnSwitchout = gBattleMons[gActiveBattler].hp;
|
||||
for (i = 0; i < NUM_BATTLE_STATS; i++)
|
||||
|
||||
Reference in New Issue
Block a user