use ability num instead of alt ability

This commit is contained in:
DizzyEggg
2019-05-14 15:22:16 +02:00
committed by huderlem
parent 2fdc489bc0
commit 33979f0fa6
24 changed files with 571 additions and 571 deletions
+5 -5
View File
@@ -4906,7 +4906,7 @@ static void atk4D_switchindataupdate(void)
gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1;
gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2;
gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility);
gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].abilityNum);
// check knocked off item
i = GetBattlerSide(gActiveBattler);
@@ -8622,7 +8622,7 @@ static void atkAE_healpartystatus(void)
for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&party[i], MON_DATA_SPECIES2);
u8 abilityBit = GetMonData(&party[i], MON_DATA_ALT_ABILITY);
u8 abilityNum = GetMonData(&party[i], MON_DATA_ABILITY_NUM);
if (species != SPECIES_NONE && species != SPECIES_EGG)
{
@@ -8635,7 +8635,7 @@ static void atkAE_healpartystatus(void)
&& !(gAbsentBattlerFlags & gBitTable[gActiveBattler]))
ability = gBattleMons[gActiveBattler].ability;
else
ability = GetAbilityBySpecies(species, abilityBit);
ability = GetAbilityBySpecies(species, abilityNum);
if (ability != ABILITY_SOUNDPROOF)
toHeal |= (1 << i);
@@ -9844,7 +9844,7 @@ static void atkE5_pickup(void)
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY))
if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
ability = gBaseStats[species].ability2;
else
ability = gBaseStats[species].ability1;
@@ -9867,7 +9867,7 @@ static void atkE5_pickup(void)
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
if (GetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY))
if (GetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM))
ability = gBaseStats[species].ability2;
else
ability = gBaseStats[species].ability1;