use ability num instead of alt ability

This commit is contained in:
DizzyEggg
2019-05-14 15:22:16 +02:00
committed by huderlem
parent 2fdc489bc0
commit 33979f0fa6
24 changed files with 571 additions and 571 deletions
+1 -1
View File
@@ -1433,7 +1433,7 @@ void PutZigzagoonInPlayerParty(void)
u16 monData;
CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, 0x20, FALSE, 0, FALSE, 0);
monData = TRUE;
SetMonData(&gPlayerParty[0], MON_DATA_ALT_ABILITY, &monData);
SetMonData(&gPlayerParty[0], MON_DATA_ABILITY_NUM, &monData);
monData = MOVE_TACKLE;
SetMonData(&gPlayerParty[0], MON_DATA_MOVE1, &monData);
monData = MOVE_NONE;