Continue documenting generic arguments
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@@ -1213,7 +1213,7 @@ void AnimTask_SmokescreenImpact(u8 taskId)
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SmokescreenImpact(
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GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + 8,
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GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + 8,
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0);
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FALSE);
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DestroyAnimVisualTask(taskId);
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}
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