Continue documenting generic arguments
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@@ -63,7 +63,7 @@ void FreePokedexAreaMapBgNum(void)
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TRY_FREE_AND_SET_NULL(sPokedexAreaMapBgNum);
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}
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void PokedexAreaMapChangeBgY(u32 a0)
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void PokedexAreaMapChangeBgY(u32 move)
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{
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ChangeBgY(*sPokedexAreaMapBgNum, a0 * 0x100, BG_COORD_SET);
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ChangeBgY(*sPokedexAreaMapBgNum, move * 0x100, BG_COORD_SET);
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}
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