Clean up trade.c doc

This commit is contained in:
GriffinR
2019-10-10 18:46:42 -04:00
parent 07fa82c911
commit 3514f9dd6b
5 changed files with 103 additions and 102 deletions
+5 -5
View File
@@ -1542,7 +1542,7 @@ static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/h
// code
void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero2, s32 bytesToBuffer)
{
s32 i, tileBytesToBuffer, val2;
s32 i, tileBytesToBuffer, remainingBytes;
u16 windowId;
u8 txtColor[3];
u8 *tileData1, *tileData2;
@@ -1566,7 +1566,7 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero
tileBytesToBuffer = bytesToBuffer;
if (tileBytesToBuffer > 6u)
tileBytesToBuffer = 6;
val2 = bytesToBuffer - 6;
remainingBytes = bytesToBuffer - 6;
if (tileBytesToBuffer > 0)
{
for (i = tileBytesToBuffer; i != 0; i--)
@@ -1579,9 +1579,9 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero
}
}
// Never used. bytesToBuffer is always passed <= 6, so val2 is always zero here
if (val2 > 0)
CpuFill16((zero2 << 4) | zero2, dst, (u32)(val2) * 0x100);
// Never used. bytesToBuffer is always passed <= 6, so remainingBytes is always <= 0 here
if (remainingBytes > 0)
CpuFill16((zero2 << 4) | zero2, dst, (u32)(remainingBytes) * 0x100);
RemoveWindow(windowId);
}