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include/data/decoration/description.h
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include/data/decoration/description.h
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//
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// Created by scott on 10/21/2017.
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//
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#ifndef GUARD_DATA_DECORATION_DESCRIPTION_H
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#define GUARD_DATA_DECORATION_DESCRIPTION_H
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const u8 DecorDesc_SMALL_DESK[] = _(
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"A small desk built\n"
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"for one.");
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const u8 DecorDesc_POKEMON_DESK[] = _(
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"A small desk built in\n"
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"the shape of a POKé\n"
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"BALL.");
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const u8 DecorDesc_HEAVY_DESK[] = _(
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"A large desk made\n"
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"of steel. Put some\n"
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"decorations on it.");
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const u8 DecorDesc_RAGGED_DESK[] = _(
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"A large desk made\n"
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"of wood. Put some\n"
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"decorations on it.");
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const u8 DecorDesc_COMFORT_DESK[] = _(
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"A large desk made\n"
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"of leaves. Put some\n"
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"decorations on it.");
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const u8 DecorDesc_PRETTY_DESK[] = _(
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"A huge desk made\n"
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"of glass. Holds lots\n"
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"of decorations.");
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const u8 DecorDesc_BRICK_DESK[] = _(
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"A huge desk made\n"
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"of brick. Holds lots\n"
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"of decorations.");
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const u8 DecorDesc_CAMP_DESK[] = _(
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"A huge desk made\n"
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"of logs. Put lots of\n"
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"decorations on it.");
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const u8 DecorDesc_HARD_DESK[] = _(
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"A huge desk made\n"
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"of rocks. Holds\n"
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"many decorations.");
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const u8 DecorDesc_SMALL_CHAIR[] = _(
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"A small chair made\n"
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"for one.");
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const u8 DecorDesc_POKEMON_CHAIR[] = _(
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"A small chair built\n"
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"in the shape of a\n"
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"POKé BALL.");
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const u8 DecorDesc_HEAVY_CHAIR[] = _(
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"A small chair made\n"
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"of steel.");
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const u8 DecorDesc_PRETTY_CHAIR[] = _(
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"A small chair made\n"
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"of glass.");
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const u8 DecorDesc_COMFORT_CHAIR[] = _(
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"A small chair made\n"
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"of leaves.");
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const u8 DecorDesc_RAGGED_CHAIR[] = _(
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"A small chair made\n"
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"of wood.");
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const u8 DecorDesc_BRICK_CHAIR[] = _(
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"A small chair made\n"
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"of brick.");
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const u8 DecorDesc_CAMP_CHAIR[] = _(
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"A small chair made\n"
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"of logs.");
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const u8 DecorDesc_HARD_CHAIR[] = _(
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"A small chair made\n"
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"of rock.");
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const u8 DecorDesc_RED_PLANT[] = _(
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"A vivid red potted\n"
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"plant.");
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const u8 DecorDesc_TROPICAL_PLANT[] = _(
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"A flowering tropical\n"
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"plant in a pot.");
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const u8 DecorDesc_PRETTY_FLOWERS[] = _(
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"A pot of cute\n"
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"flowers.");
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const u8 DecorDesc_COLORFUL_PLANT[] = _(
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"A large pot with\n"
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"many colorful\n"
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"flowers.");
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const u8 DecorDesc_BIG_PLANT[] = _(
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"A large, umbrella-\n"
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"shaped plant in a\n"
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"big pot.");
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const u8 DecorDesc_GORGEOUS_PLANT[] = _(
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"A large, impressive\n"
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"plant in a big pot.");
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const u8 DecorDesc_RED_BRICK[] = _(
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"A red-colored brick.\n"
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"Decorations can be\n"
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"placed on top.");
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const u8 DecorDesc_YELLOW_BRICK[] = _(
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"A yellow-colored\n"
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"brick. Put some\n"
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"decorations on top.");
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const u8 DecorDesc_BLUE_BRICK[] = _(
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"A blue-colored\n"
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"brick. Put some\n"
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"decorations on top.");
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const u8 DecorDesc_RED_BALLOON[] = _(
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"A red balloon filled\n"
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"with water. Bursts\n"
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"if stepped on.");
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const u8 DecorDesc_BLUE_BALLOON[] = _(
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"A blue balloon filled\n"
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"with water. Bursts\n"
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"if stepped on.");
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const u8 DecorDesc_YELLOW_BALLOON[] = _(
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"A yellow balloon\n"
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"filled with water.\n"
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"Pops if stepped on.");
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const u8 DecorDesc_RED_TENT[] = _(
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"A large red tent.\n"
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"You can hide inside\n"
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"it.");
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const u8 DecorDesc_BLUE_TENT[] = _(
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"A large blue tent.\n"
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"You can hide inside\n"
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"it.");
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const u8 DecorDesc_SOLID_BOARD[] = _(
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"Place over a hole to\n"
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"cross to the other\n"
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"side.");
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const u8 DecorDesc_SLIDE[] = _(
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"Use to slide down\n"
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"from the platform.");
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const u8 DecorDesc_FENCE_LENGTH[] = _(
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"A small fence that\n"
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"blocks passage.");
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const u8 DecorDesc_FENCE_WIDTH[] = _(
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"A small fence that\n"
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"blocks passage.");
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const u8 DecorDesc_TIRE[] = _(
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"An old large tire.\n"
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"Decorations can be\n"
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"placed on top.");
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const u8 DecorDesc_STAND[] = _(
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"A large pedestal\n"
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"with steps.");
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const u8 DecorDesc_MUD_BALL[] = _(
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"A large ball of mud.\n"
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"Crumbles if stepped\n"
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"on.");
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const u8 DecorDesc_BREAKABLE_DOOR[] = _(
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"A weird door that\n"
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"people can walk\n"
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"right through.");
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const u8 DecorDesc_SAND_ORNAMENT[] = _(
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"An ornament made\n"
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"of sand. Crumbles if\n"
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"touched.");
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const u8 DecorDesc_SILVER_SHIELD[] = _(
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"Awarded for 50\n"
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"straight wins at\n"
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"the BATTLE TOWER.");
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const u8 DecorDesc_GOLD_SHIELD[] = _(
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"Awarded for 100\n"
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"straight wins at\n"
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"the BATTLE TOWER.");
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const u8 DecorDesc_GLASS_ORNAMENT[] = _(
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"A glass replica of\n"
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"a famous sculpture\n"
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"at the ART MUSEUM.");
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const u8 DecorDesc_TV[] = _(
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"A small, gray-\n"
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"colored toy TV.");
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const u8 DecorDesc_ROUND_TV[] = _(
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"A toy TV modeled\n"
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"in the image of a\n"
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"SEEDOT.");
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const u8 DecorDesc_CUTE_TV[] = _(
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"A toy TV modeled\n"
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"in the image of a\n"
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"SKITTY.");
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const u8 DecorDesc_GLITTER_MAT[] = _(
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"An odd mat that\n"
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"glitters if stepped\n"
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"on.");
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const u8 DecorDesc_JUMP_MAT[] = _(
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"A trick mat that\n"
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"jumps when it is\n"
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"stepped on.");
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const u8 DecorDesc_SPIN_MAT[] = _(
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"A trick mat that\n"
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"spins around when\n"
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"stepped on.");
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const u8 DecorDesc_C_LOW_NOTE_MAT[] = _(
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"A mat that plays\n"
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"a low C note when\n"
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"stepped on.");
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const u8 DecorDesc_D_NOTE_MAT[] = _(
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"A mat that plays\n"
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"a D note when\n"
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"stepped on.");
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const u8 DecorDesc_E_NOTE_MAT[] = _(
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"A mat that plays\n"
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"an E note when\n"
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"stepped on.");
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const u8 DecorDesc_F_NOTE_MAT[] = _(
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"A mat that plays\n"
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"an F note when\n"
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"stepped on.");
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const u8 DecorDesc_G_NOTE_MAT[] = _(
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"A mat that plays\n"
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"a G note when\n"
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"stepped on.");
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const u8 DecorDesc_A_NOTE_MAT[] = _(
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"A mat that plays\n"
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"an A note when\n"
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"stepped on.");
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const u8 DecorDesc_B_NOTE_MAT[] = _(
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"A mat that plays\n"
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"a B note when\n"
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"stepped on.");
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const u8 DecorDesc_C_HIGH_NOTE_MAT[] = _(
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"A mat that plays\n"
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"a high C note when\n"
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"stepped on.");
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const u8 DecorDesc_SURF_MAT[] = _(
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"A mat designed with\n"
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"a SURF image.\n"
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"Put items on top.");
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const u8 DecorDesc_THUNDER_MAT[] = _(
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"A mat designed with\n"
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"a THUNDER image.\n"
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"Put items on top.");
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const u8 DecorDesc_FIRE_BLAST_MAT[] = _(
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"A mat designed with\n"
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"a FIRE BLAST image.\n"
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"Put items on top.");
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const u8 DecorDesc_POWDER_SNOW_MAT[] = _(
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"A mat with a POWDER\n"
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"SNOW image design.\n"
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"Put items on top.");
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const u8 DecorDesc_ATTRACT_MAT[] = _(
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"A mat designed with\n"
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"an ATTRACT image.\n"
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"Put items on top.");
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const u8 DecorDesc_FISSURE_MAT[] = _(
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"A mat designed with\n"
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"a FISSURE image.\n"
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"Put items on top.");
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const u8 DecorDesc_SPIKES_MAT[] = _(
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"A mat designed with\n"
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"a SPIKES image.\n"
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"Put items on top.");
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const u8 DecorDesc_BALL_POSTER[] = _(
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"A small poster\n"
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"printed with POKé\n"
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"BALLS.");
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const u8 DecorDesc_GREEN_POSTER[] = _(
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"A small poster with\n"
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"a TREECKO print.");
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const u8 DecorDesc_RED_POSTER[] = _(
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"A small poster with\n"
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"a TORCHIC print.");
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const u8 DecorDesc_BLUE_POSTER[] = _(
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"A small poster with\n"
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"a MUDKIP print.");
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const u8 DecorDesc_CUTE_POSTER[] = _(
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"A small poster with\n"
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"an AZURILL print.");
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const u8 DecorDesc_PIKA_POSTER[] = _(
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"A large poster with\n"
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"a PIKACHU and\n"
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"PICHU print.");
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const u8 DecorDesc_LONG_POSTER[] = _(
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"A large poster with\n"
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"a SEVIPER print.");
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const u8 DecorDesc_SEA_POSTER[] = _(
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"A large poster with\n"
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"a RELICANTH print.");
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const u8 DecorDesc_SKY_POSTER[] = _(
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"A large poster with\n"
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"a WINGULL print.");
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const u8 DecorDesc_KISS_POSTER[] = _(
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"A large poster with\n"
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"a SMOOCHUM print.");
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const u8 DecorDesc_PICHU_DOLL[] = _(
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"A PICHU doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_PIKACHU_DOLL[] = _(
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"A PIKACHU doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_MARILL_DOLL[] = _(
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"A MARILL doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_TOGEPI_DOLL[] = _(
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"A TOGEPI doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_CYNDAQUIL_DOLL[] = _(
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"A CYNDAQUIL doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_CHIKORITA_DOLL[] = _(
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"A CHIKORITA doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_TOTODILE_DOLL[] = _(
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"A TOTODILE doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_JIGGLYPUFF_DOLL[] = _(
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"A JIGGLYPUFF doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_MEOWTH_DOLL[] = _(
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"A MEOWTH doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_CLEFAIRY_DOLL[] = _(
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"A CLEFAIRY doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_DITTO_DOLL[] = _(
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"A DITTO doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_SMOOCHUM_DOLL[] = _(
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"A SMOOCHUM doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_TREECKO_DOLL[] = _(
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"A TREECKO doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_TORCHIC_DOLL[] = _(
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"A TORCHIC doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_MUDKIP_DOLL[] = _(
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"A MUDKIP doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_DUSKULL_DOLL[] = _(
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"A DUSKULL doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_WYNAUT_DOLL[] = _(
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"A WYNAUT doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_BALTOY_DOLL[] = _(
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"A BALTOY doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_KECLEON_DOLL[] = _(
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"A KECLEON doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_AZURILL_DOLL[] = _(
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"An AZURILL doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_SKITTY_DOLL[] = _(
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"A SKITTY doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_SWABLU_DOLL[] = _(
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"A SWABLU doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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||||
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const u8 DecorDesc_GULPIN_DOLL[] = _(
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"A GULPIN doll.\n"
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"Place it on a mat\n"
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"or a desk.");
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const u8 DecorDesc_LOTAD_DOLL[] = _(
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"A LOTAD doll.\n"
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"Place it on a mat\n"
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||||
"or a desk.");
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||||
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const u8 DecorDesc_SEEDOT_DOLL[] = _(
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"A SEEDOT doll.\n"
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"Place it on a mat\n"
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||||
"or a desk.");
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||||
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||||
const u8 DecorDesc_PIKA_CUSHION[] = _(
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"A PIKACHU cushion.\n"
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"Place it on a mat\n"
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||||
"or a desk.");
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||||
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const u8 DecorDesc_ROUND_CUSHION[] = _(
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"A MARILL cushion.\n"
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"Place it on a mat\n"
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||||
"or a desk.");
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||||
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||||
const u8 DecorDesc_KISS_CUSHION[] = _(
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"A SMOOCHUM\n"
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||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_ZIGZAG_CUSHION[] = _(
|
||||
"A ZIGZAGOON\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_SPIN_CUSHION[] = _(
|
||||
"A SPINDA cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_DIAMOND_CUSHION[] = _(
|
||||
"A SABLEYE cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_BALL_CUSHION[] = _(
|
||||
"A BALL cushion.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_GRASS_CUSHION[] = _(
|
||||
"A grass-mark\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_FIRE_CUSHION[] = _(
|
||||
"A fire-mark\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_WATER_CUSHION[] = _(
|
||||
"A water-mark\n"
|
||||
"cushion. Place it on\n"
|
||||
"a mat or a desk.");
|
||||
|
||||
const u8 DecorDesc_SNORLAX_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_RHYDON_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_LAPRAS_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_VENUSAUR_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_CHARIZARD_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_BLASTOISE_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_WAILMER_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_REGIROCK_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_REGICE_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
|
||||
const u8 DecorDesc_REGISTEEL_DOLL[] = _(
|
||||
"A large doll.\n"
|
||||
"Place it on a mat\n"
|
||||
"or a desk.");
|
||||
#endif //GUARD_DATA_DECORATION_DESCRIPTION_H
|
||||
1100
include/data/decoration/header.h
Normal file
1100
include/data/decoration/header.h
Normal file
File diff suppressed because it is too large
Load Diff
132
include/data/decoration/icon.h
Normal file
132
include/data/decoration/icon.h
Normal file
@@ -0,0 +1,132 @@
|
||||
//
|
||||
// Created by scott on 10/21/2017.
|
||||
//
|
||||
|
||||
#ifndef GUARD_ICON_H
|
||||
#define GUARD_ICON_H
|
||||
|
||||
const u8 *const gUnknown_085A6BE8[][2] = {
|
||||
{gItemIcon_QuestionMark, gItemIconPalette_QuestionMark},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB7AA0, gUnknown_08DB7B34},
|
||||
{gUnknown_08DB7B5C, gUnknown_08DB7BEC},
|
||||
{gUnknown_08DB7C08, gUnknown_08DB7CE8},
|
||||
{gUnknown_08DB7D08, gUnknown_08DB7DCC},
|
||||
{gUnknown_08DB7DF4, gUnknown_08DB7EA0},
|
||||
{gUnknown_08DB7EC4, gUnknown_08DB7F60},
|
||||
{gUnknown_08DB7F7C, gUnknown_08DB8070},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB808C, gUnknown_08DB8138},
|
||||
{gUnknown_08DB8160, gUnknown_08DB8218},
|
||||
{gUnknown_08DB823C, gUnknown_08DB8300},
|
||||
{gUnknown_08DB8328, gUnknown_08DB8430},
|
||||
{gUnknown_08DB8458, gUnknown_08DB8528},
|
||||
{gUnknown_08DB854C, gUnknown_08DB862C},
|
||||
{gUnknown_08DB8654, gUnknown_08DB86C4},
|
||||
{gUnknown_08DB86E0, gUnknown_08DB8750},
|
||||
{gUnknown_08DB876C, gUnknown_08DB87DC},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB87F8, gUnknown_08DB88D8},
|
||||
{gUnknown_08DB8900, gUnknown_08DB89E0},
|
||||
{gUnknown_08DB8A08, gUnknown_08DB8A68},
|
||||
{gUnknown_08DB8A84, gUnknown_08DB8B40},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB8B68, gUnknown_08DB8C40},
|
||||
{gUnknown_08DB8C5C, gUnknown_08DB8CF4},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB8D18, gUnknown_08DB8DB0},
|
||||
{gUnknown_08DB8DD4, gUnknown_08DB8E80},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB8EA0, gUnknown_08DB8F58},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB8F7C, gUnknown_08DB9038},
|
||||
{gUnknown_08DB9058, gUnknown_08DB9130},
|
||||
{gUnknown_08DB9154, gUnknown_08DB9218},
|
||||
{gUnknown_08DB9234, gUnknown_08DB92FC},
|
||||
{gUnknown_08DB931C, gUnknown_08DB93E8},
|
||||
{gUnknown_08DB940C, gUnknown_08DB94CC},
|
||||
{gUnknown_08DB94E8, gUnknown_08DB95AC},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{NULL, NULL},
|
||||
{gUnknown_08DB95D0, gUnknown_08DB96C4},
|
||||
{gUnknown_08DB96EC, gUnknown_08DB97F4},
|
||||
{gUnknown_08DB981C, gUnknown_08DB9908},
|
||||
{gUnknown_08DB9930, gUnknown_08DB9A54},
|
||||
{gUnknown_08DB9A7C, gUnknown_08DB9B7C},
|
||||
{gUnknown_08DB9BA4, gUnknown_08DB9CB0},
|
||||
{gUnknown_08DB9CD8, gUnknown_08DB9DAC},
|
||||
{gUnknown_08DB9F08, gUnknown_08DB9FFC},
|
||||
{gUnknown_08DB9DD4, gUnknown_08DB9EE4},
|
||||
{gUnknown_08DBA020, gUnknown_08DBA12C}
|
||||
};
|
||||
|
||||
#endif //GUARD_ICON_H
|
||||
239
include/data/decoration/tilemaps.h
Normal file
239
include/data/decoration/tilemaps.h
Normal file
@@ -0,0 +1,239 @@
|
||||
//
|
||||
// Created by scott on 10/21/2017.
|
||||
//
|
||||
|
||||
#ifndef GUARD_TILEMAPS_H
|
||||
#define GUARD_TILEMAPS_H
|
||||
|
||||
const u8 Unknown_085A6FB0[] = {
|
||||
0x00, 0x01, 0x02, 0x03
|
||||
};
|
||||
|
||||
const u8 Unknown_085A6FB4[] = {
|
||||
0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
|
||||
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d
|
||||
};
|
||||
|
||||
const u8 Unknown_085A6FC0[] = {
|
||||
0x00, 0x01, 0x02, 0x03,
|
||||
0x04, 0x05, 0x06, 0x07,
|
||||
0x08, 0x09, 0x0a, 0x0b,
|
||||
0x0c, 0x0d, 0x0e, 0x0f
|
||||
};
|
||||
|
||||
const u8 Unknown_085A6FD0[] = {
|
||||
0x00, 0x01, 0x04, 0x05,
|
||||
0x08, 0x09, 0x0c, 0x0d,
|
||||
0x10, 0x11, 0x14, 0x15
|
||||
};
|
||||
|
||||
const u8 Unknown_085A6FDC[] = {
|
||||
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A6FE4[] = {
|
||||
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
|
||||
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
|
||||
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
|
||||
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7004[] = {
|
||||
0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
|
||||
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d,
|
||||
0x10, 0x11, 0x12, 0x13, 0x14, 0x15,
|
||||
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d,
|
||||
0x20, 0x21, 0x22, 0x23, 0x24, 0x25,
|
||||
0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7028[] = {
|
||||
0x00, 0x01, 0x02, 0x03, 0x04, 0x05,
|
||||
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d,
|
||||
0x10, 0x11, 0x12, 0x13, 0x14, 0x15,
|
||||
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7040[] = {
|
||||
0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7044[] = {
|
||||
0x00, 0x00, 0x01, 0x01,
|
||||
0x00, 0x00, 0x01, 0x01
|
||||
};
|
||||
|
||||
const u8 Unknown_085A704C[] = {
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7058[] = {
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03,
|
||||
0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07,
|
||||
0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7078[] = {
|
||||
0x00, 0x00, 0x01, 0x01,
|
||||
0x00, 0x00, 0x01, 0x01,
|
||||
0x02, 0x02, 0x03, 0x03,
|
||||
0x02, 0x02, 0x03, 0x03
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7088[] = {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x01, 0x01, 0x01, 0x01
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7090[] = {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x01, 0x01, 0x01, 0x01,
|
||||
0x02, 0x02, 0x02, 0x02
|
||||
};
|
||||
|
||||
const u8 Unknown_085A709C[] = {
|
||||
0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x01,
|
||||
0x02, 0x02, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03,
|
||||
0x04, 0x04, 0x05, 0x05, 0x04, 0x04, 0x05, 0x05,
|
||||
0x06, 0x06, 0x07, 0x07, 0x06, 0x06, 0x07, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A70BC[] = {
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
|
||||
0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
|
||||
0x06, 0x06, 0x07, 0x07, 0x08, 0x08,
|
||||
0x06, 0x06, 0x07, 0x07, 0x08, 0x08
|
||||
};
|
||||
|
||||
const u8 Unknown_085A70E0[] = {
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x03, 0x03, 0x04, 0x04, 0x05, 0x05,
|
||||
0x03, 0x03, 0x04, 0x04, 0x05, 0x05
|
||||
};
|
||||
|
||||
const u8 Unknown_085A70F8[] = {
|
||||
0x04, 0x05, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A70FC[] = {
|
||||
0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7104[] = {
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7110[] = {
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7130[] = {
|
||||
0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7140[] = {
|
||||
0x04, 0x05, 0x06, 0x07,
|
||||
0x04, 0x05, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7148[] = {
|
||||
0x04, 0x05, 0x06, 0x07,
|
||||
0x04, 0x05, 0x06, 0x07,
|
||||
0x04, 0x05, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7154[] = {
|
||||
0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05, 0x06, 0x07, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7174[] = {
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07
|
||||
};
|
||||
|
||||
const u8 Unknown_085A7198[] = {
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
|
||||
0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
|
||||
0x06, 0x07, 0x06, 0x07, 0x06, 0x07
|
||||
};
|
||||
|
||||
const struct {
|
||||
const u8 *tiles;
|
||||
const u8 *y;
|
||||
const u8 *x;
|
||||
u8 size;
|
||||
} gUnknown_085A71B0[] = {
|
||||
{
|
||||
Unknown_085A6FB0,
|
||||
Unknown_085A7040,
|
||||
Unknown_085A70F8,
|
||||
0x04
|
||||
}, {
|
||||
Unknown_085A6FDC,
|
||||
Unknown_085A7044,
|
||||
Unknown_085A70FC,
|
||||
0x08
|
||||
}, {
|
||||
Unknown_085A6FB4,
|
||||
Unknown_085A704C,
|
||||
Unknown_085A7104,
|
||||
0x0c
|
||||
}, {
|
||||
Unknown_085A6FE4,
|
||||
Unknown_085A7058,
|
||||
Unknown_085A7110,
|
||||
0x20
|
||||
}, {
|
||||
Unknown_085A6FC0,
|
||||
Unknown_085A7078,
|
||||
Unknown_085A7130,
|
||||
0x10
|
||||
}, {
|
||||
Unknown_085A6FDC,
|
||||
Unknown_085A7088,
|
||||
Unknown_085A7140,
|
||||
0x08
|
||||
}, {
|
||||
Unknown_085A6FD0,
|
||||
Unknown_085A7090,
|
||||
Unknown_085A7148,
|
||||
0x0c
|
||||
}, {
|
||||
Unknown_085A6FE4,
|
||||
Unknown_085A709C,
|
||||
Unknown_085A7154,
|
||||
0x20
|
||||
}, {
|
||||
Unknown_085A7004,
|
||||
Unknown_085A70BC,
|
||||
Unknown_085A7174,
|
||||
0x24
|
||||
}, {
|
||||
Unknown_085A7028,
|
||||
Unknown_085A70E0,
|
||||
Unknown_085A7198,
|
||||
0x18
|
||||
}};
|
||||
|
||||
#endif //GUARD_TILEMAPS_H
|
||||
646
include/data/decoration/tiles.h
Normal file
646
include/data/decoration/tiles.h
Normal file
@@ -0,0 +1,646 @@
|
||||
#ifndef GUARD_DATA_DECORATION_TILES
|
||||
#define GUARD_DATA_DECORATION_TILES
|
||||
|
||||
const u16 DecorGfx_SMALL_DESK[] = {
|
||||
0x87
|
||||
};
|
||||
|
||||
const u16 DecorGfx_POKEMON_DESK[] = {
|
||||
0x8F
|
||||
};
|
||||
|
||||
const u16 DecorGfx_HEAVY_DESK[] = {
|
||||
0x90,
|
||||
0x91,
|
||||
0x92,
|
||||
0x98,
|
||||
0x99,
|
||||
0x9A
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RAGGED_DESK[] = {
|
||||
0x93,
|
||||
0x94,
|
||||
0x95,
|
||||
0x9B,
|
||||
0x9C,
|
||||
0x9D
|
||||
};
|
||||
|
||||
const u16 DecorGfx_COMFORT_DESK[] = {
|
||||
0x96,
|
||||
0x97,
|
||||
0xA3,
|
||||
0x9E,
|
||||
0x9F,
|
||||
0xAB
|
||||
};
|
||||
|
||||
const u16 DecorGfx_PRETTY_DESK[] = {
|
||||
0xBD,
|
||||
0xBE,
|
||||
0xBF,
|
||||
0xC5,
|
||||
0xC6,
|
||||
0xC7,
|
||||
0xCD,
|
||||
0xCE,
|
||||
0xCF
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BRICK_DESK[] = {
|
||||
0xA0,
|
||||
0xA1,
|
||||
0xA2,
|
||||
0xA8,
|
||||
0xA9,
|
||||
0xAA,
|
||||
0xB0,
|
||||
0xB1,
|
||||
0xB2
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CAMP_DESK[] = {
|
||||
0xA4,
|
||||
0xA5,
|
||||
0xA6,
|
||||
0xAC,
|
||||
0xAD,
|
||||
0xAE,
|
||||
0xB4,
|
||||
0xB5,
|
||||
0xB6
|
||||
};
|
||||
|
||||
const u16 DecorGfx_HARD_DESK[] = {
|
||||
0xA7,
|
||||
0xBB,
|
||||
0xBC,
|
||||
0xAF,
|
||||
0xC3,
|
||||
0xC4,
|
||||
0xB7,
|
||||
0xCB,
|
||||
0xCC
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SMALL_CHAIR[] = {
|
||||
0xB8
|
||||
};
|
||||
|
||||
const u16 DecorGfx_POKEMON_CHAIR[] = {
|
||||
0xB9
|
||||
};
|
||||
|
||||
const u16 DecorGfx_HEAVY_CHAIR[] = {
|
||||
0xBA
|
||||
};
|
||||
|
||||
const u16 DecorGfx_PRETTY_CHAIR[] = {
|
||||
0xC0
|
||||
};
|
||||
|
||||
const u16 DecorGfx_COMFORT_CHAIR[] = {
|
||||
0xC1
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RAGGED_CHAIR[] = {
|
||||
0xC2
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BRICK_CHAIR[] = {
|
||||
0xC8
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CAMP_CHAIR[] = {
|
||||
0xC9
|
||||
};
|
||||
|
||||
const u16 DecorGfx_HARD_CHAIR[] = {
|
||||
0xCA
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RED_PLANT[] = {
|
||||
0xD0,
|
||||
0xD8
|
||||
};
|
||||
|
||||
const u16 DecorGfx_TROPICAL_PLANT[] = {
|
||||
0xD2,
|
||||
0xDA
|
||||
};
|
||||
|
||||
const u16 DecorGfx_PRETTY_FLOWERS[] = {
|
||||
0xD4,
|
||||
0xDC
|
||||
};
|
||||
|
||||
const u16 DecorGfx_COLORFUL_PLANT[] = {
|
||||
0xE0,
|
||||
0xE2,
|
||||
0xE8,
|
||||
0xE9
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BIG_PLANT[] = {
|
||||
0xE4,
|
||||
0xE6,
|
||||
0xEC,
|
||||
0xED
|
||||
};
|
||||
|
||||
const u16 DecorGfx_GORGEOUS_PLANT[] = {
|
||||
0xF0,
|
||||
0xF2,
|
||||
0xF8,
|
||||
0xF9
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RED_BRICK[] = {
|
||||
0x25,
|
||||
0x2D
|
||||
};
|
||||
|
||||
const u16 DecorGfx_YELLOW_BRICK[] = {
|
||||
0x26,
|
||||
0x2E
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BLUE_BRICK[] = {
|
||||
0x27,
|
||||
0x2F
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RED_BALLOON[] = {
|
||||
0x138
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BLUE_BALLOON[] = {
|
||||
0x13C
|
||||
};
|
||||
|
||||
const u16 DecorGfx_YELLOW_BALLOON[] = {
|
||||
0x140
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RED_TENT[] = {
|
||||
0x30,
|
||||
0x31,
|
||||
0x32,
|
||||
0x38,
|
||||
0x39,
|
||||
0x3A,
|
||||
0x40,
|
||||
0x41,
|
||||
0x3B
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BLUE_TENT[] = {
|
||||
0x48,
|
||||
0x49,
|
||||
0x68,
|
||||
0x50,
|
||||
0x51,
|
||||
0x70,
|
||||
0x58,
|
||||
0x59,
|
||||
0x69
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SOLID_BOARD[] = {
|
||||
0x34,
|
||||
0x3C
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SLIDE[] = {
|
||||
0x35,
|
||||
0x36,
|
||||
0x3D,
|
||||
0x3E,
|
||||
0x63,
|
||||
0x64,
|
||||
0x6F,
|
||||
0x77
|
||||
};
|
||||
|
||||
const u16 DecorGfx_FENCE_LENGTH[] = {
|
||||
0x33
|
||||
};
|
||||
|
||||
const u16 DecorGfx_FENCE_WIDTH[] = {
|
||||
0x2C
|
||||
};
|
||||
|
||||
const u16 DecorGfx_TIRE[] = {
|
||||
0x80,
|
||||
0x81,
|
||||
0x88,
|
||||
0x89
|
||||
};
|
||||
|
||||
const u16 DecorGfx_STAND[] = {
|
||||
0x6A,
|
||||
0x6B,
|
||||
0x6C,
|
||||
0x6D,
|
||||
0x72,
|
||||
0x73,
|
||||
0x74,
|
||||
0x75
|
||||
};
|
||||
|
||||
const u16 DecorGfx_MUD_BALL[] = {
|
||||
0x28
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BREAKABLE_DOOR[] = {
|
||||
0x37,
|
||||
0x3F
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SAND_ORNAMENT[] = {
|
||||
0x85,
|
||||
0x8D
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SILVER_SHIELD[] = {
|
||||
0xD6,
|
||||
0xDE
|
||||
};
|
||||
|
||||
const u16 DecorGfx_GOLD_SHIELD[] = {
|
||||
0x12E,
|
||||
0x136
|
||||
};
|
||||
|
||||
const u16 DecorGfx_GLASS_ORNAMENT[] = {
|
||||
0x82,
|
||||
0x8A
|
||||
};
|
||||
|
||||
const u16 DecorGfx_TV[] = {
|
||||
0xF4
|
||||
};
|
||||
|
||||
const u16 DecorGfx_ROUND_TV[] = {
|
||||
0xF5
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CUTE_TV[] = {
|
||||
0xF6
|
||||
};
|
||||
|
||||
const u16 DecorGfx_GLITTER_MAT[] = {
|
||||
0x60
|
||||
};
|
||||
|
||||
const u16 DecorGfx_JUMP_MAT[] = {
|
||||
0x61
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SPIN_MAT[] = {
|
||||
0x62
|
||||
};
|
||||
|
||||
const u16 DecorGfx_C_LOW_NOTE_MAT[] = {
|
||||
0x78
|
||||
};
|
||||
|
||||
const u16 DecorGfx_D_NOTE_MAT[] = {
|
||||
0x79
|
||||
};
|
||||
|
||||
const u16 DecorGfx_E_NOTE_MAT[] = {
|
||||
0x7A
|
||||
};
|
||||
|
||||
const u16 DecorGfx_F_NOTE_MAT[] = {
|
||||
0x7B
|
||||
};
|
||||
|
||||
const u16 DecorGfx_G_NOTE_MAT[] = {
|
||||
0x7C
|
||||
};
|
||||
|
||||
const u16 DecorGfx_A_NOTE_MAT[] = {
|
||||
0x7D
|
||||
};
|
||||
|
||||
const u16 DecorGfx_B_NOTE_MAT[] = {
|
||||
0x7E
|
||||
};
|
||||
|
||||
const u16 DecorGfx_C_HIGH_NOTE_MAT[] = {
|
||||
0xB3
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SURF_MAT[] = {
|
||||
0x42,
|
||||
0x43,
|
||||
0x44,
|
||||
0x4A,
|
||||
0x4B,
|
||||
0x4C,
|
||||
0x52,
|
||||
0x53,
|
||||
0x54
|
||||
};
|
||||
|
||||
const u16 DecorGfx_THUNDER_MAT[] = {
|
||||
0x45,
|
||||
0x46,
|
||||
0x47,
|
||||
0x4D,
|
||||
0x4E,
|
||||
0x4F,
|
||||
0x55,
|
||||
0x56,
|
||||
0x57
|
||||
};
|
||||
|
||||
const u16 DecorGfx_FIRE_BLAST_MAT[] = {
|
||||
0x5A,
|
||||
0x5B,
|
||||
0x5C,
|
||||
0x5D,
|
||||
0x5E,
|
||||
0x5F,
|
||||
0x65,
|
||||
0x66,
|
||||
0x67
|
||||
};
|
||||
|
||||
const u16 DecorGfx_POWDER_SNOW_MAT[] = {
|
||||
0x100,
|
||||
0x101,
|
||||
0x102,
|
||||
0x108,
|
||||
0x109,
|
||||
0x10A,
|
||||
0x110,
|
||||
0x111,
|
||||
0x112
|
||||
};
|
||||
|
||||
const u16 DecorGfx_ATTRACT_MAT[] = {
|
||||
0x103,
|
||||
0x104,
|
||||
0x105,
|
||||
0x10B,
|
||||
0x10C,
|
||||
0x10D,
|
||||
0x113,
|
||||
0x114,
|
||||
0x115
|
||||
};
|
||||
|
||||
const u16 DecorGfx_FISSURE_MAT[] = {
|
||||
0x106,
|
||||
0x107,
|
||||
0x118,
|
||||
0x10E,
|
||||
0x10F,
|
||||
0x120,
|
||||
0x116,
|
||||
0x117,
|
||||
0x128
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SPIKES_MAT[] = {
|
||||
0x119,
|
||||
0x11A,
|
||||
0x11B,
|
||||
0x121,
|
||||
0x122,
|
||||
0x123,
|
||||
0x129,
|
||||
0x12A,
|
||||
0x12B
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BALL_POSTER[] = {
|
||||
0x130
|
||||
};
|
||||
|
||||
const u16 DecorGfx_GREEN_POSTER[] = {
|
||||
0x131
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RED_POSTER[] = {
|
||||
0x132
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BLUE_POSTER[] = {
|
||||
0x133
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CUTE_POSTER[] = {
|
||||
0x134
|
||||
};
|
||||
|
||||
const u16 DecorGfx_PIKA_POSTER[] = {
|
||||
0x11C,
|
||||
0x11D
|
||||
};
|
||||
|
||||
const u16 DecorGfx_LONG_POSTER[] = {
|
||||
0x11E,
|
||||
0x11F
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SEA_POSTER[] = {
|
||||
0x124,
|
||||
0x125
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SKY_POSTER[] = {
|
||||
0x126,
|
||||
0x127
|
||||
};
|
||||
|
||||
const u16 DecorGfx_KISS_POSTER[] = {
|
||||
0x12C,
|
||||
0x12D
|
||||
};
|
||||
|
||||
const u16 DecorGfx_PICHU_DOLL[] = {
|
||||
MAP_OBJ_GFX_PICHU_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_PIKACHU_DOLL[] = {
|
||||
MAP_OBJ_GFX_PIKACHU_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_MARILL_DOLL[] = {
|
||||
MAP_OBJ_GFX_MARILL_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_TOGEPI_DOLL[] = {
|
||||
MAP_OBJ_GFX_TOGEPI_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CYNDAQUIL_DOLL[] = {
|
||||
MAP_OBJ_GFX_CYNDAQUIL_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CHIKORITA_DOLL[] = {
|
||||
MAP_OBJ_GFX_CHIKORITA_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_TOTODILE_DOLL[] = {
|
||||
MAP_OBJ_GFX_TOTODILE_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_JIGGLYPUFF_DOLL[] = {
|
||||
MAP_OBJ_GFX_JIGGLYPUFF_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_MEOWTH_DOLL[] = {
|
||||
MAP_OBJ_GFX_MEOWTH_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CLEFAIRY_DOLL[] = {
|
||||
MAP_OBJ_GFX_CLEFAIRY_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_DITTO_DOLL[] = {
|
||||
MAP_OBJ_GFX_DITTO_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SMOOCHUM_DOLL[] = {
|
||||
MAP_OBJ_GFX_SMOOCHUM_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_TREECKO_DOLL[] = {
|
||||
MAP_OBJ_GFX_TREECKO_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_TORCHIC_DOLL[] = {
|
||||
MAP_OBJ_GFX_TORCHIC_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_MUDKIP_DOLL[] = {
|
||||
MAP_OBJ_GFX_MUDKIP_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_DUSKULL_DOLL[] = {
|
||||
MAP_OBJ_GFX_DUSKULL_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_WYNAUT_DOLL[] = {
|
||||
MAP_OBJ_GFX_WYNAUT_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BALTOY_DOLL[] = {
|
||||
MAP_OBJ_GFX_BALTOY_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_KECLEON_DOLL[] = {
|
||||
MAP_OBJ_GFX_KECLEON_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_AZURILL_DOLL[] = {
|
||||
MAP_OBJ_GFX_AZURILL_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SKITTY_DOLL[] = {
|
||||
MAP_OBJ_GFX_SKITTY_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SWABLU_DOLL[] = {
|
||||
MAP_OBJ_GFX_SWABLU_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_GULPIN_DOLL[] = {
|
||||
MAP_OBJ_GFX_GULPIN_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_LOTAD_DOLL[] = {
|
||||
MAP_OBJ_GFX_LOTAD_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SEEDOT_DOLL[] = {
|
||||
MAP_OBJ_GFX_SEEDOT_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_PIKA_CUSHION[] = {
|
||||
MAP_OBJ_GFX_PIKA_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_ROUND_CUSHION[] = {
|
||||
MAP_OBJ_GFX_ROUND_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_KISS_CUSHION[] = {
|
||||
MAP_OBJ_GFX_KISS_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_ZIGZAG_CUSHION[] = {
|
||||
MAP_OBJ_GFX_ZIGZAG_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SPIN_CUSHION[] = {
|
||||
MAP_OBJ_GFX_SPIN_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_DIAMOND_CUSHION[] = {
|
||||
MAP_OBJ_GFX_DIAMOND_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BALL_CUSHION[] = {
|
||||
MAP_OBJ_GFX_BALL_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_GRASS_CUSHION[] = {
|
||||
MAP_OBJ_GFX_GRASS_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_FIRE_CUSHION[] = {
|
||||
MAP_OBJ_GFX_FIRE_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_WATER_CUSHION[] = {
|
||||
MAP_OBJ_GFX_WATER_CUSHION
|
||||
};
|
||||
|
||||
const u16 DecorGfx_SNORLAX_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_SNORLAX_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_RHYDON_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_RHYDON_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_LAPRAS_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_LAPRAS_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_VENUSAUR_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_VENUSAUR_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_CHARIZARD_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_CHARIZARD_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_BLASTOISE_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_BLASTOISE_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_WAILMER_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_WAILMER_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_REGIROCK_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_REGIROCK_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_REGICE_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_REGICE_DOLL
|
||||
};
|
||||
|
||||
const u16 DecorGfx_REGISTEEL_DOLL[] = {
|
||||
MAP_OBJ_GFX_BIG_REGISTEEL_DOLL
|
||||
};
|
||||
|
||||
#endif // GUARD_DATA_DECORATION_TILES
|
||||
Reference in New Issue
Block a user