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@@ -1,10 +1,20 @@
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#ifndef GUARD_DECORATION_INVENTORY_H
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#define GUARD_DECORATION_INVENTORY_H
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struct DecorationInventory {
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u8 *items;
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u8 size;
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};
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extern struct DecorationInventory gDecorationInventories[];
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void ClearDecorationInventories(void);
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s8 GetFirstEmptyDecorSlot(u8 idx);
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u8 CheckHasDecoration(u8);
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u8 DecorationAdd(u8);
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u8 DecorationCheckSpace(u8);
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s8 DecorationRemove(u8);
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void CondenseDecorationCategoryN(u8);
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u8 CountDecorationCategoryN(u8 idx);
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u8 CountDecorations(void);
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#endif // GUARD_DECORATION_INVENTORY_H
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