Decompile ground.c
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@@ -171,7 +171,7 @@ SECTIONS {
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asm/ghost.o(.text);
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src/dragon.o(.text);
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asm/dark.o(.text);
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asm/ground.o(.text);
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src/ground.o(.text);
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asm/normal.o(.text);
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src/battle_anim_utility_funcs.o(.text);
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asm/battle_intro.o(.text);
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