Merge branch 'master' of https://github.com/pret/pokeemerald into fix_perms
This commit is contained in:
@@ -2730,6 +2730,10 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task)
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return FALSE;
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}
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// This function never increments the state counter, because the loop condition
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// is always false, resulting in the game being stuck in an infinite loop.
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// It's possible this transition is only partially
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// done and the second part was left out.
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static bool8 Phase2_ShredSplit_Func3(struct Task *task)
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{
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u16 i;
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@@ -141,7 +141,7 @@ void InitBerryFixProgram(void)
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SetVBlankCallback(NULL);
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ResetSpriteData();
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ResetTasks();
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remove_some_task();
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ScanlineEffect_Stop();
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SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
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berry_fix_mb_manager = AllocZeroed(0x50);
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berry_fix_mb_manager->state = 0;
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@@ -72,7 +72,7 @@ void CB2_ShowDiploma(void)
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DmaFill16(3, 0, VRAM, VRAM_SIZE);
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DmaFill32(3, 0, OAM, OAM_SIZE);
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DmaFill16(3, 0, PLTT, PLTT_SIZE);
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remove_some_task();
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ScanlineEffect_Stop();
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ResetTasks();
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ResetSpriteData();
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ResetPaletteFade();
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@@ -66,7 +66,7 @@ extern void overworld_free_bg_tilemaps(void);
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extern void sub_80AF168(void);
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extern void AllocateMonSpritesGfx(void);
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extern void FreeMonSpritesGfx(void);
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extern void remove_some_task(void);
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extern void ScanlineEffect_Stop(void);
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extern void reset_temp_tile_data_buffers(void);
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extern void c2_exit_to_overworld_2_switch(void);
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extern void play_some_sound(void);
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@@ -512,7 +512,7 @@ static void CB2_EggHatch_0(void)
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FreeAllSpritePalettes();
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ResetSpriteData();
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ResetTasks();
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remove_some_task();
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ScanlineEffect_Stop();
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m4aSoundVSyncOn();
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gMain.state++;
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break;
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@@ -269,7 +269,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
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sub_80356D0();
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LoadBattleTextboxAndBackground();
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ResetSpriteData();
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remove_some_task();
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ScanlineEffect_Stop();
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ResetTasks();
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FreeAllSpritePalettes();
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@@ -1302,7 +1302,7 @@ static void ClearVramOamPltt_LoadHofPal(void)
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static void sub_8174F70(void)
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{
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remove_some_task();
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ScanlineEffect_Stop();
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ResetTasks();
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ResetSpriteData();
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reset_temp_tile_data_buffers();
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26
src/mail.c
26
src/mail.c
@@ -240,30 +240,6 @@ static const struct MailLayout sUnknown_0859F458[] = {
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{ 0x05, 0x09, 0x60, 0x05, 0x1e, Unknown_0859F444 }
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};
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// What the heck are these meant to be? Call them u16 for now.
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static const u16 Unknown_0859F4E8[] = {
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0x00, 0x4000, 0x00, 0x00
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};
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static const u16 Unknown_0859F4F0[] = {
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0x00, 0x00, -1, 0x00
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};
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static const u16 Unknown_0859F4F8[] = {
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0x04, 0x00, -1, 0x00
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};
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static const u16 Unknown_0859F500[] = {
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0x00, 0x40, -1, 0x00
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};
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static const u16 *const sUnknown_0859F508[] = {
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Unknown_0859F4F0,
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Unknown_0859F4F8,
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Unknown_0859F500
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};
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// .text
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void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag)
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@@ -329,7 +305,7 @@ static bool8 MailReadBuildGraphics(void)
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{
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case 0:
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SetVBlankCallback(NULL);
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remove_some_task();
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ScanlineEffect_Stop();
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SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
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break;
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case 1:
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@@ -29,7 +29,7 @@ extern void MapMusicMain(void);
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extern void EnableInterrupts(u16);
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extern void sub_8033648(void);
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extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
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extern void remove_some_task(void);
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extern void ScanlineEffect_Stop(void);
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extern struct SoundInfo gSoundInfo;
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extern u32 gFlashMemoryPresent;
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@@ -425,7 +425,7 @@ void DoSoftReset(void)
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{
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REG_IME = 0;
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m4aSoundVSyncOff();
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remove_some_task();
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ScanlineEffect_Stop();
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DmaStop(1);
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DmaStop(2);
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DmaStop(3);
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662
src/option_menu.c
Normal file
662
src/option_menu.c
Normal file
@@ -0,0 +1,662 @@
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#include "global.h"
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#include "option_menu.h"
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#include "main.h"
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#include "menu.h"
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#include "unknown_task.h"
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#include "palette.h"
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#include "sprite.h"
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#include "task.h"
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#include "bg.h"
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#include "gpu_regs.h"
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#include "window.h"
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#include "text.h"
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#include "text_window.h"
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#include "international_string_util.h"
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#include "strings.h"
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extern void SetPokemonCryStereo(u32 val);
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// Task data
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enum
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{
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TD_MENUSELECTION,
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TD_TEXTSPEED,
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TD_BATTLESCENE,
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TD_BATTLESTYLE,
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TD_SOUND,
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TD_BUTTONMODE,
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TD_FRAMETYPE,
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};
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// Menu items
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enum
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{
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MENUITEM_TEXTSPEED,
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MENUITEM_BATTLESCENE,
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MENUITEM_BATTLESTYLE,
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MENUITEM_SOUND,
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MENUITEM_BUTTONMODE,
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MENUITEM_FRAMETYPE,
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MENUITEM_CANCEL,
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MENUITEM_COUNT,
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};
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// Window Ids
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enum
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{
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WIN_TEXT_OPTION,
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WIN_OPTIONS
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};
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// this file's functions
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static void Task_OptionMenuFadeIn(u8 taskId);
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static void Task_OptionMenuProcessInput(u8 taskId);
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static void Task_OptionMenuSave(u8 taskId);
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static void Task_OptionMenuFadeOut(u8 taskId);
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static void HighlightOptionMenuItem(u8 selection);
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static u8 TextSpeed_ProcessInput(u8 selection);
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static void TextSpeed_DrawChoices(u8 selection);
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static u8 BattleScene_ProcessInput(u8 selection);
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static void BattleScene_DrawChoices(u8 selection);
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static u8 BattleStyle_ProcessInput(u8 selection);
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static void BattleStyle_DrawChoices(u8 selection);
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static u8 Sound_ProcessInput(u8 selection);
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static void Sound_DrawChoices(u8 selection);
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static u8 FrameType_ProcessInput(u8 selection);
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static void FrameType_DrawChoices(u8 selection);
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static u8 ButtonMode_ProcessInput(u8 selection);
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static void ButtonMode_DrawChoices(u8 selection);
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static void DrawTextOption(void);
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static void DrawOptionMenuTexts(void);
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static void sub_80BB154(void);
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// EWRAM vars
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EWRAM_DATA static bool8 sArrowPressed = FALSE;
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// const rom data
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static const u16 sUnknown_0855C604[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal");
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// note: this is only used in the Japanese release
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static const u8 sEqualSignGfx[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp");
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static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] =
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{
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gText_TextSpeed,
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gText_BattleScene,
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gText_BattleStyle,
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gText_Sound,
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gText_ButtonMode,
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gText_Frame,
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gText_OptionMenuCancel,
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};
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static const struct WindowTemplate sOptionMenuWinTemplates[] =
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{
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{1, 2, 1, 0x1A, 2, 1, 2},
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{0, 2, 5, 0x1A, 0xE, 1, 0x36},
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DUMMY_WIN_TEMPLATE
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};
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static const struct BgTemplate sOptionMenuBgTemplates[] =
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{
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 0,
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.charBaseIndex = 1,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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}
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};
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static const u16 sUnknown_0855C6A0[] = {0x7E51};
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// code
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static void MainCB2(void)
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{
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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static void VBlankCB(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void CB2_InitOptionMenu(void)
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{
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switch (gMain.state)
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{
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default:
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case 0:
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SetVBlankCallback(NULL);
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gMain.state++;
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break;
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case 1:
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{
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u8 *addr;
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u32 size;
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addr = (u8 *)VRAM;
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size = 0x18000;
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while (1)
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{
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DmaFill16(3, 0, addr, 0x1000);
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addr += 0x1000;
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size -= 0x1000;
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if (size <= 0x1000)
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{
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DmaFill16(3, 0, addr, size);
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break;
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||||
}
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}
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DmaClear32(3, OAM, OAM_SIZE);
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DmaClear16(3, PLTT, PLTT_SIZE);
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sOptionMenuBgTemplates, ARRAY_COUNT(sOptionMenuBgTemplates));
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ChangeBgX(2, 0, 0);
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ChangeBgY(2, 0, 0);
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ChangeBgX(3, 0, 0);
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ChangeBgY(3, 0, 0);
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InitWindows(sOptionMenuWinTemplates);
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DeactivateAllTextPrinters();
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WININ, 1);
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||||
SetGpuReg(REG_OFFSET_WINOUT, 35);
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||||
SetGpuReg(REG_OFFSET_BLDCNT, 193);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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||||
SetGpuReg(REG_OFFSET_BLDY, 4);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
gMain.state++;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
ResetPaletteFade();
|
||||
ScanlineEffect_Stop();
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
LoadBgTiles(1, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, 0x1A2);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 4:
|
||||
LoadPalette(sUnknown_0855C6A0, 0, sizeof(sUnknown_0855C6A0));
|
||||
LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 0x70, 0x20);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 5:
|
||||
LoadPalette(sUnknown_0855C604, 0x10, sizeof(sUnknown_0855C604));
|
||||
gMain.state++;
|
||||
break;
|
||||
case 6:
|
||||
PutWindowTilemap(0);
|
||||
DrawTextOption();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
gMain.state++;
|
||||
break;
|
||||
case 8:
|
||||
PutWindowTilemap(1);
|
||||
DrawOptionMenuTexts();
|
||||
gMain.state++;
|
||||
case 9:
|
||||
sub_80BB154();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 10:
|
||||
{
|
||||
u8 taskId = CreateTask(Task_OptionMenuFadeIn, 0);
|
||||
|
||||
gTasks[taskId].data[TD_MENUSELECTION] = 0;
|
||||
gTasks[taskId].data[TD_TEXTSPEED] = gSaveBlock2Ptr->optionsTextSpeed;
|
||||
gTasks[taskId].data[TD_BATTLESCENE] = gSaveBlock2Ptr->optionsBattleSceneOff;
|
||||
gTasks[taskId].data[TD_BATTLESTYLE] = gSaveBlock2Ptr->optionsBattleStyle;
|
||||
gTasks[taskId].data[TD_SOUND] = gSaveBlock2Ptr->optionsSound;
|
||||
gTasks[taskId].data[TD_BUTTONMODE] = gSaveBlock2Ptr->optionsButtonMode;
|
||||
gTasks[taskId].data[TD_FRAMETYPE] = gSaveBlock2Ptr->optionsWindowFrameType;
|
||||
|
||||
TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]);
|
||||
BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]);
|
||||
BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]);
|
||||
Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]);
|
||||
ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]);
|
||||
FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]);
|
||||
HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
|
||||
|
||||
CopyWindowToVram(WIN_OPTIONS, 3);
|
||||
gMain.state++;
|
||||
break;
|
||||
}
|
||||
case 11:
|
||||
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(MainCB2);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_OptionMenuFadeIn(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
gTasks[taskId].func = Task_OptionMenuProcessInput;
|
||||
}
|
||||
|
||||
static void Task_OptionMenuProcessInput(u8 taskId)
|
||||
{
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL)
|
||||
gTasks[taskId].func = Task_OptionMenuSave;
|
||||
}
|
||||
else if (gMain.newKeys & B_BUTTON)
|
||||
{
|
||||
gTasks[taskId].func = Task_OptionMenuSave;
|
||||
}
|
||||
else if (gMain.newKeys & DPAD_UP)
|
||||
{
|
||||
if (gTasks[taskId].data[TD_MENUSELECTION] > 0)
|
||||
gTasks[taskId].data[TD_MENUSELECTION]--;
|
||||
else
|
||||
gTasks[taskId].data[TD_MENUSELECTION] = 6;
|
||||
HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
|
||||
}
|
||||
else if (gMain.newKeys & DPAD_DOWN)
|
||||
{
|
||||
if (gTasks[taskId].data[TD_MENUSELECTION] <= 5)
|
||||
gTasks[taskId].data[TD_MENUSELECTION]++;
|
||||
else
|
||||
gTasks[taskId].data[TD_MENUSELECTION] = 0;
|
||||
HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]);
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 previousOption;
|
||||
|
||||
switch (gTasks[taskId].data[TD_MENUSELECTION])
|
||||
{
|
||||
case MENUITEM_TEXTSPEED:
|
||||
previousOption = gTasks[taskId].data[TD_TEXTSPEED];
|
||||
gTasks[taskId].data[TD_TEXTSPEED] = TextSpeed_ProcessInput(gTasks[taskId].data[TD_TEXTSPEED]);
|
||||
|
||||
if (previousOption != gTasks[taskId].data[TD_TEXTSPEED])
|
||||
TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]);
|
||||
break;
|
||||
case MENUITEM_BATTLESCENE:
|
||||
previousOption = gTasks[taskId].data[TD_BATTLESCENE];
|
||||
gTasks[taskId].data[TD_BATTLESCENE] = BattleScene_ProcessInput(gTasks[taskId].data[TD_BATTLESCENE]);
|
||||
|
||||
if (previousOption != gTasks[taskId].data[TD_BATTLESCENE])
|
||||
BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]);
|
||||
break;
|
||||
case MENUITEM_BATTLESTYLE:
|
||||
previousOption = gTasks[taskId].data[TD_BATTLESTYLE];
|
||||
gTasks[taskId].data[TD_BATTLESTYLE] = BattleStyle_ProcessInput(gTasks[taskId].data[TD_BATTLESTYLE]);
|
||||
|
||||
if (previousOption != gTasks[taskId].data[TD_BATTLESTYLE])
|
||||
BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]);
|
||||
break;
|
||||
case MENUITEM_SOUND:
|
||||
previousOption = gTasks[taskId].data[TD_SOUND];
|
||||
gTasks[taskId].data[TD_SOUND] = Sound_ProcessInput(gTasks[taskId].data[TD_SOUND]);
|
||||
|
||||
if (previousOption != gTasks[taskId].data[TD_SOUND])
|
||||
Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]);
|
||||
break;
|
||||
case MENUITEM_BUTTONMODE:
|
||||
previousOption = gTasks[taskId].data[TD_BUTTONMODE];
|
||||
gTasks[taskId].data[TD_BUTTONMODE] = ButtonMode_ProcessInput(gTasks[taskId].data[TD_BUTTONMODE]);
|
||||
|
||||
if (previousOption != gTasks[taskId].data[TD_BUTTONMODE])
|
||||
ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]);
|
||||
break;
|
||||
case MENUITEM_FRAMETYPE:
|
||||
previousOption = gTasks[taskId].data[TD_FRAMETYPE];
|
||||
gTasks[taskId].data[TD_FRAMETYPE] = FrameType_ProcessInput(gTasks[taskId].data[TD_FRAMETYPE]);
|
||||
|
||||
if (previousOption != gTasks[taskId].data[TD_FRAMETYPE])
|
||||
FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (sArrowPressed)
|
||||
{
|
||||
sArrowPressed = FALSE;
|
||||
CopyWindowToVram(WIN_OPTIONS, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_OptionMenuSave(u8 taskId)
|
||||
{
|
||||
gSaveBlock2Ptr->optionsTextSpeed = gTasks[taskId].data[TD_TEXTSPEED];
|
||||
gSaveBlock2Ptr->optionsBattleSceneOff = gTasks[taskId].data[TD_BATTLESCENE];
|
||||
gSaveBlock2Ptr->optionsBattleStyle = gTasks[taskId].data[TD_BATTLESTYLE];
|
||||
gSaveBlock2Ptr->optionsSound = gTasks[taskId].data[TD_SOUND];
|
||||
gSaveBlock2Ptr->optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE];
|
||||
gSaveBlock2Ptr->optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE];
|
||||
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
|
||||
gTasks[taskId].func = Task_OptionMenuFadeOut;
|
||||
}
|
||||
|
||||
static void Task_OptionMenuFadeOut(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
FreeAllWindowBuffers();
|
||||
SetMainCallback2(gMain.savedCallback);
|
||||
}
|
||||
}
|
||||
|
||||
static void HighlightOptionMenuItem(u8 index)
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(16, 224));
|
||||
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(index * 16 + 40, index * 16 + 56));
|
||||
}
|
||||
|
||||
static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style)
|
||||
{
|
||||
u8 dst[16];
|
||||
u16 i;
|
||||
|
||||
for (i = 0; *text != EOS && i <= 14; i++)
|
||||
dst[i] = *(text++);
|
||||
|
||||
if (style != 0)
|
||||
{
|
||||
dst[2] = 4;
|
||||
dst[5] = 5;
|
||||
}
|
||||
|
||||
dst[i] = EOS;
|
||||
PrintTextOnWindow(WIN_OPTIONS, 1, dst, x, y + 1, TEXT_SPEED_FF, NULL);
|
||||
}
|
||||
|
||||
static u8 TextSpeed_ProcessInput(u8 selection)
|
||||
{
|
||||
if (gMain.newKeys & DPAD_RIGHT)
|
||||
{
|
||||
if (selection <= 1)
|
||||
selection++;
|
||||
else
|
||||
selection = 0;
|
||||
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
if (gMain.newKeys & DPAD_LEFT)
|
||||
{
|
||||
if (selection != 0)
|
||||
selection--;
|
||||
else
|
||||
selection = 2;
|
||||
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
return selection;
|
||||
}
|
||||
|
||||
static void TextSpeed_DrawChoices(u8 selection)
|
||||
{
|
||||
u8 styles[3];
|
||||
s32 widthSlow, widthMid, widthFast, xMid;
|
||||
|
||||
styles[0] = 0;
|
||||
styles[1] = 0;
|
||||
styles[2] = 0;
|
||||
styles[selection] = 1;
|
||||
|
||||
DrawOptionMenuChoice(gText_TextSpeedSlow, 104, 0, styles[0]);
|
||||
|
||||
widthSlow = GetStringWidth(1, gText_TextSpeedSlow, 0);
|
||||
widthMid = GetStringWidth(1, gText_TextSpeedMid, 0);
|
||||
widthFast = GetStringWidth(1, gText_TextSpeedFast, 0);
|
||||
|
||||
widthMid -= 94;
|
||||
xMid = (widthSlow - widthMid - widthFast) / 2 + 104;
|
||||
DrawOptionMenuChoice(gText_TextSpeedMid, xMid, 0, styles[1]);
|
||||
|
||||
DrawOptionMenuChoice(gText_TextSpeedFast, GetStringRightAlignXOffset(1, gText_TextSpeedFast, 198), 0, styles[2]);
|
||||
}
|
||||
|
||||
static u8 BattleScene_ProcessInput(u8 selection)
|
||||
{
|
||||
if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT))
|
||||
{
|
||||
selection ^= 1;
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
|
||||
return selection;
|
||||
}
|
||||
|
||||
static void BattleScene_DrawChoices(u8 selection)
|
||||
{
|
||||
u8 styles[2];
|
||||
|
||||
styles[0] = 0;
|
||||
styles[1] = 0;
|
||||
styles[selection] = 1;
|
||||
|
||||
DrawOptionMenuChoice(gText_BattleSceneOn, 104, 16, styles[0]);
|
||||
DrawOptionMenuChoice(gText_BattleSceneOff, GetStringRightAlignXOffset(1, gText_BattleSceneOff, 198), 16, styles[1]);
|
||||
}
|
||||
|
||||
static u8 BattleStyle_ProcessInput(u8 selection)
|
||||
{
|
||||
if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT))
|
||||
{
|
||||
selection ^= 1;
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
|
||||
return selection;
|
||||
}
|
||||
|
||||
static void BattleStyle_DrawChoices(u8 selection)
|
||||
{
|
||||
u8 styles[2];
|
||||
|
||||
styles[0] = 0;
|
||||
styles[1] = 0;
|
||||
styles[selection] = 1;
|
||||
|
||||
DrawOptionMenuChoice(gText_BattleStyleShift, 104, 32, styles[0]);
|
||||
DrawOptionMenuChoice(gText_BattleStyleSet, GetStringRightAlignXOffset(1, gText_BattleStyleSet, 198), 32, styles[1]);
|
||||
}
|
||||
|
||||
static u8 Sound_ProcessInput(u8 selection)
|
||||
{
|
||||
if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT))
|
||||
{
|
||||
selection ^= 1;
|
||||
SetPokemonCryStereo(selection);
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
|
||||
return selection;
|
||||
}
|
||||
|
||||
static void Sound_DrawChoices(u8 selection)
|
||||
{
|
||||
u8 styles[2];
|
||||
|
||||
styles[0] = 0;
|
||||
styles[1] = 0;
|
||||
styles[selection] = 1;
|
||||
|
||||
DrawOptionMenuChoice(gText_SoundMono, 104, 48, styles[0]);
|
||||
DrawOptionMenuChoice(gText_SoundStereo, GetStringRightAlignXOffset(1, gText_SoundStereo, 198), 48, styles[1]);
|
||||
}
|
||||
|
||||
static u8 FrameType_ProcessInput(u8 selection)
|
||||
{
|
||||
if (gMain.newKeys & DPAD_RIGHT)
|
||||
{
|
||||
if (selection < WINDOW_FRAMES_COUNT - 1)
|
||||
selection++;
|
||||
else
|
||||
selection = 0;
|
||||
|
||||
LoadBgTiles(1, GetWindowFrameTilesPal(selection)->tiles, 0x120, 0x1A2);
|
||||
LoadPalette(GetWindowFrameTilesPal(selection)->pal, 0x70, 0x20);
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
if (gMain.newKeys & DPAD_LEFT)
|
||||
{
|
||||
if (selection != 0)
|
||||
selection--;
|
||||
else
|
||||
selection = WINDOW_FRAMES_COUNT - 1;
|
||||
|
||||
LoadBgTiles(1, GetWindowFrameTilesPal(selection)->tiles, 0x120, 0x1A2);
|
||||
LoadPalette(GetWindowFrameTilesPal(selection)->pal, 0x70, 0x20);
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
return selection;
|
||||
}
|
||||
|
||||
static void FrameType_DrawChoices(u8 selection)
|
||||
{
|
||||
u8 text[16];
|
||||
u8 n = selection + 1;
|
||||
u16 i;
|
||||
|
||||
for (i = 0; gText_FrameTypeNumber[i] != EOS && i <= 5; i++)
|
||||
text[i] = gText_FrameTypeNumber[i];
|
||||
|
||||
// Convert a number to decimal string
|
||||
if (n / 10 != 0)
|
||||
{
|
||||
text[i] = n / 10 + CHAR_0;
|
||||
i++;
|
||||
text[i] = n % 10 + CHAR_0;
|
||||
i++;
|
||||
}
|
||||
else
|
||||
{
|
||||
text[i] = n % 10 + CHAR_0;
|
||||
i++;
|
||||
text[i] = 0x77;
|
||||
i++;
|
||||
}
|
||||
|
||||
text[i] = EOS;
|
||||
|
||||
DrawOptionMenuChoice(gText_FrameType, 104, 80, 0);
|
||||
DrawOptionMenuChoice(text, 128, 80, 1);
|
||||
}
|
||||
|
||||
static u8 ButtonMode_ProcessInput(u8 selection)
|
||||
{
|
||||
if (gMain.newKeys & DPAD_RIGHT)
|
||||
{
|
||||
if (selection <= 1)
|
||||
selection++;
|
||||
else
|
||||
selection = 0;
|
||||
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
if (gMain.newKeys & DPAD_LEFT)
|
||||
{
|
||||
if (selection != 0)
|
||||
selection--;
|
||||
else
|
||||
selection = 2;
|
||||
|
||||
sArrowPressed = TRUE;
|
||||
}
|
||||
return selection;
|
||||
}
|
||||
|
||||
static void ButtonMode_DrawChoices(u8 selection)
|
||||
{
|
||||
s32 widthNormal, widthLR, widthLA, xLR;
|
||||
u8 styles[3];
|
||||
|
||||
styles[0] = 0;
|
||||
styles[1] = 0;
|
||||
styles[2] = 0;
|
||||
styles[selection] = 1;
|
||||
|
||||
DrawOptionMenuChoice(gText_ButtonTypeNormal, 104, 64, styles[0]);
|
||||
|
||||
widthNormal = GetStringWidth(1, gText_ButtonTypeNormal, 0);
|
||||
widthLR = GetStringWidth(1, gText_ButtonTypeLR, 0);
|
||||
widthLA = GetStringWidth(1, gText_ButtonTypeLEqualsA, 0);
|
||||
|
||||
widthLR -= 94;
|
||||
xLR = (widthNormal - widthLR - widthLA) / 2 + 104;
|
||||
DrawOptionMenuChoice(gText_ButtonTypeLR, xLR, 64, styles[1]);
|
||||
|
||||
DrawOptionMenuChoice(gText_ButtonTypeLEqualsA, GetStringRightAlignXOffset(1, gText_ButtonTypeLEqualsA, 198), 64, styles[2]);
|
||||
}
|
||||
|
||||
static void DrawTextOption(void)
|
||||
{
|
||||
FillWindowPixelBuffer(WIN_TEXT_OPTION, 0x11);
|
||||
PrintTextOnWindow(WIN_TEXT_OPTION, 1, gText_Option, 8, 1, TEXT_SPEED_FF, NULL);
|
||||
CopyWindowToVram(WIN_TEXT_OPTION, 3);
|
||||
}
|
||||
|
||||
static void DrawOptionMenuTexts(void)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
FillWindowPixelBuffer(WIN_OPTIONS, 0x11);
|
||||
for (i = 0; i < MENUITEM_COUNT; i++)
|
||||
{
|
||||
PrintTextOnWindow(WIN_OPTIONS, 1, sOptionMenuItemsNames[i], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL);
|
||||
}
|
||||
CopyWindowToVram(WIN_OPTIONS, 3);
|
||||
}
|
||||
|
||||
static void sub_80BB154(void)
|
||||
{
|
||||
// bg, tileNum, x, y, width, height, pal
|
||||
FillBgTilemapBufferRect(1, 0x1A2, 1, 0, 1, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A3, 2, 0, 0x1B, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A4, 28, 0, 1, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A5, 1, 1, 1, 2, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A7, 28, 1, 1, 2, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A8, 1, 3, 1, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A9, 2, 3, 0x1B, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1AA, 28, 3, 1, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A2, 1, 4, 1, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A3, 2, 4, 0x1A, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A4, 28, 4, 1, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A5, 1, 5, 1, 0x12, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A7, 28, 5, 1, 0x12, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A8, 1, 19, 1, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1A9, 2, 19, 0x1A, 1, 7);
|
||||
FillBgTilemapBufferRect(1, 0x1AA, 28, 19, 1, 1, 7);
|
||||
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
}
|
||||
@@ -419,7 +419,7 @@ static bool8 InitPokeblockMenu(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
remove_some_task();
|
||||
ScanlineEffect_Stop();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
|
||||
@@ -75,7 +75,7 @@ extern u8 sub_81221AC();
|
||||
extern void SetVBlankHBlankCallbacksToNull();
|
||||
extern void ResetVramOamAndBgCntRegs();
|
||||
extern void clear_scheduled_bg_copies_to_vram();
|
||||
extern void remove_some_task();
|
||||
extern void ScanlineEffect_Stop();
|
||||
extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
|
||||
extern void ShowBg(u8 a);
|
||||
extern void SetGpuReg(u8 regOffset, u16 value);
|
||||
@@ -455,7 +455,7 @@ bool8 sub_81BFB10(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
remove_some_task();
|
||||
ScanlineEffect_Stop();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "menu.h"
|
||||
#include "save.h"
|
||||
#include "gba/flash_internal.h"
|
||||
#include "text_window.h"
|
||||
|
||||
#define MSG_WIN_TOP 12
|
||||
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
|
||||
@@ -21,9 +22,7 @@ extern const u8 gBirchHelpGfx[];
|
||||
extern const u8 gBirchBagTilemap[];
|
||||
extern const u8 gBirchGrassTilemap[];
|
||||
extern const u16 gBirchBagGrassPal[];
|
||||
extern const u16 gUnknown_0850FEFC[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
extern const u32 gUnknown_0850E87C[];
|
||||
extern struct SaveSection gSaveDataBuffer;
|
||||
|
||||
extern u8 gText_SaveFailedCheckingBackup[];
|
||||
@@ -226,7 +225,7 @@ static void CB2_SaveFailedScreen(void)
|
||||
InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
|
||||
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
|
||||
CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
|
||||
LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214);
|
||||
LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214);
|
||||
InitWindows(gUnknown_085EFD94);
|
||||
// AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug?
|
||||
gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C);
|
||||
@@ -239,7 +238,7 @@ static void CB2_SaveFailedScreen(void)
|
||||
ResetPaletteFade();
|
||||
LoadPalette(gBirchBagGrassPal, 0, 0x40);
|
||||
LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
|
||||
LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
|
||||
LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20);
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
|
||||
SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
|
||||
|
||||
@@ -53,7 +53,7 @@ extern const u8 gUnknown_085B1E0C[];
|
||||
extern const u8 gUnknown_085B1E28[][2];
|
||||
|
||||
extern void sub_809882C(u8, u16, u8);
|
||||
extern void remove_some_task(void);
|
||||
extern void ScanlineEffect_Stop(void);
|
||||
extern void clear_scheduled_bg_copies_to_vram(void);
|
||||
extern void dp13_810BB8C(void);
|
||||
extern void do_scheduled_bg_tilemap_copies_to_vram(void);
|
||||
@@ -74,7 +74,7 @@ static void Task_MoveStarterChooseCursor(u8 taskId);
|
||||
static void sub_8134668(u8 taskId);
|
||||
static void CreateStarterPokemonLabel(u8 selection);
|
||||
static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y);
|
||||
static void StarterPokemonSpriteCallback(struct Sprite *sprite);
|
||||
void StarterPokemonSpriteCallback(struct Sprite *sprite);
|
||||
|
||||
static IWRAM_DATA u16 sStarterChooseWindowId;
|
||||
|
||||
@@ -134,7 +134,7 @@ void CB2_ChooseStarter(void)
|
||||
DeactivateAllTextPrinters();
|
||||
sub_809882C(0, 0x2A8, 0xD0);
|
||||
clear_scheduled_bg_copies_to_vram();
|
||||
remove_some_task();
|
||||
ScanlineEffect_Stop();
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
ResetPaletteFade();
|
||||
@@ -361,7 +361,7 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y)
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
static void sub_81346DC(struct Sprite *sprite)
|
||||
void sub_81346DC(struct Sprite *sprite)
|
||||
{
|
||||
sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][0];
|
||||
sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][1];
|
||||
@@ -369,7 +369,7 @@ static void sub_81346DC(struct Sprite *sprite)
|
||||
sprite->data[1] = (u8)(sprite->data[1]) + 4;
|
||||
}
|
||||
|
||||
static void sub_813473C(struct Sprite *sprite)
|
||||
void sub_813473C(struct Sprite *sprite)
|
||||
{
|
||||
if (gTasks[sprite->data[0]].tStarterSelection == sprite->data[1])
|
||||
StartSpriteAnimIfDifferent(sprite, 1);
|
||||
@@ -377,7 +377,7 @@ static void sub_813473C(struct Sprite *sprite)
|
||||
StartSpriteAnimIfDifferent(sprite, 0);
|
||||
}
|
||||
|
||||
static void StarterPokemonSpriteCallback(struct Sprite *sprite)
|
||||
void StarterPokemonSpriteCallback(struct Sprite *sprite)
|
||||
{
|
||||
//Move sprite to upper center of screen
|
||||
if (sprite->pos1.x > STARTER_PKMN_POS_X)
|
||||
|
||||
@@ -3,26 +3,97 @@
|
||||
#include "text_window.h"
|
||||
#include "window.h"
|
||||
#include "palette.h"
|
||||
#include "bg.h"
|
||||
#include "graphics.h"
|
||||
|
||||
extern u8 LoadBgTiles(u8 bg, const void *src, u16 size, u16 destOffset);
|
||||
extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
|
||||
// const rom data
|
||||
const u32 gTextWindowFrame1_Gfx[] = INCBIN_U32("graphics/text_window/1.4bpp");
|
||||
static const u32 sTextWindowFrame2_Gfx[] = INCBIN_U32("graphics/text_window/2.4bpp");
|
||||
static const u32 sTextWindowFrame3_Gfx[] = INCBIN_U32("graphics/text_window/3.4bpp");
|
||||
static const u32 sTextWindowFrame4_Gfx[] = INCBIN_U32("graphics/text_window/4.4bpp");
|
||||
static const u32 sTextWindowFrame5_Gfx[] = INCBIN_U32("graphics/text_window/5.4bpp");
|
||||
static const u32 sTextWindowFrame6_Gfx[] = INCBIN_U32("graphics/text_window/6.4bpp");
|
||||
static const u32 sTextWindowFrame7_Gfx[] = INCBIN_U32("graphics/text_window/7.4bpp");
|
||||
static const u32 sTextWindowFrame8_Gfx[] = INCBIN_U32("graphics/text_window/8.4bpp");
|
||||
static const u32 sTextWindowFrame9_Gfx[] = INCBIN_U32("graphics/text_window/9.4bpp");
|
||||
static const u32 sTextWindowFrame10_Gfx[] = INCBIN_U32("graphics/text_window/10.4bpp");
|
||||
static const u32 sTextWindowFrame11_Gfx[] = INCBIN_U32("graphics/text_window/11.4bpp");
|
||||
static const u32 sTextWindowFrame12_Gfx[] = INCBIN_U32("graphics/text_window/12.4bpp");
|
||||
static const u32 sTextWindowFrame13_Gfx[] = INCBIN_U32("graphics/text_window/13.4bpp");
|
||||
static const u32 sTextWindowFrame14_Gfx[] = INCBIN_U32("graphics/text_window/14.4bpp");
|
||||
static const u32 sTextWindowFrame15_Gfx[] = INCBIN_U32("graphics/text_window/15.4bpp");
|
||||
static const u32 sTextWindowFrame16_Gfx[] = INCBIN_U32("graphics/text_window/16.4bpp");
|
||||
static const u32 sTextWindowFrame17_Gfx[] = INCBIN_U32("graphics/text_window/17.4bpp");
|
||||
static const u32 sTextWindowFrame18_Gfx[] = INCBIN_U32("graphics/text_window/18.4bpp");
|
||||
static const u32 sTextWindowFrame19_Gfx[] = INCBIN_U32("graphics/text_window/19.4bpp");
|
||||
static const u32 sTextWindowFrame20_Gfx[] = INCBIN_U32("graphics/text_window/20.4bpp");
|
||||
|
||||
extern const struct TilesPal gUnknown_0851021C[];
|
||||
extern const u32 gUnknown_08DDD748[];
|
||||
extern const u16 gUnknown_0851017C[];
|
||||
extern const u16 gUnknown_08DDD728[];
|
||||
const u16 gTextWindowFrame1_Pal[] = INCBIN_U16("graphics/text_window/1.gbapal");
|
||||
static const u16 sTextWindowFrame2_Pal[] = INCBIN_U16("graphics/text_window/2.gbapal");
|
||||
static const u16 sTextWindowFrame3_Pal[] = INCBIN_U16("graphics/text_window/3.gbapal");
|
||||
static const u16 sTextWindowFrame4_Pal[] = INCBIN_U16("graphics/text_window/4.gbapal");
|
||||
static const u16 sTextWindowFrame5_Pal[] = INCBIN_U16("graphics/text_window/5.gbapal");
|
||||
static const u16 sTextWindowFrame6_Pal[] = INCBIN_U16("graphics/text_window/6.gbapal");
|
||||
static const u16 sTextWindowFrame7_Pal[] = INCBIN_U16("graphics/text_window/7.gbapal");
|
||||
static const u16 sTextWindowFrame8_Pal[] = INCBIN_U16("graphics/text_window/8.gbapal");
|
||||
static const u16 sTextWindowFrame9_Pal[] = INCBIN_U16("graphics/text_window/9.gbapal");
|
||||
static const u16 sTextWindowFrame10_Pal[] = INCBIN_U16("graphics/text_window/10.gbapal");
|
||||
static const u16 sTextWindowFrame11_Pal[] = INCBIN_U16("graphics/text_window/11.gbapal");
|
||||
static const u16 sTextWindowFrame12_Pal[] = INCBIN_U16("graphics/text_window/12.gbapal");
|
||||
static const u16 sTextWindowFrame13_Pal[] = INCBIN_U16("graphics/text_window/13.gbapal");
|
||||
static const u16 sTextWindowFrame14_Pal[] = INCBIN_U16("graphics/text_window/14.gbapal");
|
||||
static const u16 sTextWindowFrame15_Pal[] = INCBIN_U16("graphics/text_window/15.gbapal");
|
||||
static const u16 sTextWindowFrame16_Pal[] = INCBIN_U16("graphics/text_window/16.gbapal");
|
||||
static const u16 sTextWindowFrame17_Pal[] = INCBIN_U16("graphics/text_window/17.gbapal");
|
||||
static const u16 sTextWindowFrame18_Pal[] = INCBIN_U16("graphics/text_window/18.gbapal");
|
||||
static const u16 sTextWindowFrame19_Pal[] = INCBIN_U16("graphics/text_window/19.gbapal");
|
||||
static const u16 sTextWindowFrame20_Pal[] = INCBIN_U16("graphics/text_window/20.gbapal");
|
||||
|
||||
const struct TilesPal* sub_8098758(u8 id)
|
||||
static const u16 sUnknown_0851017C[][16] =
|
||||
{
|
||||
if (id > 19)
|
||||
return &gUnknown_0851021C[0];
|
||||
INCBIN_U16("graphics/text_window/message_box.gbapal"),
|
||||
INCBIN_U16("graphics/text_window/text_pal1.gbapal"),
|
||||
INCBIN_U16("graphics/text_window/text_pal2.gbapal"),
|
||||
INCBIN_U16("graphics/text_window/text_pal3.gbapal"),
|
||||
INCBIN_U16("graphics/text_window/text_pal4.gbapal")
|
||||
};
|
||||
|
||||
static const struct TilesPal sWindowFrames[WINDOW_FRAMES_COUNT] =
|
||||
{
|
||||
{gTextWindowFrame1_Gfx, gTextWindowFrame1_Pal},
|
||||
{sTextWindowFrame2_Gfx, sTextWindowFrame2_Pal},
|
||||
{sTextWindowFrame3_Gfx, sTextWindowFrame3_Pal},
|
||||
{sTextWindowFrame4_Gfx, sTextWindowFrame4_Pal},
|
||||
{sTextWindowFrame5_Gfx, sTextWindowFrame5_Pal},
|
||||
{sTextWindowFrame6_Gfx, sTextWindowFrame6_Pal},
|
||||
{sTextWindowFrame7_Gfx, sTextWindowFrame7_Pal},
|
||||
{sTextWindowFrame8_Gfx, sTextWindowFrame8_Pal},
|
||||
{sTextWindowFrame9_Gfx, sTextWindowFrame9_Pal},
|
||||
{sTextWindowFrame10_Gfx, sTextWindowFrame10_Pal},
|
||||
{sTextWindowFrame11_Gfx, sTextWindowFrame11_Pal},
|
||||
{sTextWindowFrame12_Gfx, sTextWindowFrame12_Pal},
|
||||
{sTextWindowFrame13_Gfx, sTextWindowFrame13_Pal},
|
||||
{sTextWindowFrame14_Gfx, sTextWindowFrame14_Pal},
|
||||
{sTextWindowFrame15_Gfx, sTextWindowFrame15_Pal},
|
||||
{sTextWindowFrame16_Gfx, sTextWindowFrame16_Pal},
|
||||
{sTextWindowFrame17_Gfx, sTextWindowFrame17_Pal},
|
||||
{sTextWindowFrame18_Gfx, sTextWindowFrame18_Pal},
|
||||
{sTextWindowFrame19_Gfx, sTextWindowFrame19_Pal},
|
||||
{sTextWindowFrame20_Gfx, sTextWindowFrame20_Pal}
|
||||
};
|
||||
|
||||
// code
|
||||
const struct TilesPal *GetWindowFrameTilesPal(u8 id)
|
||||
{
|
||||
if (id >= WINDOW_FRAMES_COUNT)
|
||||
return &sWindowFrames[0];
|
||||
else
|
||||
return &gUnknown_0851021C[id];
|
||||
return &sWindowFrames[id];
|
||||
}
|
||||
|
||||
void copy_textbox_border_tile_patterns_to_vram(u8 windowId, u16 destOffset, u8 palOffset)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_08DDD748, 0x1C0, destOffset);
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gMessageBox_Gfx, 0x1C0, destOffset);
|
||||
LoadPalette(GetOverworldTextboxPalettePtr(), palOffset, 0x20);
|
||||
}
|
||||
|
||||
@@ -33,8 +104,8 @@ void box_border_load_tiles_and_pal(u8 windowId, u16 destOffset, u8 palOffset)
|
||||
|
||||
void sub_80987D4(u8 windowId, u8 frameId, u16 destOffset, u8 palOffset)
|
||||
{
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_0851021C[frameId].tiles, 0x120, destOffset);
|
||||
LoadPalette(gUnknown_0851021C[frameId].pal, palOffset, 0x20);
|
||||
LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), sWindowFrames[frameId].tiles, 0x120, destOffset);
|
||||
LoadPalette(sWindowFrames[frameId].pal, palOffset, 0x20);
|
||||
}
|
||||
|
||||
void sub_809882C(u8 windowId, u16 destOffset, u8 palOffset)
|
||||
@@ -89,7 +160,7 @@ void rbox_fill_rectangle(u8 windowId)
|
||||
FillBgTilemapBufferRect(bgLayer, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0x11);
|
||||
}
|
||||
|
||||
const u16* stdpal_get(u8 id)
|
||||
const u16 *stdpal_get(u8 id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
@@ -110,16 +181,17 @@ const u16* stdpal_get(u8 id)
|
||||
id = 0x40;
|
||||
break;
|
||||
}
|
||||
return &gUnknown_0851017C[id];
|
||||
|
||||
return (const u16 *)(sUnknown_0851017C) + id;
|
||||
}
|
||||
|
||||
const u16* GetOverworldTextboxPalettePtr(void)
|
||||
const u16 *GetOverworldTextboxPalettePtr(void)
|
||||
{
|
||||
return gUnknown_08DDD728;
|
||||
return gMessageBox_Pal;
|
||||
}
|
||||
|
||||
void sub_8098C6C(u8 bg, u16 destOffset, u8 palOffset)
|
||||
{
|
||||
LoadBgTiles(bg, gUnknown_0851021C[gSaveBlock2Ptr->optionsWindowFrameType].tiles, 0x120, destOffset);
|
||||
LoadPalette(sub_8098758(gSaveBlock2Ptr->optionsWindowFrameType)->pal, palOffset, 0x20);
|
||||
LoadBgTiles(bg, sWindowFrames[gSaveBlock2Ptr->optionsWindowFrameType].tiles, 0x120, destOffset);
|
||||
LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, palOffset, 0x20);
|
||||
}
|
||||
|
||||
@@ -578,7 +578,7 @@ static void LoadWallClockGraphics(void)
|
||||
DeactivateAllTextPrinters();
|
||||
sub_809882C(0, 0x250, 0xd0);
|
||||
clear_scheduled_bg_copies_to_vram();
|
||||
remove_some_task();
|
||||
ScanlineEffect_Stop();
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
ResetPaletteFade();
|
||||
|
||||
Reference in New Issue
Block a user