Helpful macros for atk49
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@@ -95,8 +95,6 @@
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// statchange defines
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#define STAT_CHANGE_BS_PTR 0x1
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#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20
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#define STAT_CHANGE_WORKED 0
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#define STAT_CHANGE_DIDNT_WORK 1
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// atk48
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#define ATK48_STAT_NEGATIVE 0x1
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@@ -104,6 +102,26 @@
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#define ATK48_ONLY_MULTIPLE 0x4
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#define ATK48_DONT_CHECK_LOWER 0x8
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// atk49, moveend cases
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#define ATK49_RAGE 0
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#define ATK49_DEFROST 1
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#define ATK49_SYNCHRONIZE_TARGET 2
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#define ATK49_MOVE_END_ABILITIES 3
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#define ATK49_STATUS_IMMUNITY_ABILITIES 4
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#define ATK49_SYNCHRONIZE_ATTACKER 5
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#define ATK49_CHOICE_MOVE 6
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#define ATK49_CHANGED_ITEMS 7
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#define ATK49_ATTACKER_INVISIBLE 8
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#define ATK49_ATTACKER_VISIBLE 9
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#define ATK49_TARGET_VISIBLE 10
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#define ATK49_ITEM_EFFECTS_ALL 11
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#define ATK49_KINGSROCK_SHELLBELL 12
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#define ATK49_SUBSTITUTE 13
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#define ATK49_UPDATE_LAST_MOVES 14
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#define ATK49_MIRROR_MOVE 15
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#define ATK49_NEXT_TARGET 16
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#define ATK49_COUNT 17
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#define BIT_HP 0x1
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#define BIT_ATK 0x2
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#define BIT_DEF 0x4
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