review battle anim changes

This commit is contained in:
DizzyEggg
2017-10-20 00:01:17 +02:00
parent dee6133076
commit 36035518dc
5 changed files with 37 additions and 34 deletions
+1 -1
View File
@@ -830,7 +830,7 @@ void LoadBattleTextboxAndBackground(void);
void LoadBattleEntryBackground(void);
void ApplyPlayerChosenFrameToBattleMenu(void);
bool8 LoadChosenBattleElement(u8 caseId);
void LoadFittingBackgroundForBattle(void);
void DrawMainBattleBackground(void);
void task00_0800F6FC(u8 taskId);
// battle_5
+3
View File
@@ -39,6 +39,9 @@ struct BattleAnimBackground
#define ANIM_ARGS_COUNT 8
#define PAN_ATTACKER_PLAYER -64
#define PAN_ATTACKER_OPPONENT 63
extern void (*gAnimScriptCallback)(void);
extern bool8 gAnimScriptActive;
extern u8 gAnimVisualTaskCount;
+2
View File
@@ -521,6 +521,8 @@
#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled
#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled
// BLDCNT
// SOUNDCNT_H
#define SOUND_CGB_MIX_QUARTER 0x0000
#define SOUND_CGB_MIX_HALF 0x0001