review battle anim changes
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@@ -830,7 +830,7 @@ void LoadBattleTextboxAndBackground(void);
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void LoadBattleEntryBackground(void);
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void ApplyPlayerChosenFrameToBattleMenu(void);
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bool8 LoadChosenBattleElement(u8 caseId);
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void LoadFittingBackgroundForBattle(void);
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void DrawMainBattleBackground(void);
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void task00_0800F6FC(u8 taskId);
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// battle_5
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