Document trainer approach funcs, and use movement type constants in scripts
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@@ -2,6 +2,7 @@
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#include "constants/battle_frontier.h"
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#include "constants/battle_setup.h"
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/field_effects.h"
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#include "constants/flags.h"
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#include "constants/items.h"
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