Add missing menu array counts

This commit is contained in:
GriffinR
2022-02-27 13:47:50 -05:00
parent eca5233abe
commit 36e5d5e759
7 changed files with 17 additions and 21 deletions

View File

@@ -1542,25 +1542,25 @@ static s8 Menu_ProcessGridInputRepeat(void)
{
return MENU_B_PRESSED;
}
else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP)
else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
{
if (oldPos != ChangeGridMenuCursorPosition(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN)
else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != ChangeGridMenuCursorPosition(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
{
if (oldPos != ChangeGridMenuCursorPosition(1, 0))
PlaySE(SE_SELECT);