Rename macro with correct name for pixel values

This commit is contained in:
Phlosioneer
2019-03-02 17:25:39 -05:00
parent b2c92ee8c5
commit 3716da5430
60 changed files with 336 additions and 336 deletions
+2 -2
View File
@@ -321,7 +321,7 @@ void ShowLinkBattleRecords(void)
gRecordsWindowId = AddWindow(&sLinkBattleRecordsWindow);
DrawStdWindowFrame(gRecordsWindowId, FALSE);
FillWindowPixelBuffer(gRecordsWindowId, PALETTE_NUM_TO_FILL_VALUE(1));
FillWindowPixelBuffer(gRecordsWindowId, PIXEL_FILL(1));
StringExpandPlaceholders(gStringVar4, gText_PlayersBattleResults);
x = GetStringCenterAlignXOffset(1, gStringVar4, 208);
@@ -383,7 +383,7 @@ static void Task_ExitTrainerHillRecords(u8 taskId)
static void RemoveTrainerHillRecordsWindow(u8 windowId)
{
FillWindowPixelBuffer(windowId, PALETTE_NUM_TO_FILL_VALUE(0));
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
ClearWindowTilemap(windowId);
CopyWindowToVram(windowId, 2);
RemoveWindow(windowId);