Rename macro with correct name for pixel values
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@@ -279,7 +279,7 @@ static void InitContestPaintingWindow(void)
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SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
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gContestPaintingWindowId = AddWindow(&gUnknown_085B07EC);
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DeactivateAllTextPrinters();
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FillWindowPixelBuffer(gContestPaintingWindowId, PALETTE_NUM_TO_FILL_VALUE(0));
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FillWindowPixelBuffer(gContestPaintingWindowId, PIXEL_FILL(0));
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PutWindowTilemap(gContestPaintingWindowId);
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CopyWindowToVram(gContestPaintingWindowId, 3);
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ShowBg(1);
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