Rename macro with correct name for pixel values

This commit is contained in:
Phlosioneer
2019-03-02 17:25:39 -05:00
parent b2c92ee8c5
commit 3716da5430
60 changed files with 336 additions and 336 deletions
+1 -1
View File
@@ -279,7 +279,7 @@ static void InitContestPaintingWindow(void)
SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
gContestPaintingWindowId = AddWindow(&gUnknown_085B07EC);
DeactivateAllTextPrinters();
FillWindowPixelBuffer(gContestPaintingWindowId, PALETTE_NUM_TO_FILL_VALUE(0));
FillWindowPixelBuffer(gContestPaintingWindowId, PIXEL_FILL(0));
PutWindowTilemap(gContestPaintingWindowId);
CopyWindowToVram(gContestPaintingWindowId, 3);
ShowBg(1);