Rename macro with correct name for pixel values

This commit is contained in:
Phlosioneer
2019-03-02 17:25:39 -05:00
parent b2c92ee8c5
commit 3716da5430
60 changed files with 336 additions and 336 deletions

View File

@@ -1474,7 +1474,7 @@ static void HandleDpadMovement(struct Task *task)
static void sub_80E4894(void)
{
FillWindowPixelBuffer(gNamingScreenData->windows[3], PALETTE_NUM_TO_FILL_VALUE(1));
FillWindowPixelBuffer(gNamingScreenData->windows[3], PIXEL_FILL(1));
AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 8, 1, 0, 0);
PutWindowTilemap(gNamingScreenData->windows[3]);
}
@@ -1485,7 +1485,7 @@ static void sub_80E48E8(void)
StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]);
StringAppendN(buffer, gNamingScreenData->template->title, 15);
FillWindowPixelBuffer(gNamingScreenData->windows[3], PALETTE_NUM_TO_FILL_VALUE(1));
FillWindowPixelBuffer(gNamingScreenData->windows[3], PIXEL_FILL(1));
AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0);
PutWindowTilemap(gNamingScreenData->windows[3]);
}
@@ -1672,7 +1672,7 @@ static void sub_80E4D10(void)
u8 maxChars = gNamingScreenData->template->maxChars;
u16 unk = gNamingScreenData->inputCharBaseXPos - 0x40;
FillWindowPixelBuffer(gNamingScreenData->windows[2], PALETTE_NUM_TO_FILL_VALUE(1));
FillWindowPixelBuffer(gNamingScreenData->windows[2], PIXEL_FILL(1));
for (i = 0; i < maxChars; i++)
{
@@ -1704,9 +1704,9 @@ static const struct TextColorThing sUnkColorStruct =
static const u8 sFillValues[3] =
{
PALETTE_NUM_TO_FILL_VALUE(0xE),
PALETTE_NUM_TO_FILL_VALUE(0xD),
PALETTE_NUM_TO_FILL_VALUE(0xF)
PIXEL_FILL(0xE),
PIXEL_FILL(0xD),
PIXEL_FILL(0xF)
};
static const u8 *const sUnkColors[3] =
@@ -1768,7 +1768,7 @@ static void sub_80E4EF0(void)
{
const u8 color[3] = { 15, 1, 2 };
FillWindowPixelBuffer(gNamingScreenData->windows[4], PALETTE_NUM_TO_FILL_VALUE(15));
FillWindowPixelBuffer(gNamingScreenData->windows[4], PIXEL_FILL(15));
AddTextPrinterParameterized3(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
PutWindowTilemap(gNamingScreenData->windows[4]);
CopyWindowToVram(gNamingScreenData->windows[4], 3);