Fix names and constant usage for union room classes

This commit is contained in:
GriffinR
2022-08-23 12:39:24 -04:00
parent 8a8ba92f21
commit 3771abbe08
7 changed files with 26 additions and 20 deletions

View File

@@ -31,6 +31,7 @@
#include "constants/battle_frontier.h"
#include "constants/rgb.h"
#include "constants/trainers.h"
#include "constants/union_room.h"
struct TrainerCardData
{
@@ -761,9 +762,9 @@ static void TrainerCard_GenerateCardForPlayer(struct TrainerCard *trainerCard)
trainerCard->stars++;
if (trainerCard->gender == FEMALE)
trainerCard->facilityClass = gLinkPlayerFacilityClasses[(trainerCard->trainerId % NUM_FEMALE_LINK_FACILITY_CLASSES) + NUM_MALE_LINK_FACILITY_CLASSES];
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[(trainerCard->trainerId % NUM_UNION_ROOM_CLASSES) + NUM_UNION_ROOM_CLASSES];
else
trainerCard->facilityClass = gLinkPlayerFacilityClasses[trainerCard->trainerId % NUM_MALE_LINK_FACILITY_CLASSES];
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[trainerCard->trainerId % NUM_UNION_ROOM_CLASSES];
}
void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard)
@@ -777,9 +778,9 @@ void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard *trainerCard)
trainerCard->stars++;
if (trainerCard->gender == FEMALE)
trainerCard->facilityClass = gLinkPlayerFacilityClasses[(trainerCard->trainerId % NUM_FEMALE_LINK_FACILITY_CLASSES) + NUM_MALE_LINK_FACILITY_CLASSES];
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[(trainerCard->trainerId % NUM_UNION_ROOM_CLASSES) + NUM_UNION_ROOM_CLASSES];
else
trainerCard->facilityClass = gLinkPlayerFacilityClasses[trainerCard->trainerId % NUM_MALE_LINK_FACILITY_CLASSES];
trainerCard->unionRoomClass = gUnionRoomFacilityClasses[trainerCard->trainerId % NUM_UNION_ROOM_CLASSES];
}
void CopyTrainerCardData(struct TrainerCard *dst, struct TrainerCard *src, u8 gameVersion)
@@ -1876,7 +1877,7 @@ static void CreateTrainerCardTrainerPic(void)
{
if (InUnionRoom() == TRUE && gReceivedRemoteLinkPlayers == 1)
{
CreateTrainerCardTrainerPicSprite(FacilityClassToPicIndex(sData->trainerCard.facilityClass),
CreateTrainerCardTrainerPicSprite(FacilityClassToPicIndex(sData->trainerCard.unionRoomClass),
TRUE,
sTrainerPicOffset[sData->isHoenn][sData->trainerCard.gender][0],
sTrainerPicOffset[sData->isHoenn][sData->trainerCard.gender][1],