move more pokeblock data to C and label
This commit is contained in:
@@ -21,6 +21,7 @@
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#include "m4a.h"
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#include "sound.h"
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#include "trig.h"
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#include "graphics.h"
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#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere
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struct PokeblockFeedStruct
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@@ -45,12 +46,10 @@ struct PokeblockFeedStruct
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u8 pokeblockSpriteId;
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s16 field_1060[15];
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s16 loadGfxState;
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u8 somefield[2];
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u8 unused;
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};
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extern u8 gPokeblockMonId;
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extern u16 gSpecialVar_ItemId;
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extern s16 gPokeblockGain;
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extern struct MusicPlayerInfo gMPlay_BGM;
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extern struct SpriteTemplate gUnknown_0202499C;
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@@ -58,16 +57,9 @@ extern const u8 gBattleTerrainPalette_Frontier[];
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extern const u8 gBattleTerrainTiles_Building[];
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extern const u8 gUnknown_08D9BA44[];
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extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet;
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extern const struct CompressedSpriteSheet gPokeblock_SpriteSheet;
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extern const struct CompressedSpritePalette gPokeblockCase_SpritePal;
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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extern const u16 gUnknown_0860F074[];
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extern const u8 *sPokeblocksPals[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F05B0[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0664[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0668[];
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extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F066C[];
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extern const struct SpriteTemplate sThrownPokeblockSpriteTemplate;
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extern bool8 sub_81221EC(void);
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extern void sub_806A068(u16, u8);
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@@ -95,6 +87,7 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon);
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static u8 CreatePokeblockSprite(void);
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static u8 CreatePokeblockCaseSpriteForFeeding(void);
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static u8 CreateMonSprite(struct Pokemon *mon);
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static void SpriteCB_ThrownPokeblock(struct Sprite* sprite);
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// ram variables
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EWRAM_DATA static struct PokeblockFeedStruct *sPokeblockFeed = NULL;
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@@ -399,6 +392,136 @@ static const struct WindowTemplate sWindowTemplates[] =
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DUMMY_WIN_TEMPLATE
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};
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static const u8* const sPokeblocksPals[] =
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{
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gPokeblockRed_Pal,
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gPokeblockBlue_Pal,
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gPokeblockPink_Pal,
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gPokeblockGreen_Pal,
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gPokeblockYellow_Pal,
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gPokeblockPurple_Pal,
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gPokeblockIndigo_Pal,
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gPokeblockBrown_Pal,
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gPokeblockLiteBlue_Pal,
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gPokeblockOlive_Pal,
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gPokeblockGray_Pal,
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gPokeblockBlack_Pal,
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gPokeblockWhite_Pal,
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gPokeblockGold_Pal
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};
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static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_MonNoFlip[] =
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{
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sSpriteAffineAnim_84120DC
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};
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static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8412148[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0664[] =
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{
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sSpriteAffineAnim_84120DC
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0668[] =
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{
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sSpriteAffineAnim_84120F0
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F066C[] =
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{
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sSpriteAffineAnim_8412148
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};
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static const struct OamData sThrownPokeblockOamData =
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{
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.y = 0,
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.affineMode = 3,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 0,
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const union AnimCmd sThrownPokeblockSpriteAnim[] =
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{
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ANIMCMD_FRAME(0, 0),
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ANIMCMD_END
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};
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static const union AnimCmd *const sThrownPokeblockAnimTable[] =
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{
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sThrownPokeblockSpriteAnim,
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};
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static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] =
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{
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AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
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AFFINEANIMCMD_JUMP(1)
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};
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static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] =
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{
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sSpriteAffineAnim_84121C0
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};
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static const struct CompressedSpriteSheet sPokeblock_SpriteSheet =
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{
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gPokeblock_Gfx, 0x20, TAG_POKEBLOCK_GFX
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};
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static const struct SpriteTemplate sThrownPokeblockSpriteTemplate =
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{
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.tileTag = TAG_POKEBLOCK_GFX,
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.paletteTag = TAG_POKEBLOCK_GFX,
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.oam = &sThrownPokeblockOamData,
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.anims = sThrownPokeblockAnimTable,
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.images = NULL,
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.affineAnims = sThrownPokeblockAffineAnimTable,
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.callback = SpriteCB_ThrownPokeblock
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};
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// code
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static void CB2_PokeblockFeed(void)
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{
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@@ -554,7 +677,7 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
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sPokeblockFeed->loadGfxState++;
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break;
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case 4:
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LoadCompressedObjectPic(&gPokeblock_SpriteSheet);
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LoadCompressedObjectPic(&sPokeblock_SpriteSheet);
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sPokeblockFeed->loadGfxState++;
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break;
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case 5:
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@@ -601,6 +724,8 @@ static void SetPokeblockSpritePal(u8 pokeblockCaseId)
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sPokeblockSpritePal.tag = TAG_POKEBLOCK_GFX;
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}
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// defines for task data fields
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#define tFrames data[0]
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#define tData1 data[1]
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@@ -697,6 +822,12 @@ static void Task_PaletteFadeToReturn(u8 taskId)
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#undef tFrames
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#undef tData1
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// defines for mon sprite data fields
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#define tDelta data[0]
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#define tDeltaMod data[1]
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#define tSpecies data[2]
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static u8 CreateMonSprite(struct Pokemon* mon)
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{
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u16 species = GetMonData(mon, MON_DATA_SPECIES2);
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@@ -705,13 +836,13 @@ static u8 CreateMonSprite(struct Pokemon* mon)
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sPokeblockFeed->species = species;
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sPokeblockFeed->monSpriteId_ = spriteId;
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sPokeblockFeed->nature = GetNature(mon);
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gSprites[spriteId].data[2] = species;
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gSprites[spriteId].tSpecies = species;
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gSprites[spriteId].callback = SpriteCallbackDummy;
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sPokeblockFeed->noMonFlip = TRUE;
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if (!IsPokeSpriteNotFlipped(species))
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{
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gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F05B0;
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gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip;
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gSprites[spriteId].oam.affineMode = 3;
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CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
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sPokeblockFeed->noMonFlip = FALSE;
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@@ -724,23 +855,27 @@ static void PrepareMonToMoveToPokeblock(u8 spriteId)
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{
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gSprites[spriteId].pos1.x = 48;
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gSprites[spriteId].pos1.y = 80;
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gSprites[spriteId].data[0] = -8;
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gSprites[spriteId].data[1] = 1;
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gSprites[spriteId].tDelta = -8;
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gSprites[spriteId].tDeltaMod = 1;
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gSprites[spriteId].callback = sub_817A468;
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}
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static void sub_817A468(struct Sprite* sprite)
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{
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sprite->pos1.x += 4;
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sprite->pos1.y += sprite->data[0];
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sprite->data[0] += sprite->data[1];
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sprite->pos1.y += sprite->tDelta;
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sprite->tDelta += sprite->tDeltaMod;
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if (sprite->data[0] == 0)
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PlayCry1(sprite->data[2], 0);
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if (sprite->data[0] == 9)
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if (sprite->tDelta == 0)
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PlayCry1(sprite->tSpecies, 0);
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if (sprite->tDelta == 9)
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sprite->callback = SpriteCallbackDummy;
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}
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#undef tDelta
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#undef tDeltaMod
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#undef tSpecies
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static u8 CreatePokeblockCaseSpriteForFeeding(void)
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{
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u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2);
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@@ -764,23 +899,30 @@ static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1)
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InitSpriteAffineAnim(&gSprites[spriteId]);
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}
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// defines for the pokeblock sprite data fields
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#define tDelta data[0]
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#define tDeltaMod data[1]
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static u8 CreatePokeblockSprite(void)
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{
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u8 spriteId = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1);
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gSprites[spriteId].data[0] = -12;
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gSprites[spriteId].data[1] = 1;
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gSprites[spriteId].tDelta = -12;
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gSprites[spriteId].tDeltaMod = 1;
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return spriteId;
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}
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static void SpriteCB_ThrownPokeblock(struct Sprite* sprite)
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{
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sprite->pos1.x -= 4;
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sprite->pos1.y += sprite->data[0];
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sprite->data[0] += sprite->data[1];
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if (sprite->data[0] == 10)
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sprite->pos1.y += sprite->tDelta;
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sprite->tDelta += sprite->tDeltaMod;
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if (sprite->tDelta == 10)
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DestroySprite(sprite);
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}
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#undef tDelta
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#undef tDeltaMod
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static void sub_817A5CC(void)
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{
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u8 animId, i;
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@@ -37,12 +37,6 @@ struct UsePokeblockStruct
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struct UsePokeblockSubStruct info;
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};
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extern struct UsePokeblockStruct *gUnknown_0203BCAC;
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extern struct UsePokeblockSubStruct *gUnknown_0203BC90;
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extern struct Pokeblock *gUnknown_0203BC98;
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extern void (*gUnknown_0203BC94)(void);
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extern u8 gPokeblockMonId;
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extern u16 gKeyRepeatStartDelay;
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// this file's functions
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@@ -64,6 +58,17 @@ void sub_8167BA0(u16 arg0, u8 copyToVramMode);
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extern const struct BgTemplate gUnknown_085DFCCC[4];
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extern const struct WindowTemplate gUnknown_085DFCDC[];
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// ram variables
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EWRAM_DATA struct UsePokeblockSubStruct *gUnknown_0203BC90 = NULL;
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EWRAM_DATA void (*gUnknown_0203BC94)(void) = NULL;
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EWRAM_DATA struct Pokeblock *gUnknown_0203BC98 = NULL;
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EWRAM_DATA u8 gPokeblockMonId = 0;
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EWRAM_DATA s16 gPokeblockGain = 0;
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EWRAM_DATA void *gUnknown_0203BCA0 = NULL;
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EWRAM_DATA void *gUnknown_0203BCA4 = NULL;
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EWRAM_DATA void *gUnknown_0203BCA8 = NULL;
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EWRAM_DATA struct UsePokeblockStruct *gUnknown_0203BCAC = NULL;
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void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void))
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{
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gUnknown_0203BCAC = AllocZeroed(0x806C);
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