Document recorded battle
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@@ -18,5 +18,6 @@ u8 sub_81A6CA8(u8, u8);
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void sub_81A3908(void);
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u32 GetCurrentFacilityWinStreak(void);
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void ClearnRankingHallRecords(void);
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s32 GetFronterBrainSymbol(void);
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#endif // GUARD_FRONTIER_UTIL_H
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@@ -14,16 +14,16 @@ u8 sub_81850D0(void);
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u8 sub_81850DC(u8 *arg0);
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void sub_81851A8(u8 *arg0);
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bool32 CanCopyRecordedBattleSaveData(void);
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u32 MoveRecordedBattleToSaveData(void);
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bool32 MoveRecordedBattleToSaveData(void);
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void PlayRecordedBattle(void (*CB2_After)(void));
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u8 GetRecordedBattleFrontierFacility(void);
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u8 sub_8185EAC(void);
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u8 GetRecordedBattleFronterBrainSymbol(void);
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void RecordedBattle_SaveParties(void);
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u8 GetActiveBattlerLinkPlayerGender(void);
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void sub_8185F84(void);
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void sub_8185F90(u16 arg0);
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u8 sub_8185FAC(void);
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u8 GetBattleStyleInRecordedBattle(void);
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u8 GetBattleSceneInRecordedBattle(void);
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u8 GetTextSpeedInRecordedBattle(void);
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void RecordedBattle_CopyBattlerMoves(void);
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void sub_818603C(u8 arg0);
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@@ -31,11 +31,11 @@ u32 GetAiScriptsInRecordedBattle(void);
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void sub_8186444(void);
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bool8 sub_8186450(void);
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void sub_8186468(u8 *dst);
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u8 sub_818649C(void);
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u8 sub_81864A8(void);
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u8 sub_81864B4(void);
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u8 sub_81864C0(void);
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void sub_81864CC(void);
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u16 *sub_81864E0(void);
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u8 GetRecordedBattleRecordMixFriendClass(void);
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u8 GetRecordedBattleApprenticeId(void);
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u8 GetRecordedBattleRecordMixFriendLanguage(void);
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u8 GetRecordedBattleApprenticeLanguage(void);
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void RecordedBattle_SaveBattleOutcome(void);
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u16 *GetRecordedBattleEasyChatSpeech(void);
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#endif // GUARD_RECORDED_BATTLE_H
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