Bank to battler

This commit is contained in:
DizzyEggg
2018-09-01 18:36:08 +02:00
parent ce949ba705
commit 38c89b9d0f
8 changed files with 128 additions and 128 deletions
+3 -3
View File
@@ -24,10 +24,10 @@ extern const struct SpriteTemplate gBallSpriteTemplates[];
#define POKEBALL_OPPONENT_SENDOUT 0xFE
u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow);
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species);
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battler, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species);
u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
void sub_8076918(u8 bank);
void DoHitAnimHealthboxEffect(u8 bank);
void sub_8076918(u8 battler);
void DoHitAnimHealthboxEffect(u8 battler);
void LoadBallGfx(u8 ballId);
void FreeBallGfx(u8 ballId);