Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325

Some of the INVALID_ are likely erroneously placed, due to lack of documentation
This commit is contained in:
nullableVoidPtr
2018-11-29 19:24:28 +08:00
parent 1b33ad6c26
commit 3909b6408c
148 changed files with 1116 additions and 1108 deletions
+2 -2
View File
@@ -1156,7 +1156,7 @@ const u16 gCaughtMonStringIds[] =
const u16 gTrappingMoves[] =
{
MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, 0xFFFF
MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, INVALID_U16
};
const u8 gText_PkmnIsEvolving[] = _("What?\n{STR_VAR_1} is evolving!");
@@ -2967,7 +2967,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor;
if (printerTemplate.x == 0xFF)
if (printerTemplate.x == INVALID_U8)
{
u32 width = sub_80397C4(gBattleScripting.windowsType, windowId);
s32 alignX = GetStringCenterAlignXOffsetWithLetterSpacing(printerTemplate.fontId, printerTemplate.currentChar, width, printerTemplate.letterSpacing);