Some of the INVALID_ are likely erroneously placed, due to lack of documentation
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@@ -21,7 +21,7 @@
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#include "main.h"
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#include "load_save.h"
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#include "script.h"
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#include "malloc.h"
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#include "alloc.h"
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#include "overworld.h"
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#include "event_scripts.h"
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#include "constants/battle_frontier.h"
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@@ -1541,7 +1541,7 @@ void sub_81AA1D8(void)
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u8 var0, var1;
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for (i = 0; i < 8; i++)
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gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
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gSaveBlock2Ptr->frontier.field_CB4[i] |= INVALID_U16;
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id = sub_81AA9E4();
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sub_81AA33C(&var0, &var1);
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