Some of the INVALID_ are likely erroneously placed, due to lack of documentation
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@@ -6,7 +6,7 @@
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#include "field_player_avatar.h"
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#include "fieldmap.h"
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#include "fldeff_cut.h"
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#include "malloc.h"
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#include "alloc.h"
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#include "metatile_behavior.h"
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#include "overworld.h"
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#include "party_menu.h"
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@@ -164,7 +164,7 @@ const struct SpritePalette gFieldEffectObjectPaletteInfo6 = {gFieldEffectObjectP
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static const struct SpriteTemplate sSpriteTemplate_CutGrass =
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{
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.tileTag = 0xFFFF,
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.tileTag = INVALID_U16,
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.paletteTag = 0x1000,
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.oam = &sOamData_CutGrass,
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.anims = sSpriteAnimTable_CutGrass,
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