Some of the INVALID_ are likely erroneously placed, due to lack of documentation
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-2
@@ -1,6 +1,6 @@
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#include "global.h"
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#include "naming_screen.h"
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#include "malloc.h"
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#include "alloc.h"
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#include "palette.h"
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#include "task.h"
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#include "sprite.h"
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@@ -2141,7 +2141,7 @@ static const struct SpriteTemplate sSpriteTemplate_Underscore =
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static const struct SpriteTemplate gUnknown_0858C180 =
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{
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.tileTag = 0xFFFF,
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.tileTag = INVALID_U16,
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.paletteTag = 0x0000,
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.oam = &gOamData_858BFEC,
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.anims = gSpriteAnimTable_858C0BC,
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