Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325

Some of the INVALID_ are likely erroneously placed, due to lack of documentation
This commit is contained in:
nullableVoidPtr
2018-11-29 19:24:28 +08:00
parent 1b33ad6c26
commit 3909b6408c
148 changed files with 1116 additions and 1108 deletions
+4 -4
View File
@@ -27,7 +27,7 @@
#include "link_rfu.h"
#include "load_save.h"
#include "main.h"
#include "malloc.h"
#include "alloc.h"
#include "m4a.h"
#include "map_name_popup.h"
#include "menu.h"
@@ -1110,7 +1110,7 @@ static bool16 IsInflitratedSpaceCenter(struct WarpData *warp)
u16 GetLocationMusic(struct WarpData *warp)
{
if (NoMusicInSotopolisWithLegendaries(warp) == TRUE)
return 0xFFFF;
return INVALID_U16;
else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE)
return MUS_OOAME;
else if (IsInflitratedSpaceCenter(warp) == TRUE)
@@ -1171,7 +1171,7 @@ void Overworld_PlaySpecialMapMusic(void)
{
u16 music = GetCurrLocationDefaultMusic();
if (music != MUS_OOAME && music != 0xFFFF)
if (music != MUS_OOAME && music != INVALID_U16)
{
if (gSaveBlock1Ptr->savedMusic)
music = gSaveBlock1Ptr->savedMusic;
@@ -1201,7 +1201,7 @@ static void sub_8085810(void)
{
u16 newMusic = GetWarpDestinationMusic();
u16 currentMusic = GetCurrentMapMusic();
if (newMusic != MUS_OOAME && newMusic != 0xFFFF)
if (newMusic != MUS_OOAME && newMusic != INVALID_U16)
{
if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI)
return;