Decompile map_obj_lock
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@@ -27,6 +27,9 @@ void sub_8098044(u8);
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void UnfreezeMapObjects(void);
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void FreezeMapObjectsExceptOne(u8 mapObjectId);
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void sub_8097B78(u8, u8);
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void sub_8098074(u8 var1, u8 var2);
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void FreezeMapObjects(void);
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bool8 FreezeMapObject(struct MapObject *mapObject);
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#endif //GUARD_FIELD_MAP_OBJ_HELPERS_H
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