[doc] fix misnamed dma <--> aslr
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@@ -10,24 +10,24 @@
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* toolchains. If this is not done, the ClearSav functions will end up erasing
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* the wrong memory leading to various glitches.
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*/
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struct SaveBlock2DMA {
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struct SaveBlock2ASLR {
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struct SaveBlock2 block;
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u8 dma[SAVEBLOCK_MOVE_RANGE];
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u8 aslr[SAVEBLOCK_MOVE_RANGE];
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};
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struct SaveBlock1DMA {
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struct SaveBlock1ASLR {
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struct SaveBlock1 block;
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u8 dma[SAVEBLOCK_MOVE_RANGE];
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u8 aslr[SAVEBLOCK_MOVE_RANGE];
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};
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struct PokemonStorageDMA {
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struct PokemonStorageASLR {
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struct PokemonStorage block;
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u8 dma[SAVEBLOCK_MOVE_RANGE];
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u8 aslr[SAVEBLOCK_MOVE_RANGE];
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};
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extern struct SaveBlock1DMA gSaveblock1;
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extern struct SaveBlock2DMA gSaveblock2;
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extern struct PokemonStorageDMA gPokemonStorage;
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extern struct SaveBlock1ASLR gSaveblock1;
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extern struct SaveBlock2ASLR gSaveblock2;
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extern struct PokemonStorageASLR gPokemonStorage;
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extern bool32 gFlashMemoryPresent;
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extern struct SaveBlock1 *gSaveBlock1Ptr;
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