Merge branch 'master' into multiplayer-stuff

This commit is contained in:
Phlosioneer
2019-02-26 22:07:29 -05:00
457 changed files with 17621 additions and 23559 deletions

View File

@@ -503,7 +503,7 @@ void DoWarp(void)
ScriptContext2_Enable();
TryFadeOutOldMapMusic();
WarpFadeScreen();
PlayRainSoundEffect();
PlayRainStoppingSoundEffect();
PlaySE(SE_KAIDAN);
gFieldCallback = mapldr_default;
CreateTask(sub_80AFA0C, 10);
@@ -514,7 +514,7 @@ void DoDiveWarp(void)
ScriptContext2_Enable();
TryFadeOutOldMapMusic();
WarpFadeScreen();
PlayRainSoundEffect();
PlayRainStoppingSoundEffect();
gFieldCallback = mapldr_default;
CreateTask(sub_80AFA0C, 10);
}
@@ -524,7 +524,7 @@ void sub_80AF79C(void)
ScriptContext2_Enable();
TryFadeOutOldMapMusic();
FadeScreen(FADE_TO_WHITE, 8);
PlayRainSoundEffect();
PlayRainStoppingSoundEffect();
gFieldCallback = sub_80AF3B0;
CreateTask(sub_80AFA0C, 10);
}
@@ -734,7 +734,7 @@ static void sub_80AFA88(u8 taskId)
case 4:
TryFadeOutOldMapMusic();
WarpFadeScreen();
PlayRainSoundEffect();
PlayRainStoppingSoundEffect();
task->data[0] = 0;
task->func = sub_80AFA0C;
break;
@@ -771,7 +771,7 @@ void sub_80AFC60(void)
ScriptContext2_Enable();
TryFadeOutOldMapMusic();
WarpFadeScreen();
PlayRainSoundEffect();
PlayRainStoppingSoundEffect();
PlaySE(SE_KAIDAN);
gFieldCallback = sub_80AF3C8;
CreateTask(task0A_fade_n_map_maybe, 10);