Merge branch 'master' into multiplayer-stuff

This commit is contained in:
Phlosioneer
2019-02-26 22:07:29 -05:00
457 changed files with 17621 additions and 23559 deletions
+10 -10
View File
@@ -783,7 +783,7 @@ static bool8 SetDiveWarp(u8 dir, u16 x, u16 y)
}
else
{
mapheader_run_script_with_tag_x6();
RunOnDiveWarpMapScript();
if (IsDummyWarp(&gFixedDiveWarp))
return FALSE;
SetWarpDestinationToDiveWarp();
@@ -801,7 +801,7 @@ bool8 SetDiveWarpDive(u16 x, u16 y)
return SetDiveWarp(CONNECTION_DIVE, x, y);
}
void mliX_load_map(u8 mapGroup, u8 mapNum)
void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum)
{
s32 paletteIndex;
@@ -822,7 +822,7 @@ void mliX_load_map(u8 mapGroup, u8 mapNum)
ChooseAmbientCrySpecies();
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
mapheader_run_script_with_tag_x3();
RunOnTransitionMapScript();
InitMap();
copy_map_tileset2_to_vram_2(gMapHeader.mapLayout);
apply_map_tileset2_palette(gMapHeader.mapLayout);
@@ -835,7 +835,7 @@ void mliX_load_map(u8 mapGroup, u8 mapNum)
RoamerMove();
DoCurrentWeather();
ResetFieldTasksArgs();
mapheader_run_script_with_tag_x5();
RunOnResumeMapScript();
if (gMapHeader.regionMapSectionId != MAPSEC_BATTLE_FRONTIER || gMapHeader.regionMapSectionId != sLastMapSectionId)
ShowMapNamePopup();
@@ -874,7 +874,7 @@ static void mli0_load_map(u32 a1)
FlagClear(FLAG_SYS_USE_FLASH);
SetDefaultFlashLevel();
Overworld_ClearSavedMusic();
mapheader_run_script_with_tag_x3();
RunOnTransitionMapScript();
UpdateLocationHistoryForRoamer();
RoamerMoveToOtherLocationSet();
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
@@ -2146,10 +2146,10 @@ static void sub_8086988(u32 a1)
FieldEffectActiveListClear();
StartWeather();
sub_80AEE84();
ResumePausedWeather();
if (!a1)
SetUpFieldTasks();
mapheader_run_script_with_tag_x5();
RunOnResumeMapScript();
TryStartMirageTowerPulseBlendEffect();
}
@@ -2159,7 +2159,7 @@ static void sub_80869DC(void)
gTotalCameraPixelOffsetY = 0;
ResetEventObjects();
TrySpawnEventObjects(0, 0);
mapheader_run_first_tag4_script_list_match();
TryRunOnWarpIntoMapScript();
}
static void mli4_mapscripts_and_other(void)
@@ -2176,14 +2176,14 @@ static void mli4_mapscripts_and_other(void)
SetPlayerAvatarTransitionFlags(player->transitionFlags);
ResetInitialPlayerAvatarState();
TrySpawnEventObjects(0, 0);
mapheader_run_first_tag4_script_list_match();
TryRunOnWarpIntoMapScript();
}
static void sub_8086A68(void)
{
sub_808E16C(0, 0);
RotatingGate_InitPuzzleAndGraphics();
mapheader_run_script_with_tag_x7();
RunOnReturnToFieldMapScript();
}
static void sub_8086A80(void)