Document more battle pyramid

This commit is contained in:
Marcus Huderle
2019-02-07 11:37:28 -06:00
parent a1ad1bad3a
commit 3a88ab831d
33 changed files with 406 additions and 390 deletions

View File

@@ -124,7 +124,6 @@ extern void sub_80AF3C8(void);
extern void ExecuteTruckSequence(void);
extern void sub_80A0A38(void);
extern void WriteFlashScanlineEffectBuffer(u8);
extern void sub_81AA2F8(void);
extern void InitMatchCallCounters(void);
extern void sub_80EDB44(void);
extern void InitFieldMessageBox(void);
@@ -886,7 +885,7 @@ static void mli0_load_map(u32 a1)
if (!(sUnknown_020322D8 & 1))
{
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
sub_81AA1D8();
LoadBattlePyramidEventObjectTemplates();
else if (InTrainerHill())
sub_81D5DF8();
else
@@ -1753,7 +1752,7 @@ void CB2_ContinueSavedGame(void)
ClearDiveAndHoleWarps();
trainerHillMapId = GetCurrentTrainerHillMapId();
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
sub_81AA2F8();
LoadBattlePyramidFloorEventObjectScripts();
else if (trainerHillMapId != 0 && trainerHillMapId != 6)
sub_81D5F48();
else