battle_anims_effects_2

This commit is contained in:
Sewef
2019-10-20 11:01:12 +02:00
committed by huderlem
parent 49ad6da8fb
commit 3b0d9e134f
6 changed files with 110 additions and 110 deletions
+2 -2
View File
@@ -622,7 +622,7 @@ static void AnimEmberFlare(struct Sprite *sprite)
|| gBattleAnimAttacker == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT)))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->callback = sub_80A7938;
sprite->callback = AnimSnoreZ;
sprite->callback(sprite);
}
@@ -631,7 +631,7 @@ static void sub_8109200(struct Sprite *sprite)
gBattleAnimArgs[0] = -gBattleAnimArgs[0];
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->callback = sub_80A7938;
sprite->callback = AnimSnoreZ;
}
// Animates the a fire sprite in the first-half of the MOVE_FIRE_BLAST