use constants for ball throw count
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@@ -32,6 +32,7 @@
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#include "decoration.h"
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#include "secret_base.h"
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#include "tv.h"
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#include "pokeball.h"
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#include "data.h"
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#include "constants/battle_frontier.h"
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#include "constants/contest.h"
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@@ -963,7 +964,7 @@ void GabbyAndTyBeforeInterview(void)
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}
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if (!gBattleResults.usedMasterBall)
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{
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for (i = 0; i < 11; i ++)
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for (i = 0; i < POKEBALL_COUNT-1; i ++)
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{
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if (gBattleResults.catchAttempts[i])
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{
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@@ -1135,7 +1136,7 @@ void PutPokemonTodayCaughtOnAir(void)
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sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows);
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if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_POKEMON_TODAY_CAUGHT, FALSE) != TRUE)
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{
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for (i = 0; i < 11; i ++)
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for (i = 0; i < POKEBALL_COUNT-1; i ++)
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{
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ct += gBattleResults.catchAttempts[i];
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}
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@@ -1152,7 +1153,7 @@ void PutPokemonTodayCaughtOnAir(void)
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}
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else
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{
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for (i = 0; i < 11; i ++)
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for (i = 0; i < POKEBALL_COUNT-1; i ++)
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{
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ct += gBattleResults.catchAttempts[i];
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}
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@@ -1203,7 +1204,7 @@ void PutPokemonTodayFailedOnTheAir(void)
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if (!rbernoulli(1, 1))
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{
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for (i = 0, ct = 0; i < 11; i ++)
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for (i = 0, ct = 0; i < POKEBALL_COUNT-1; i ++)
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{
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ct += gBattleResults.catchAttempts[i];
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}
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@@ -2228,7 +2229,7 @@ void sub_80EE184(void)
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show->breakingNews.kind = TVSHOW_BREAKING_NEWS;
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show->breakingNews.active = FALSE;
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balls = 0;
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for (i = 0; i < 11; i ++)
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for (i = 0; i < POKEBALL_COUNT-1; i ++)
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{
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balls += gBattleResults.catchAttempts[i];
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}
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