Clean up new Cmd macro names
This commit is contained in:
@@ -391,11 +391,11 @@
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.byte 0x47
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.byte 0x47
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.endm
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.endm
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.macro playstatchangeanimation battler:req, param1:req, param2:req
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.macro playstatchangeanimation battler:req, stats:req, statchange:req
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.byte 0x48
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.byte 0x48
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.byte \battler
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.byte \battler
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.byte \param1
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.byte \stats
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.byte \param2
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.byte \statchange
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.endm
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.endm
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.macro moveend param0:req, param1:req
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.macro moveend param0:req, param1:req
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@@ -738,10 +738,10 @@
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.byte 0x88
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.byte 0x88
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.endm
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.endm
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.macro statbuffchange param0:req, param1:req
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.macro statbuffchange flags:req, jumpptr:req
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.byte 0x89
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.byte 0x89
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.byte \param0
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.byte \flags
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.4byte \param1
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.4byte \jumpptr
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.endm
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.endm
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.macro normalisebuffs
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.macro normalisebuffs
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+31
-31
@@ -511,7 +511,7 @@ BattleScript_EffectStatUp::
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BattleScript_EffectStatUpAfterAtkCanceler::
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BattleScript_EffectStatUpAfterAtkCanceler::
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attackstring
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attackstring
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ppreduce
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ppreduce
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_StatUpEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_StatUpEnd
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jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim
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jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim
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pause 0x20
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pause 0x20
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goto BattleScript_StatUpPrintString
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goto BattleScript_StatUpPrintString
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@@ -557,7 +557,7 @@ BattleScript_EffectStatDown::
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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attackstring
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ppreduce
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ppreduce
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_StatDownEnd
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statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_StatDownEnd
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jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim
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jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd
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pause 0x20
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pause 0x20
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@@ -1513,17 +1513,17 @@ BattleScript_CurseTrySpeed::
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attackanimation
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attackanimation
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waitanimation
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waitanimation
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setstatchanger STAT_SPEED, 1, TRUE
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setstatchanger STAT_SPEED, 1, TRUE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseTryAttack
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CurseTryAttack
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printfromtable gStatDownStringIds
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printfromtable gStatDownStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_CurseTryAttack::
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BattleScript_CurseTryAttack::
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setstatchanger STAT_ATK, 1, FALSE
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setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseTryDefence
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CurseTryDefence
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_CurseTryDefence::
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BattleScript_CurseTryDefence::
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setstatchanger STAT_DEF, 1, FALSE
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CurseEnd
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_CurseEnd::
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BattleScript_CurseEnd::
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@@ -1635,7 +1635,7 @@ BattleScript_EffectSwagger::
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attackanimation
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attackanimation
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waitanimation
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waitanimation
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setstatchanger STAT_ATK, 2, FALSE
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setstatchanger STAT_ATK, 2, FALSE
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_SwaggerTryConfuse
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statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_SwaggerTryConfuse
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse
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setgraphicalstatchangevalues
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setgraphicalstatchangevalues
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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@@ -1834,7 +1834,7 @@ BattleScript_EffectSkullBash::
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setbyte sTWOTURN_STRINGID, 0x2
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setbyte sTWOTURN_STRINGID, 0x2
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call BattleScriptFirstChargingTurn
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call BattleScriptFirstChargingTurn
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setstatchanger STAT_DEF, 1, FALSE
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_SkullBashEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_SkullBashEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd
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setgraphicalstatchangevalues
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setgraphicalstatchangevalues
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playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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@@ -2037,7 +2037,7 @@ BattleScript_EffectDefenseCurl::
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ppreduce
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ppreduce
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setdefensecurlbit
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setdefensecurlbit
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setstatchanger STAT_DEF, 1, FALSE
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DefenseCurlDoStatUpAnim
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_DefenseCurlDoStatUpAnim
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString
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attackanimation
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attackanimation
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waitanimation
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waitanimation
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@@ -2178,7 +2178,7 @@ BattleScript_EffectFlatter::
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attackanimation
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attackanimation
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waitanimation
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waitanimation
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setstatchanger STAT_SPATK, 1, FALSE
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setstatchanger STAT_SPATK, 1, FALSE
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_FlatterTryConfuse
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statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_FlatterTryConfuse
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse
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setgraphicalstatchangevalues
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setgraphicalstatchangevalues
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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@@ -2235,14 +2235,14 @@ BattleScript_EffectMemento::
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playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO | STAT_CHANGE_SKIP_NEXT_ANIM
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playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO | STAT_CHANGE_SKIP_NEXT_ANIM
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playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
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playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
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setstatchanger STAT_ATK, 2, TRUE
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setstatchanger STAT_ATK, 2, TRUE
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_EffectMementoTrySpAtk
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statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_EffectMementoTrySpAtk
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jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTrySpAtk
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jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTrySpAtk
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printfromtable gStatDownStringIds
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printfromtable gStatDownStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_EffectMementoTrySpAtk:
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BattleScript_EffectMementoTrySpAtk:
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playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
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playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
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setstatchanger STAT_SPATK, 2, TRUE
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setstatchanger STAT_SPATK, 2, TRUE
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_EffectMementoTryFaint
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statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_EffectMementoTryFaint
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jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTryFaint
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jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTryFaint
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printfromtable gStatDownStringIds
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printfromtable gStatDownStringIds
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waitmessage 0x40
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waitmessage 0x40
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@@ -2680,14 +2680,14 @@ BattleScript_TickleDoMoveAnim::
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playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, STAT_CHANGE_NEGATIVE | STAT_CHANGE_SKIP_NEXT_ANIM
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playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, STAT_CHANGE_NEGATIVE | STAT_CHANGE_SKIP_NEXT_ANIM
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playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE
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playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE
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setstatchanger STAT_ATK, 1, TRUE
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setstatchanger STAT_ATK, 1, TRUE
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_TickleTryLowerDef
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statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_TickleTryLowerDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef
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printfromtable gStatDownStringIds
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printfromtable gStatDownStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_TickleTryLowerDef::
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BattleScript_TickleTryLowerDef::
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playstatchangeanimation BS_TARGET, BIT_DEF, STAT_CHANGE_NEGATIVE
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playstatchangeanimation BS_TARGET, BIT_DEF, STAT_CHANGE_NEGATIVE
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setstatchanger STAT_DEF, 1, TRUE
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setstatchanger STAT_DEF, 1, TRUE
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_TickleEnd
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statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_TickleEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd
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printfromtable gStatDownStringIds
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printfromtable gStatDownStringIds
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waitmessage 0x40
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waitmessage 0x40
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@@ -2713,13 +2713,13 @@ BattleScript_CosmicPowerDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0x0
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playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0x0
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setstatchanger STAT_DEF, 1, FALSE
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CosmicPowerTrySpDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CosmicPowerTrySpDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_CosmicPowerTrySpDef::
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BattleScript_CosmicPowerTrySpDef::
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setstatchanger STAT_SPDEF, 1, FALSE
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setstatchanger STAT_SPDEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CosmicPowerEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CosmicPowerEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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@@ -2742,13 +2742,13 @@ BattleScript_BulkUpDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF, 0x0
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF, 0x0
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setstatchanger STAT_ATK, 1, FALSE
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setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_BulkUpTryDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_BulkUpTryDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_BulkUpTryDef::
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BattleScript_BulkUpTryDef::
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setstatchanger STAT_DEF, 1, FALSE
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_BulkUpEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_BulkUpEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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@@ -2767,13 +2767,13 @@ BattleScript_CalmMindDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0x0
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playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0x0
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setstatchanger STAT_SPATK, 1, FALSE
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setstatchanger STAT_SPATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CalmMindTrySpDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CalmMindTrySpDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_CalmMindTrySpDef::
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BattleScript_CalmMindTrySpDef::
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setstatchanger STAT_SPDEF, 1, FALSE
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setstatchanger STAT_SPDEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CalmMindEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CalmMindEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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@@ -2799,13 +2799,13 @@ BattleScript_DragonDanceDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPEED, 0x0
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPEED, 0x0
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setstatchanger STAT_ATK, 1, FALSE
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setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DragonDanceTrySpeed
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_DragonDanceTrySpeed
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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BattleScript_DragonDanceTrySpeed::
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BattleScript_DragonDanceTrySpeed::
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setstatchanger STAT_SPEED, 1, FALSE
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setstatchanger STAT_SPEED, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DragonDanceEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_DragonDanceEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd
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printfromtable gStatUpStringIds
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printfromtable gStatUpStringIds
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waitmessage 0x40
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waitmessage 0x40
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@@ -3471,27 +3471,27 @@ BattleScript_AllStatsUpAtk::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
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||||||
setstatchanger STAT_ATK, 1, FALSE
|
setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpDef
|
||||||
printfromtable gStatUpStringIds
|
printfromtable gStatUpStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
BattleScript_AllStatsUpDef::
|
BattleScript_AllStatsUpDef::
|
||||||
setstatchanger STAT_DEF, 1, FALSE
|
setstatchanger STAT_DEF, 1, FALSE
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpeed
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpSpeed
|
||||||
printfromtable gStatUpStringIds
|
printfromtable gStatUpStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
BattleScript_AllStatsUpSpeed::
|
BattleScript_AllStatsUpSpeed::
|
||||||
setstatchanger STAT_SPEED, 1, FALSE
|
setstatchanger STAT_SPEED, 1, FALSE
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpAtk
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpSpAtk
|
||||||
printfromtable gStatUpStringIds
|
printfromtable gStatUpStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
BattleScript_AllStatsUpSpAtk::
|
BattleScript_AllStatsUpSpAtk::
|
||||||
setstatchanger STAT_SPATK, 1, FALSE
|
setstatchanger STAT_SPATK, 1, FALSE
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpDef
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpSpDef
|
||||||
printfromtable gStatUpStringIds
|
printfromtable gStatUpStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
BattleScript_AllStatsUpSpDef::
|
BattleScript_AllStatsUpSpDef::
|
||||||
setstatchanger STAT_SPDEF, 1, FALSE
|
setstatchanger STAT_SPDEF, 1, FALSE
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpRet
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpRet
|
||||||
printfromtable gStatUpStringIds
|
printfromtable gStatUpStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
BattleScript_AllStatsUpRet::
|
BattleScript_AllStatsUpRet::
|
||||||
@@ -3638,14 +3638,14 @@ BattleScript_AtkDefDown::
|
|||||||
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE | STAT_CHANGE_SKIP_NEXT_ANIM
|
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE | STAT_CHANGE_SKIP_NEXT_ANIM
|
||||||
playstatchangeanimation BS_ATTACKER, BIT_ATK, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE
|
playstatchangeanimation BS_ATTACKER, BIT_ATK, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE
|
||||||
setstatchanger STAT_ATK, 1, TRUE
|
setstatchanger STAT_ATK, 1, TRUE
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_82DB144
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB144
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
|
||||||
printfromtable gStatDownStringIds
|
printfromtable gStatDownStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
BattleScript_82DB144::
|
BattleScript_82DB144::
|
||||||
playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE
|
playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE
|
||||||
setstatchanger STAT_DEF, 1, TRUE
|
setstatchanger STAT_DEF, 1, TRUE
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_82DB167
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB167
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
|
||||||
printfromtable gStatDownStringIds
|
printfromtable gStatDownStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
@@ -3711,7 +3711,7 @@ BattleScript_SAtkDown2::
|
|||||||
setbyte sSTAT_ANIM_PLAYED, FALSE
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
||||||
playstatchangeanimation BS_ATTACKER, BIT_SPATK, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
|
playstatchangeanimation BS_ATTACKER, BIT_SPATK, STAT_CHANGE_IGNORE_ABILITY | STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO
|
||||||
setstatchanger STAT_SPATK, 2, TRUE
|
setstatchanger STAT_SPATK, 2, TRUE
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_SAtkDown2End
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_SAtkDown2End
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SAtkDown2End
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SAtkDown2End
|
||||||
printfromtable gStatDownStringIds
|
printfromtable gStatDownStringIds
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
@@ -4042,7 +4042,7 @@ BattleScript_IntimidateActivatesLoop:
|
|||||||
jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented
|
jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented
|
||||||
jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented
|
jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented
|
||||||
jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented
|
jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented
|
||||||
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_BS_PTR, BattleScript_IntimidateActivatesLoopIncrement
|
statbuffchange STAT_BUFF_NOT_PROTECT_AFFECTED | STAT_BUFF_ALLOW_PTR, BattleScript_IntimidateActivatesLoopIncrement
|
||||||
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_IntimidateActivatesLoopIncrement
|
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_IntimidateActivatesLoopIncrement
|
||||||
setgraphicalstatchangevalues
|
setgraphicalstatchangevalues
|
||||||
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
|
||||||
@@ -4420,7 +4420,7 @@ BattleScript_BerryConfuseHealEnd2::
|
|||||||
|
|
||||||
BattleScript_BerryStatRaiseEnd2::
|
BattleScript_BerryStatRaiseEnd2::
|
||||||
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
|
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
|
||||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_82DB85B
|
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_82DB85B
|
||||||
BattleScript_82DB85B::
|
BattleScript_82DB85B::
|
||||||
setbyte cMULTISTRING_CHOOSER, 0x4
|
setbyte cMULTISTRING_CHOOSER, 0x4
|
||||||
call BattleScript_StatUp
|
call BattleScript_StatUp
|
||||||
|
|||||||
@@ -39,7 +39,7 @@
|
|||||||
#define BS_EFFECT_BATTLER 2
|
#define BS_EFFECT_BATTLER 2
|
||||||
#define BS_FAINTED 3
|
#define BS_FAINTED 3
|
||||||
#define BS_BATTLER_0 7
|
#define BS_BATTLER_0 7
|
||||||
#define BS_ATTACKER_WITH_PARTNER 4 // for Cmd_status_icon_update
|
#define BS_ATTACKER_WITH_PARTNER 4 // for Cmd_updatestatusicon
|
||||||
#define BS_ATTACKER_SIDE 8 // for Cmd_jumpifability
|
#define BS_ATTACKER_SIDE 8 // for Cmd_jumpifability
|
||||||
#define BS_NOT_ATTACKER_SIDE 9 // for Cmd_jumpifability
|
#define BS_NOT_ATTACKER_SIDE 9 // for Cmd_jumpifability
|
||||||
#define BS_SCRIPTING 10
|
#define BS_SCRIPTING 10
|
||||||
@@ -48,7 +48,7 @@
|
|||||||
#define BS_PLAYER2 13
|
#define BS_PLAYER2 13
|
||||||
#define BS_OPPONENT2 14
|
#define BS_OPPONENT2 14
|
||||||
|
|
||||||
// accuracy calc
|
// Cmd_accuracycheck
|
||||||
#define NO_ACC_CALC 0xFFFE
|
#define NO_ACC_CALC 0xFFFE
|
||||||
#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF
|
#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF
|
||||||
#define ACC_CURR_MOVE 0
|
#define ACC_CURR_MOVE 0
|
||||||
@@ -61,7 +61,7 @@
|
|||||||
#define CMP_COMMON_BITS 0x4
|
#define CMP_COMMON_BITS 0x4
|
||||||
#define CMP_NO_COMMON_BITS 0x5
|
#define CMP_NO_COMMON_BITS 0x5
|
||||||
|
|
||||||
// atk76, various
|
// Cmd_various
|
||||||
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
|
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
|
||||||
#define VARIOUS_SET_MAGIC_COAT_TARGET 1
|
#define VARIOUS_SET_MAGIC_COAT_TARGET 1
|
||||||
#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2
|
#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2
|
||||||
@@ -84,25 +84,35 @@
|
|||||||
#define VARIOUS_SET_TELEPORT_OUTCOME 25
|
#define VARIOUS_SET_TELEPORT_OUTCOME 25
|
||||||
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
|
#define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26
|
||||||
|
|
||||||
// manipulatedmg
|
// Cmd_manipulatedmg
|
||||||
#define DMG_CHANGE_SIGN 0
|
#define DMG_CHANGE_SIGN 0
|
||||||
#define DMG_RECOIL_FROM_MISS 1
|
#define DMG_RECOIL_FROM_MISS 1
|
||||||
#define DMG_DOUBLED 2
|
#define DMG_DOUBLED 2
|
||||||
|
|
||||||
// flag used for the jumpifcantswitch command
|
// Cmd_jumpifcantswitch
|
||||||
#define SWITCH_IGNORE_ESCAPE_PREVENTION 0x80
|
#define SWITCH_IGNORE_ESCAPE_PREVENTION 0x80
|
||||||
|
|
||||||
// statchange defines
|
// Cmd_statbuffchange
|
||||||
#define STAT_CHANGE_BS_PTR 0x1
|
#define STAT_BUFF_ALLOW_PTR 0x1 // If set, allow use of jumpptr. Set in every use of statbuffchange
|
||||||
#define STAT_CHANGE_NOT_PROTECT_AFFECTED 0x20
|
#define STAT_BUFF_NOT_PROTECT_AFFECTED 0x20
|
||||||
|
|
||||||
// playstatchangeanimation
|
// stat change flags for Cmd_playstatchangeanimation
|
||||||
#define STAT_CHANGE_NEGATIVE 0x1
|
#define STAT_CHANGE_NEGATIVE 0x1
|
||||||
#define STAT_CHANGE_BY_TWO 0x2
|
#define STAT_CHANGE_BY_TWO 0x2
|
||||||
#define STAT_CHANGE_SKIP_NEXT_ANIM 0x4
|
#define STAT_CHANGE_SKIP_NEXT_ANIM 0x4
|
||||||
#define STAT_CHANGE_IGNORE_ABILITY 0x8
|
#define STAT_CHANGE_IGNORE_ABILITY 0x8
|
||||||
|
|
||||||
// moveend cases
|
// stat flags for Cmd_playstatchangeanimation
|
||||||
|
#define BIT_HP 0x1
|
||||||
|
#define BIT_ATK 0x2
|
||||||
|
#define BIT_DEF 0x4
|
||||||
|
#define BIT_SPEED 0x8
|
||||||
|
#define BIT_SPATK 0x10
|
||||||
|
#define BIT_SPDEF 0x20
|
||||||
|
#define BIT_ACC 0x40
|
||||||
|
#define BIT_EVASION 0x80
|
||||||
|
|
||||||
|
// cases for Cmd_moveend
|
||||||
#define MOVEEND_RAGE 0
|
#define MOVEEND_RAGE 0
|
||||||
#define MOVEEND_DEFROST 1
|
#define MOVEEND_DEFROST 1
|
||||||
#define MOVEEND_SYNCHRONIZE_TARGET 2
|
#define MOVEEND_SYNCHRONIZE_TARGET 2
|
||||||
@@ -122,13 +132,4 @@
|
|||||||
#define MOVEEND_NEXT_TARGET 16
|
#define MOVEEND_NEXT_TARGET 16
|
||||||
#define MOVEEND_COUNT 17
|
#define MOVEEND_COUNT 17
|
||||||
|
|
||||||
#define BIT_HP 0x1
|
|
||||||
#define BIT_ATK 0x2
|
|
||||||
#define BIT_DEF 0x4
|
|
||||||
#define BIT_SPEED 0x8
|
|
||||||
#define BIT_SPATK 0x10
|
|
||||||
#define BIT_SPDEF 0x20
|
|
||||||
#define BIT_ACC 0x40
|
|
||||||
#define BIT_EVASION 0x80
|
|
||||||
|
|
||||||
#endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H
|
#endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H
|
||||||
|
|||||||
@@ -7169,8 +7169,8 @@ static void Cmd_negativedamage(void)
|
|||||||
gBattlescriptCurrInstr++;
|
gBattlescriptCurrInstr++;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define STAT_CHANGE_WORKED 0
|
#define STAT_BUFF_WORKED 0
|
||||||
#define STAT_CHANGE_DIDNT_WORK 1
|
#define STAT_BUFF_DIDNT_WORK 1
|
||||||
|
|
||||||
static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
||||||
{
|
{
|
||||||
@@ -7189,9 +7189,9 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
|||||||
certain++;
|
certain++;
|
||||||
flags &= ~(MOVE_EFFECT_CERTAIN);
|
flags &= ~(MOVE_EFFECT_CERTAIN);
|
||||||
|
|
||||||
if (flags & STAT_CHANGE_NOT_PROTECT_AFFECTED)
|
if (flags & STAT_BUFF_NOT_PROTECT_AFFECTED)
|
||||||
notProtectAffected++;
|
notProtectAffected++;
|
||||||
flags &= ~(STAT_CHANGE_NOT_PROTECT_AFFECTED);
|
flags &= ~(STAT_BUFF_NOT_PROTECT_AFFECTED);
|
||||||
|
|
||||||
PREPARE_STAT_BUFFER(gBattleTextBuff1, statId)
|
PREPARE_STAT_BUFFER(gBattleTextBuff1, statId)
|
||||||
|
|
||||||
@@ -7200,7 +7200,7 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
|||||||
if (gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer
|
if (gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer
|
||||||
&& !certain && gCurrentMove != MOVE_CURSE)
|
&& !certain && gCurrentMove != MOVE_CURSE)
|
||||||
{
|
{
|
||||||
if (flags == STAT_CHANGE_BS_PTR)
|
if (flags == STAT_BUFF_ALLOW_PTR)
|
||||||
{
|
{
|
||||||
if (gSpecialStatuses[gActiveBattler].statLowered)
|
if (gSpecialStatuses[gActiveBattler].statLowered)
|
||||||
{
|
{
|
||||||
@@ -7214,19 +7214,19 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
|||||||
gSpecialStatuses[gActiveBattler].statLowered = 1;
|
gSpecialStatuses[gActiveBattler].statLowered = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return STAT_CHANGE_DIDNT_WORK;
|
return STAT_BUFF_DIDNT_WORK;
|
||||||
}
|
}
|
||||||
else if (gCurrentMove != MOVE_CURSE
|
else if (gCurrentMove != MOVE_CURSE
|
||||||
&& notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(0))
|
&& notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(0))
|
||||||
{
|
{
|
||||||
gBattlescriptCurrInstr = BattleScript_ButItFailed;
|
gBattlescriptCurrInstr = BattleScript_ButItFailed;
|
||||||
return STAT_CHANGE_DIDNT_WORK;
|
return STAT_BUFF_DIDNT_WORK;
|
||||||
}
|
}
|
||||||
else if ((gBattleMons[gActiveBattler].ability == ABILITY_CLEAR_BODY
|
else if ((gBattleMons[gActiveBattler].ability == ABILITY_CLEAR_BODY
|
||||||
|| gBattleMons[gActiveBattler].ability == ABILITY_WHITE_SMOKE)
|
|| gBattleMons[gActiveBattler].ability == ABILITY_WHITE_SMOKE)
|
||||||
&& !certain && gCurrentMove != MOVE_CURSE)
|
&& !certain && gCurrentMove != MOVE_CURSE)
|
||||||
{
|
{
|
||||||
if (flags == STAT_CHANGE_BS_PTR)
|
if (flags == STAT_BUFF_ALLOW_PTR)
|
||||||
{
|
{
|
||||||
if (gSpecialStatuses[gActiveBattler].statLowered)
|
if (gSpecialStatuses[gActiveBattler].statLowered)
|
||||||
{
|
{
|
||||||
@@ -7242,12 +7242,12 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
|||||||
gSpecialStatuses[gActiveBattler].statLowered = 1;
|
gSpecialStatuses[gActiveBattler].statLowered = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return STAT_CHANGE_DIDNT_WORK;
|
return STAT_BUFF_DIDNT_WORK;
|
||||||
}
|
}
|
||||||
else if (gBattleMons[gActiveBattler].ability == ABILITY_KEEN_EYE
|
else if (gBattleMons[gActiveBattler].ability == ABILITY_KEEN_EYE
|
||||||
&& !certain && statId == STAT_ACC)
|
&& !certain && statId == STAT_ACC)
|
||||||
{
|
{
|
||||||
if (flags == STAT_CHANGE_BS_PTR)
|
if (flags == STAT_BUFF_ALLOW_PTR)
|
||||||
{
|
{
|
||||||
BattleScriptPush(BS_ptr);
|
BattleScriptPush(BS_ptr);
|
||||||
gBattleScripting.battler = gActiveBattler;
|
gBattleScripting.battler = gActiveBattler;
|
||||||
@@ -7255,12 +7255,12 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
|||||||
gLastUsedAbility = gBattleMons[gActiveBattler].ability;
|
gLastUsedAbility = gBattleMons[gActiveBattler].ability;
|
||||||
RecordAbilityBattle(gActiveBattler, gLastUsedAbility);
|
RecordAbilityBattle(gActiveBattler, gLastUsedAbility);
|
||||||
}
|
}
|
||||||
return STAT_CHANGE_DIDNT_WORK;
|
return STAT_BUFF_DIDNT_WORK;
|
||||||
}
|
}
|
||||||
else if (gBattleMons[gActiveBattler].ability == ABILITY_HYPER_CUTTER
|
else if (gBattleMons[gActiveBattler].ability == ABILITY_HYPER_CUTTER
|
||||||
&& !certain && statId == STAT_ATK)
|
&& !certain && statId == STAT_ATK)
|
||||||
{
|
{
|
||||||
if (flags == STAT_CHANGE_BS_PTR)
|
if (flags == STAT_BUFF_ALLOW_PTR)
|
||||||
{
|
{
|
||||||
BattleScriptPush(BS_ptr);
|
BattleScriptPush(BS_ptr);
|
||||||
gBattleScripting.battler = gActiveBattler;
|
gBattleScripting.battler = gActiveBattler;
|
||||||
@@ -7268,11 +7268,11 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
|||||||
gLastUsedAbility = gBattleMons[gActiveBattler].ability;
|
gLastUsedAbility = gBattleMons[gActiveBattler].ability;
|
||||||
RecordAbilityBattle(gActiveBattler, gLastUsedAbility);
|
RecordAbilityBattle(gActiveBattler, gLastUsedAbility);
|
||||||
}
|
}
|
||||||
return STAT_CHANGE_DIDNT_WORK;
|
return STAT_BUFF_DIDNT_WORK;
|
||||||
}
|
}
|
||||||
else if (gBattleMons[gActiveBattler].ability == ABILITY_SHIELD_DUST && flags == 0)
|
else if (gBattleMons[gActiveBattler].ability == ABILITY_SHIELD_DUST && flags == 0)
|
||||||
{
|
{
|
||||||
return STAT_CHANGE_DIDNT_WORK;
|
return STAT_BUFF_DIDNT_WORK;
|
||||||
}
|
}
|
||||||
else // try to decrease
|
else // try to decrease
|
||||||
{
|
{
|
||||||
@@ -7333,19 +7333,19 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr)
|
|||||||
if (gBattleMons[gActiveBattler].statStages[statId] > 0xC)
|
if (gBattleMons[gActiveBattler].statStages[statId] > 0xC)
|
||||||
gBattleMons[gActiveBattler].statStages[statId] = 0xC;
|
gBattleMons[gActiveBattler].statStages[statId] = 0xC;
|
||||||
|
|
||||||
if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_CHANGE_BS_PTR)
|
if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_BUFF_ALLOW_PTR)
|
||||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||||
|
|
||||||
if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_CHANGE_BS_PTR))
|
if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_BUFF_ALLOW_PTR))
|
||||||
return STAT_CHANGE_DIDNT_WORK;
|
return STAT_BUFF_DIDNT_WORK;
|
||||||
|
|
||||||
return STAT_CHANGE_WORKED;
|
return STAT_BUFF_WORKED;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Cmd_statbuffchange(void)
|
static void Cmd_statbuffchange(void)
|
||||||
{
|
{
|
||||||
const u8* jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
|
const u8* jumpPtr = T1_READ_PTR(gBattlescriptCurrInstr + 2);
|
||||||
if (ChangeStatBuffs(gBattleScripting.statChanger & 0xF0, GET_STAT_BUFF_ID(gBattleScripting.statChanger), gBattlescriptCurrInstr[1], jumpPtr) == STAT_CHANGE_WORKED)
|
if (ChangeStatBuffs(gBattleScripting.statChanger & 0xF0, GET_STAT_BUFF_ID(gBattleScripting.statChanger), gBattlescriptCurrInstr[1], jumpPtr) == STAT_BUFF_WORKED)
|
||||||
gBattlescriptCurrInstr += 6;
|
gBattlescriptCurrInstr += 6;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user