Reduce externs
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@@ -193,6 +193,9 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible);
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s16 sub_809773C(s16 a1);
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s16 sub_8097728(s16 a1);
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void CameraObjectReset2(void);
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u8 EventObjectGetBerryTreeId(u8 eventObjectId);
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void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup);
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bool8 IsBerryTreeSparkling(u8, u8, u8);
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void MovementType_None(struct Sprite *);
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void MovementType_LookAround(struct Sprite *);
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