Reduce externs
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@@ -48,6 +48,7 @@
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#include "battle_pyramid.h"
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#include "field_specials.h"
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#include "pokemon_summary_screen.h"
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#include "pokenav.h"
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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@@ -55,9 +56,6 @@ extern const u8* const gBattleScriptsForMoveEffects[];
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// functions
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extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
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extern void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
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extern void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
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extern u8 sub_813B21C(void);
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#define DEFENDER_IS_PROTECTED ((gProtectStructs[gBattlerTarget].protected) && (gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
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