Reduce externs
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@@ -240,12 +240,6 @@ static IWRAM_DATA u8 sActiveList[32];
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extern u8 *gFieldEffectScriptPointers[];
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extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
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extern void sub_81555D8(u8, u8);
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extern void pal_fill_for_maplights(void);
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extern void sub_80E1558(u8);
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extern void sub_80E1570(void);
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extern bool8 sub_80E1584(void);
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extern void WarpFadeScreen(void);
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// .rodata
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const u32 gNewGameBirchPic[] = INCBIN_U32("graphics/birch_speech/birch.4bpp");
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