Z coord / height -> elevation

This commit is contained in:
GriffinR
2022-01-21 12:48:19 -05:00
parent fb81d9ad4a
commit 3d0326106e
16 changed files with 119 additions and 119 deletions

View File

@@ -30,7 +30,7 @@ void PlayerSetAnimId(u8 a, u8 b);
bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction);
void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction);
u8 CheckForObjectEventCollision(struct ObjectEvent *a, s16 b, s16 c, u8 d, u8 e);
u8 PlayerGetZCoord(void);
u8 PlayerGetElevation(void);
void SetPlayerAvatarTransitionFlags(u16 a);
void CancelPlayerForcedMovement(void);
void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d);