start working on battle controllers, especially player

This commit is contained in:
DizzyEggg
2017-10-21 17:32:35 +02:00
parent afd42c8e14
commit 3d1c16523e
30 changed files with 2812 additions and 5802 deletions
+3
View File
@@ -13,10 +13,13 @@ u8 IsRunningFromBattleImpossible(void);
u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves);
void SwapTurnOrder(u8 id1, u8 id2);
void BattleTurnPassed(void);
void sub_8038D64(void);
void RunBattleScriptCommands_PopCallbacksStack(void);
void RunBattleScriptCommands(void);
u32 sub_80397C4(u32 setId, u32 tableId);
void sub_8039E9C(struct Sprite *sprite);
void sub_8039B2C(struct Sprite *sprite);
void sub_8039AD8(struct Sprite *sprite);
void nullsub_20(void);
void BeginBattleIntro(void);