Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise

This commit is contained in:
Slawter666
2018-10-21 00:20:09 +01:00
422 changed files with 7626 additions and 12999 deletions
-3
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@@ -31,9 +31,6 @@ struct BattleAnimBackground
#define ANIM_ARGS_COUNT 8
#define PAN_SIDE_PLAYER -64
#define PAN_SIDE_OPPONENT 63
extern void (*gAnimScriptCallback)(void);
extern bool8 gAnimScriptActive;
extern u8 gAnimVisualTaskCount;
+6
View File
@@ -0,0 +1,6 @@
#ifndef GUARD_BATTLE_FRONTIER_1_H
#define GUARD_BATTLE_FRONTIER_1_H
bool32 sub_8196034(void);
#endif // GUARD_BATTLE_FRONTIER_1_H
+7
View File
@@ -1,6 +1,13 @@
#ifndef GUARD_BLIT_H
#define GUARD_BLIT_H
struct Bitmap
{
u8* pixels;
u32 width:16;
u32 height:16;
};
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height);
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey);
void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
+14
View File
@@ -313,6 +313,20 @@
#define ANIM_ATK_PARTNER 2
#define ANIM_DEF_PARTNER 3
// stereo panning constants [0-255]
//
// 0
// . .
// . .
// 192 . . 63
// . .
// . .
// . .
// 127
//
#define SOUND_PAN_ATTACKER -64
#define SOUND_PAN_TARGET 63
// move background ids
#define BG_DARK_ 0 // the same as BG_DARK but is unused
#define BG_DARK 1
+2 -2
View File
@@ -96,8 +96,8 @@
#define EVENT_OBJ_GFX_MAY_SURFING 92
#define EVENT_OBJ_GFX_MAY_FIELD_MOVE 93
#define EVENT_OBJ_GFX_TRUCK 94
#define EVENT_OBJ_GFX_VIGAROTH_CARRYING_BOX 95
#define EVENT_OBJ_GFX_VIGAROTH_FACING_AWAY 96
#define EVENT_OBJ_GFX_VIGOROTH_CARRYING_BOX 95
#define EVENT_OBJ_GFX_VIGOROTH_FACING_AWAY 96
#define EVENT_OBJ_GFX_BIRCHS_BAG 97
#define EVENT_OBJ_GFX_ZIGZAGOON_1 98
#define EVENT_OBJ_GFX_ARTIST 99
+656 -724
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File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -15,7 +15,7 @@ void TriggerPendingDaycareEgg(void);
void RejectEggFromDayCare(void);
void CreateEgg(struct Pokemon *mon, u16 species, bool8 setHotSpringsLocation);
void GiveEggFromDaycare(void);
bool8 DoEggActions_CheckHatch(void);
bool8 ShouldEggHatch(void);
u16 GetSelectedMonNickAndSpecies(void);
void GetDaycareMonNicknames(void);
u8 GetDaycareState(void);
+19
View File
@@ -143,9 +143,27 @@ u8 GetCollisionFlagsAtCoords(struct EventObject *eventObject, s16 x, s16 y, u8 d
u8 GetFaceDirectionMovementAction(u32);
u8 GetWalkNormalMovementAction(u32);
u8 GetWalkFastMovementAction(u32);
u8 GetRideWaterCurrentMovementAction(u32);
u8 GetWalkFastestMovementAction(u32);
u8 GetPlayerRunMovementAction(u32);
u8 GetJumpInPlaceMovementAction(u32);
u8 GetAcroWheelieFaceDirectionMovementAction(u32);
u8 GetAcroPopWheelieFaceDirectionMovementAction(u32);
u8 GetAcroEndWheelieFaceDirectionMovementAction(u32);
u8 GetAcroWheelieHopFaceDirectionMovementAction(u32);
u8 GetAcroWheelieHopDirectionMovementAction(u32);
u8 GetAcroWheelieJumpDirectionMovementAction(u32);
u8 GetJumpInPlaceTurnAroundMovementAction(u32);
u8 GetAcroWheelieInPlaceDirectionMovementAction(u32);
u8 GetAcroPopWheelieMoveDirectionMovementAction(u32);
u8 GetAcroWheelieMoveDirectionMovementAction(u32);
u8 GetAcroEndWheelieMoveDirectionMovementAction(u32);
u8 GetFishingDirectionAnimNum(u8 direction);
u8 GetAcroWheelieDirectionAnimNum(u8 direction);
u8 GetFishingBiteDirectionAnimNum(u8 direction);
u8 GetFishingNoCatchDirectionAnimNum(u8 direction);
bool8 EventObjectSetHeldMovement(struct EventObject *eventObject, u8 specialAnimId);
void EventObjectForceSetHeldMovement(struct EventObject *eventObject, u8 movementActionId);
bool8 EventObjectIsMovementOverridden(struct EventObject *eventObject);
u8 EventObjectCheckHeldMovementStatus(struct EventObject *eventObject);
u8 EventObjectGetHeldMovementActionId(struct EventObject *eventObject);
@@ -192,6 +210,7 @@ u16 GetObjectPaletteTag(u8 palSlot);
void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible);
s16 sub_809773C(s16 a1);
s16 sub_8097728(s16 a1);
void CameraObjectReset2(void);
void MovementType_None(struct Sprite *);
void MovementType_LookAround(struct Sprite *);
+2 -2
View File
@@ -19,8 +19,8 @@ extern const u8 EventScript_TryDoDoubleTrainerBattle[];
extern const u8 EventScript_271362[];
extern const u8 EventScript_TryDoDoubleRematchBattle[];
extern const u8 EventScript_2713D1[];
extern const u8 EventScript_2766A2[];
extern const u8 EventScript_2766A6[];
extern const u8 EventScript_SecretPower1[];
extern const u8 EventScript_SecretPower2[];
extern const u8 gTVBravoTrainerText00[];
+20 -20
View File
@@ -3,22 +3,22 @@
struct FieldInput
{
u8 pressedAButton:1;
u8 input_field_0_1:1;
u8 pressedStartButton:1;
u8 pressedSelectButton:1;
u8 input_field_0_4:1;
u8 input_field_0_5:1;
u8 input_field_0_6:1;
u8 pressedBButton:1;
u8 input_field_1_0:1;
u8 input_field_1_1:1;
u8 input_field_1_2:1;
u8 input_field_1_3:1;
u8 input_field_1_4:1;
u8 input_field_1_5:1;
u8 input_field_1_6:1;
u8 input_field_1_7:1;
bool8 pressedAButton:1;
bool8 checkStandardWildEncounter:1;
bool8 pressedStartButton:1;
bool8 pressedSelectButton:1;
bool8 input_field_0_4:1;
bool8 input_field_0_5:1;
bool8 tookStep:1;
bool8 pressedBButton:1;
bool8 input_field_1_0:1;
bool8 input_field_1_1:1;
bool8 input_field_1_2:1;
bool8 input_field_1_3:1;
bool8 input_field_1_4:1;
bool8 input_field_1_5:1;
bool8 input_field_1_6:1;
bool8 input_field_1_7:1;
u8 dpadDirection;
u8 input_field_3;
};
@@ -28,15 +28,15 @@ void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys);
int ProcessPlayerFieldInput(struct FieldInput *pStruct);
u8 *sub_80682A8(struct MapPosition *, u8, u8);
void overworld_poison_timer_set(void);
void prev_quest_postbuffer_cursor_backup_reset(void);
void RestartWildEncounterImmunitySteps(void);
u8 *sub_8068E24(struct MapPosition *);
u8 *GetEventObjectScriptPointerPlayerFacing(void);
bool8 mapheader_trigger_activate_at__run_now(struct MapPosition *);
const u8 *GetEventObjectScriptPointerPlayerFacing(void);
bool8 sub_8068870(u16 a);
bool8 sub_8068894(void);
bool8 sub_8068A64(struct MapPosition *, u16);
u8 sub_8068F18(void);
bool8 dive_warp(struct MapPosition *position, u16 b);
void sub_809D2BC(void);
int SetCableClubWarp(void);
u8 TrySetDiveWarp(void);
#endif // GUARD_FIELDCONTROLAVATAR_H
+5 -1
View File
@@ -7,9 +7,10 @@
// Exported ROM declarations
u8 CreateWarpArrowSprite(void);
u8 sub_8155800(u8 oldSpriteId);
void sub_81555AC(u8, u8);
bool8 sub_8155DA0(struct EventObject *);
void sub_8155D78(struct EventObject *);
void sub_81555AC(u8, u8);
void StartAshFieldEffect(s16, s16, u16, s16);
void SetUpReflection(struct EventObject*, struct Sprite*, u8);
u32 StartFieldEffectForEventObject(u8, struct EventObject*);
@@ -30,5 +31,8 @@ void UpdateShortGrassFieldEffect(struct Sprite*);
void UpdateHotSpringsWaterFieldEffect(struct Sprite*);
void UpdateBubblesFieldEffect(struct Sprite*);
void UpdateSparkleFieldEffect(struct Sprite*);
void SetSpriteInvisible(u8 spriteId);
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
void sub_8155604(u8 spriteId, u8 value, s16 data1);
#endif //GUARD_FIELD_EFFECT_HELPERS_H
+15 -19
View File
@@ -1,6 +1,17 @@
#ifndef GUARD_FIELD_PLAYER_AVATAR_H
#define GUARD_FIELD_PLAYER_AVATAR_H
enum {
PLAYER_AVATAR_STATE_NORMAL,
PLAYER_AVATAR_STATE_MACH_BIKE,
PLAYER_AVATAR_STATE_ACRO_BIKE,
PLAYER_AVATAR_STATE_SURFING,
PLAYER_AVATAR_STATE_UNDERWATER,
PLAYER_AVATAR_STATE_FIELD_MOVE,
PLAYER_AVATAR_STATE_FISHING,
PLAYER_AVATAR_STATE_WATERING,
};
void player_step(u8 a, u16 b, u16 c);
void ClearPlayerAvatarInfo(void);
void SetPlayerAvatarExtraStateTransition(u8, u8);
@@ -13,7 +24,7 @@ u8 GetPlayerMovementDirection(void);
u8 PlayerGetCopyableMovement(void);
void PlayerGoSpeed1(u8);
void PlayerGoSpeed2(u8);
void PlayerGoSpeed3(u8);
void PlayerRideWaterCurrent(u8);
void PlayerGoSpeed4(u8);
void PlayerOnBikeCollide(u8);
void PlayerFaceDirection(u8 a);
@@ -44,23 +55,8 @@ u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
void SetPlayerAvatarStateMask(u8 a);
u8 GetPlayerAvatarGraphicsIdByStateId(u8 a);
u8 GetJumpSpecialMovementAction(u32);
bool8 ForcedMovement_None(void);
bool8 ForcedMovement_Slip(void);
bool8 ForcedMovement_WalkSouth(void);
bool8 ForcedMovement_WalkNorth(void);
bool8 ForcedMovement_WalkWest(void);
bool8 ForcedMovement_WalkEast(void);
bool8 ForcedMovement_PushedSouthByCurrent(void);
bool8 ForcedMovement_PushedNorthByCurrent(void);
bool8 ForcedMovement_PushedWestByCurrent(void);
bool8 ForcedMovement_PushedEastByCurrent(void);
bool8 ForcedMovement_SlideSouth(void);
bool8 ForcedMovement_SlideNorth(void);
bool8 ForcedMovement_SlideWest(void);
bool8 ForcedMovement_SlideEast(void);
bool8 ForcedMovement_0xBB(void);
bool8 ForcedMovement_0xBC(void);
bool8 ForcedMovement_MuddySlope(void);
bool8 PartyHasMonWithSurf(void);
bool8 IsPlayerFacingSurfableFishableWater(void);
bool8 IsPlayerSurfingNorth(void);
#endif // GUARD_FIELD_PLAYER_AVATAR_H
+1 -1
View File
@@ -14,6 +14,6 @@ enum {
};
void ExecuteWhiteOut(void);
u32 DoPoisonFieldEffect(void);
s32 DoPoisonFieldEffect(void);
#endif //GUARD_FIELD_POISON_H
+4
View File
@@ -16,5 +16,9 @@ void sub_80AC3E4(void);
void PreservePaletteInWeather(u8);
void sub_80AF128(void);
void sub_80AB104(u8);
void sub_80AF80C(u8);
void sub_80AF828(void);
void sub_80AF838(void);
void sub_80B0268(void);
#endif //GUARD_FIELD_SCREEN_H
+9
View File
@@ -6,5 +6,14 @@ u8 sub_813B260(void);
u16 get_unknown_box_id(void);
bool8 InMultiBattleRoom(void);
void sub_813BF10(void);
void increment_var_x4026_on_birth_island_modulo_100(void);
bool8 sub_813B3B0(void);
bool8 ShouldDoBrailleRegicePuzzle(void);
bool32 is_tile_that_overrides_player_control(void);
bool32 sub_8138120(void);
bool32 sub_8138168(void);
bool32 sub_81381B0(void);
bool32 sub_81381F8(void);
bool32 CountSSTidalStep(u16 delta);
#endif // GUARD_FIELD_SPECIALS_H
+2
View File
@@ -12,6 +12,8 @@ void sub_80FA794(s16 x, s16 y);
void CreateRecordMixingSprite(void);
void DestroyRecordMixingSprite(void);
void FldeffPoison_Start(void);
void sub_80FA970(s16);
void sub_80FA9D0(void);
bool8 sub_80FADE4(u16, u8);
#endif //GUARD_FLDEFF_80F9BCC_H
+7 -9
View File
@@ -61,17 +61,16 @@ struct EventObjectTemplate
struct WarpEvent
{
s16 x, y;
s8 warpId;
u8 mapGroup;
u8 elevation;
u8 warpId;
u8 mapNum;
u8 unk7;
u8 mapGroup;
};
struct CoordEvent
{
s16 x, y;
u8 unk4;
u8 filler_5;
u8 elevation;
u16 trigger;
u16 index;
u8 filler_A[0x2];
@@ -81,16 +80,15 @@ struct CoordEvent
struct BgEvent
{
u16 x, y;
u8 unk4;
u8 elevation;
u8 kind;
// 0x2 padding for the union beginning.
union { // carried over from diego's FR/LG work, seems to be the same struct
// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
u8 *script;
// hidden item type probably
// hidden item type
struct {
u8 filler6[0x2];
u16 item;
u16 hiddenItemId; // flag offset to determine flag lookup
} hiddenItem;
-9
View File
@@ -976,13 +976,4 @@ struct UnkStruct_8054FF8
u16 field_C;
};
struct Bitmap // TODO: Find a better spot for this
{
u8* pixels;
u32 width:16;
u32 height:16;
};
extern u8 gReservedSpritePaletteCount;
#endif // GUARD_GLOBAL_H
+4
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@@ -4029,4 +4029,8 @@ extern const u8 gUnknown_08D97CF4[];
extern const u8 gStatusGfx_Icons[];
extern const u8 gStatusPal_Icons[];
extern const u8 gBuyMenuFrame_Gfx[];
extern const u16 gBuyMenuFrame_Tilemap[];
extern const u16 gMenuMoneyPal[];
#endif //GUARD_GRAPHICS_H
+2
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@@ -58,5 +58,7 @@ void sub_81AAC28(void);
void bag_menu_mail_related(void);
void CB2_BagMenuFromStartMenu(void);
u8 sub_81ABB2C(u8 pocketId);
bool8 UseRegisteredKeyItemOnField(void);
void CB2_GoToSellMenu(void);
#endif //GUARD_item_menu_H
+5 -5
View File
@@ -50,7 +50,7 @@ bool8 MetatileBehavior_IsSecretBaseCave(u8);
bool8 MetatileBehavior_IsSecretBaseTree(u8);
bool8 MetatileBehavior_IsSecretBaseShrub(u8);
bool8 MetatileBehavior_IsSecretBasePC(u8);
bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8);
bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8);
bool8 MetatileBehavior_IsMB_B2(u8);
bool8 MetatileBehavior_IsBlockDecoration(u8);
bool8 MetatileBehavior_IsSecretBaseImpassable(u8);
@@ -67,7 +67,7 @@ bool8 MetatileBehavior_IsSecretBaseBreakableDoor(u8);
bool8 MetatileBehavior_IsSecretBaseSoundMat(u8);
bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8);
bool8 MetatileBehavior_IsSecretBaseSandOrnament(u8);
bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8);
bool8 MetatileBehavior_IsSecretBaseShieldOrToyTV(u8);
bool8 MetatileBehavior_IsPlayerRoomPCOn(u8);
bool8 MetatileBehavior_HasRipples(u8);
bool8 MetatileBehavior_IsPuddle(u8);
@@ -106,14 +106,14 @@ bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8);
bool8 MetatileBehavior_IsPacifidlogLog(u8);
bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8);
bool8 MetatileBehavior_IsRegionMap(u8);
bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8);
bool8 MetatileBehavior_IsClosedSootopolisDoor(u8);
bool8 MetatileBehavior_IsUnknownClosedDoor(u8);
bool8 MetatileBehavior_IsRoulette(u8);
bool8 MetatileBehavior_IsPokeblockFeeder(u8);
bool8 MetatileBehavior_IsSecretBaseJumpMat(u8);
bool8 MetatileBehavior_IsSecretBaseSpinMat(u8);
bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
bool8 MetatileBehavior_IsLavaridge1FWarp(u8);
bool8 MetatileBehavior_IsAquaHideoutWarp(u8);
bool8 MetatileBehavior_IsWarpOrBridge(u8);
bool8 MetatileBehavior_IsMossdeepGymWarp(u8);
@@ -130,7 +130,7 @@ bool8 MetatileBehavior_IsHorizontalRail(u8);
bool8 MetatileBehavior_IsSeaweed(u8);
bool8 MetatileBehavior_IsRunningDisallowed(u8);
bool8 MetatileBehavior_IsCuttableGrass(u8);
bool8 MetatileBehavior_IsRunningShoesInstruction(u8);
bool8 MetatileBehavior_IsRunningShoesManual(u8);
bool8 MetatileBehavior_IsPictureBookShelf(u8);
bool8 MetatileBehavior_IsBookShelf(u8);
bool8 MetatileBehavior_IsPokeCenterBookShelf(u8);
-1
View File
@@ -70,6 +70,5 @@ extern void sub_81B67C8(u8, u16, TaskFunc);
extern void sub_81B79E8(u8, u16, TaskFunc);
extern void sub_81B6DC4(u8, u16, TaskFunc);
extern void sub_81B7C74(u8, u16, TaskFunc);
extern u16 ItemIdToBattleMoveId(u16);
#endif // GUARD_PARTY_MENU_H
+41 -2
View File
@@ -94,6 +94,8 @@
#define MON_DATA_SPATK2 87
#define MON_DATA_SPDEF2 88
#define MAX_LEVEL 100
#define OT_ID_RANDOM_NO_SHINY 2
#define OT_ID_PRESET 1
#define OT_ID_PLAYER_ID 0
@@ -110,10 +112,47 @@
#define MON_FEMALE 0xFE
#define MON_GENDERLESS 0xFF
#define TYPE_NORMAL 0x00
#define TYPE_FIGHTING 0x01
#define TYPE_FLYING 0x02
#define TYPE_POISON 0x03
#define TYPE_GROUND 0x04
#define TYPE_ROCK 0x05
#define TYPE_BUG 0x06
#define TYPE_GHOST 0x07
#define TYPE_STEEL 0x08
#define TYPE_MYSTERY 0x09
#define TYPE_FIRE 0x0a
#define TYPE_WATER 0x0b
#define TYPE_GRASS 0x0c
#define TYPE_ELECTRIC 0x0d
#define TYPE_PSYCHIC 0x0e
#define TYPE_ICE 0x0f
#define TYPE_DRAGON 0x10
#define TYPE_DARK 0x11
#define FRIENDSHIP_EVENT_GROW_LEVEL 0x0
#define FRIENDSHIP_EVENT_VITAMIN 0x1 // unused
#define FRIENDSHIP_EVENT_BATTLE_ITEM 0x2 // unused
#define FRIENDSHIP_EVENT_LEAGUE_BATTLE 0x3
#define FRIENDSHIP_EVENT_LEARN_TMHM 0x4
#define FRIENDSHIP_EVENT_WALKING 0x5
#define FRIENDSHIP_EVENT_FAINT_SMALL 0x6
#define FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE 0x7
#define FRIENDSHIP_EVENT_FAINT_LARGE 0x8
#define STATUS_PRIMARY_NONE 0x0
#define STATUS_PRIMARY_POISON 0x1
#define STATUS_PRIMARY_PARALYSIS 0x2
#define STATUS_PRIMARY_SLEEP 0x3
#define STATUS_PRIMARY_FREEZE 0x4
#define STATUS_PRIMARY_BURN 0x5
#define STATUS_PRIMARY_POKERUS 0x6
#define STATUS_PRIMARY_FAINTED 0x7
#define MAX_TOTAL_EVS 510
#define NUM_STATS 6
#define UNOWN_FORM_COUNT 28
#define MAX_MON_LEVEL 100
struct PokemonSubstruct0
{
@@ -421,7 +460,7 @@ extern const u8 gFacilityClassToTrainerClass[];
extern const struct BaseStats gBaseStats[];
extern const u8 *const gItemEffectTable[];
extern const struct Evolution gEvolutionTable[][EVOS_PER_MON];
extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1];
extern const u32 gExperienceTables[][MAX_LEVEL + 1];
extern const u16 *const gLevelUpLearnsets[];
extern const u8 gUnknown_08329D22[];
extern const u8 gUnknown_08329D26[];
+8
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@@ -28,5 +28,13 @@ u16 sub_81D2C3C(void);
void sub_81D2C50(void);
u8 sub_81D28C8(const struct ListMenuItem *items, u16 numChoices);
void sub_81D2824(u16);
bool32 InTrainerHill(void);
bool8 EventObjectIsFarawayIslandMew(struct EventObject *);
u32 sub_81D427C(void);
void sub_81D4998(void);
u8 GetCurrentTrainerHillMapId(void);
u8 sub_81D6490(void);
const struct WarpEvent *sub_81D6120(void);
const struct WarpEvent *sub_81D6134(u8);
#endif //GUARD_POKENAV_H
-12
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@@ -1,12 +0,0 @@
//
// Created by Scott Norton on 9/6/17.
//
#ifndef GUARD_ROM_81BE66C_H
#define GUARD_ROM_81BE66C_H
bool32 InTrainerHill(void);
bool8 EventObjectIsFarawayIslandMew(struct EventObject *);
u32 sub_81D427C(void);
#endif //GUARD_ROM_81BE66C_H
+2 -2
View File
@@ -55,8 +55,8 @@ bool8 mapheader_run_first_tag2_script_list_match(void);
void mapheader_run_first_tag4_script_list_match(void);
u32 CalculateRamScriptChecksum(void);
void ClearRamScript(void);
bool8 InitRamScript(u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId);
u8 *GetRamScript(u8 objectId, u8 *script);
bool8 InitRamScript(const u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId);
const u8 *GetRamScript(u8 objectId, const u8 *script);
bool32 sub_80991F8(void);
u8 *sub_8099244(void);
void sub_80992A0(u8 *script, u16 scriptSize);
+6
View File
@@ -16,5 +16,11 @@ void sub_80E8EE0(struct MapEvents const *events);
void sub_80E9238(u8 flagIn);
bool8 CurrentMapIsSecretBase(void);
void sub_80EA3E4(u8 taskId);
bool8 sub_80E9680(void);
void sub_80EB498(void);
void sub_80EB56C(void);
void sub_80EB9E0(void);
void sub_80EBB28(void);
void sub_80E9668(const struct MapPosition *position, const struct MapEvents *events);
#endif //GUARD_SECRET_BASE_H
+21 -16
View File
@@ -1,7 +1,7 @@
#ifndef GUARD_SHOP_H
#define GUARD_SHOP_H
extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3];
extern EWRAM_DATA struct ItemSlot gMartPurchaseHistory[3];
enum
{
@@ -10,9 +10,19 @@ enum
MART_TYPE_2,
};
// shop view window NPC info enum
enum
{
EVENT_OBJ_ID,
X_COORD,
Y_COORD,
ANIM_NUM,
LAYER_TYPE
};
struct MartInfo
{
/*0x0*/ void (* callback) (void);
/*0x0*/ void (*callback)(void);
/*0x4*/ const struct MenuAction *menuActions;
/*0x8*/ const u16 *itemList;
/*0xC*/ u16 itemCount;
@@ -20,23 +30,18 @@ struct MartInfo
/*0xF*/ u8 martType;
};
struct BuyMenuLabel
{
u8 label[16];
};
struct ShopData
{
/*0x0000*/ u8 tilemapBuffers[4][0x800];
/*0x2000*/ u8 filler2000[0x4];
/*0x2004*/ u16 unk2004;
/*0x2006*/ u8 filler2006[0x2];
/*0x2008*/ u16 unk2008;
/*0x200A*/ u8 filler200A;
/*0x0000*/ u16 tilemapBuffers[4][0x400];
/*0x2000*/ u32 totalCost;
/*0x2004*/ u16 itemsShowed;
/*0x2006*/ u16 selectedRow;
/*0x2008*/ u16 scrollOffset;
/*0x200A*/ u8 maxQuantity;
/*0x200B*/ u8 scrollIndicatorsTaskId;
/*0x200C*/ u8 unk200C;
/*0x200D*/ u8 unk200D[2];
/*0x200F*/ u8 filler200F[0xA1];
/*0x200C*/ u8 iconSlot;
/*0x200D*/ u8 itemSpriteIds[2];
/*0x2010*/ s16 viewportObjects[16][5];
};
void CreatePokemartMenu(const u16 *);
+6 -2
View File
@@ -235,11 +235,15 @@ extern const struct OamData gDummyOamData;
extern const union AnimCmd *const gDummySpriteAnimTable[];
extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[];
extern const struct SpriteTemplate gDummySpriteTemplate;
extern u8 gReservedSpritePaletteCount;
extern struct Sprite gSprites[];
extern u8 gOamLimit;
extern u16 gReservedSpriteTileCount;
extern s16 gSpriteCoordOffsetX;
extern s16 gSpriteCoordOffsetY;
extern struct Sprite gSprites[];
extern struct OamMatrix gOamMatrices[];
extern bool8 gAffineAnimsDisabled;
void ResetSpriteData(void);
void AnimateSprites(void);
+21
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@@ -855,5 +855,26 @@ extern const u8 gText_CanIHelpWithAnythingElse[];
extern const u8 gText_AnythingElseICanHelp[];
extern const u8 gText_QuitShopping[];
extern const u8 gText_PokedollarVar1[];
extern const u8 gText_YouDontHaveMoney[];
extern const u8 gText_Var1CertainlyHowMany2[];
extern const u8 gText_Var1CertainlyHowMany[];
extern const u8 gText_Var1IsItThatllBeVar2[];
extern const u8 gText_YouWantedVar1ThatllBeVar2[];
extern const u8 gText_InBagVar1[];
extern const u8 gText_Var1AndYouWantedVar2[];
extern const u8 gText_HereYouGoThankYou[];
extern const u8 gText_NoMoreRoomForThis[];
extern const u8 gText_ThankYouIllSendItHome[];
extern const u8 gText_ThanksIllSendItHome[];
extern const u8 gText_SpaceForVar1Full[];
extern const u8 gText_ThrowInPremierBall[];
extern const u8 gText_ShopBuy[];
extern const u8 gText_ShopSell[];
extern const u8 gText_ShopQuit[];
extern const u8 gText_OhABite[];
extern const u8 gText_PokemonOnHook[];
extern const u8 gText_NotEvenANibble[];
extern const u8 gText_ItGotAway[];
#endif //GUARD_STRINGS_H