Merge branch 'master' into doc-frontierpass2
This commit is contained in:
@@ -40,16 +40,17 @@
|
||||
#define MAX_TRAINER_ITEMS 4
|
||||
|
||||
// array entries for battle communication
|
||||
#define MULTIUSE_STATE 0x0
|
||||
#define CURSOR_POSITION 0x1
|
||||
#define TASK_ID 0x1 // task Id and cursor position share the same field
|
||||
#define SPRITES_INIT_STATE1 0x1 // shares the Id as well
|
||||
#define SPRITES_INIT_STATE2 0x2
|
||||
#define MOVE_EFFECT_BYTE 0x3
|
||||
#define ACTIONS_CONFIRMED_COUNT 0x4
|
||||
#define MULTISTRING_CHOOSER 0x5
|
||||
#define MSG_DISPLAY 0x7
|
||||
#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
|
||||
#define MULTIUSE_STATE 0
|
||||
#define CURSOR_POSITION 1
|
||||
#define TASK_ID 1 // task Id and cursor position share the same field
|
||||
#define SPRITES_INIT_STATE1 1 // shares the Id as well
|
||||
#define SPRITES_INIT_STATE2 2
|
||||
#define MOVE_EFFECT_BYTE 3
|
||||
#define ACTIONS_CONFIRMED_COUNT 4
|
||||
#define MULTISTRING_CHOOSER 5
|
||||
#define MISS_TYPE 6
|
||||
#define MSG_DISPLAY 7
|
||||
#define BATTLE_COMMUNICATION_ENTRIES_COUNT 8
|
||||
|
||||
#define MOVE_TARGET_SELECTED 0x0
|
||||
#define MOVE_TARGET_DEPENDS 0x1
|
||||
|
||||
@@ -7,10 +7,30 @@ enum
|
||||
AI_ITEM_HEAL_HP,
|
||||
AI_ITEM_CURE_CONDITION,
|
||||
AI_ITEM_X_STAT,
|
||||
AI_ITEM_GUARD_SPECS,
|
||||
AI_ITEM_GUARD_SPEC,
|
||||
AI_ITEM_NOT_RECOGNIZABLE
|
||||
};
|
||||
|
||||
enum {
|
||||
AI_HEAL_CONFUSION,
|
||||
AI_HEAL_PARALYSIS,
|
||||
AI_HEAL_FREEZE,
|
||||
AI_HEAL_BURN,
|
||||
AI_HEAL_POISON,
|
||||
AI_HEAL_SLEEP,
|
||||
};
|
||||
|
||||
enum {
|
||||
AI_X_ATTACK,
|
||||
AI_X_DEFEND,
|
||||
AI_X_SPEED,
|
||||
AI_X_SPATK,
|
||||
AI_X_SPDEF, // Unused
|
||||
AI_X_ACCURACY,
|
||||
AI_X_EVASION, // Unused
|
||||
AI_DIRE_HIT,
|
||||
};
|
||||
|
||||
void AI_TrySwitchOrUseItem(void);
|
||||
u8 GetMostSuitableMonToSwitchInto(void);
|
||||
|
||||
|
||||
@@ -75,8 +75,8 @@ int GetAnimBgAttribute(u8 bgId, u8 attributeId);
|
||||
|
||||
// battle_anim_mons.c
|
||||
void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
|
||||
void AnimUnused_80A8AEC(struct Sprite *sprite);
|
||||
void AnimUnused_80A8A6C(struct Sprite *sprite);
|
||||
void AnimTranslateLinearAndFlicker(struct Sprite *sprite);
|
||||
void AnimTranslateLinearAndFlicker_Flipped(struct Sprite *sprite);
|
||||
void AnimWeatherBallUp(struct Sprite *sprite);
|
||||
void AnimWeatherBallDown(struct Sprite *sprite);
|
||||
void AnimSpinningSparkle(struct Sprite *sprite);
|
||||
@@ -143,7 +143,7 @@ void TranslateSpriteLinear(struct Sprite *sprite);
|
||||
void AnimSpriteOnMonPos(struct Sprite *sprite);
|
||||
void InitAnimLinearTranslationWithSpeedAndPos(struct Sprite *sprite);
|
||||
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
|
||||
void SetGreyscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal);
|
||||
void SetGrayscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal);
|
||||
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds);
|
||||
bool8 RunAffineAnimFromTaskData(struct Task *task);
|
||||
void AnimThrowProjectile(struct Sprite *sprite);
|
||||
|
||||
@@ -156,7 +156,7 @@ enum
|
||||
CONTROLLER_CLEARUNKFLAG,
|
||||
CONTROLLER_TOGGLEUNKFLAG,
|
||||
CONTROLLER_HITANIMATION,
|
||||
CONTROLLER_42,
|
||||
CONTROLLER_CANTSWITCH,
|
||||
CONTROLLER_PLAYSE,
|
||||
CONTROLLER_PLAYFANFAREORBGM,
|
||||
CONTROLLER_FAINTINGCRY,
|
||||
@@ -227,7 +227,7 @@ void BtlController_EmitSetUnkVar(u8 bufferId, u8 b); // unused
|
||||
void BtlController_EmitClearUnkFlag(u8 bufferId); // unused
|
||||
void BtlController_EmitToggleUnkFlag(u8 bufferId); // unused
|
||||
void BtlController_EmitHitAnimation(u8 bufferId);
|
||||
void BtlController_EmitCmd42(u8 bufferId);
|
||||
void BtlController_EmitCantSwitch(u8 bufferId);
|
||||
void BtlController_EmitPlaySE(u8 bufferId, u16 songId);
|
||||
void BtlController_EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM);
|
||||
void BtlController_EmitFaintingCry(u8 bufferId);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_BATTLE_GFX_SFX_UTIL
|
||||
#define GUARD_BATTLE_GFX_SFX_UTIL
|
||||
#ifndef GUARD_BATTLE_GFX_SFX_UTIL_H
|
||||
#define GUARD_BATTLE_GFX_SFX_UTIL_H
|
||||
|
||||
void AllocateBattleSpritesData(void);
|
||||
void FreeBattleSpritesData(void);
|
||||
@@ -45,4 +45,4 @@ void AllocateMonSpritesGfx(void);
|
||||
void FreeMonSpritesGfx(void);
|
||||
bool32 ShouldPlayNormalMonCry(struct Pokemon *mon);
|
||||
|
||||
#endif // GUARD_BATTLE_GFX_SFX_UTIL
|
||||
#endif // GUARD_BATTLE_GFX_SFX_UTIL_H
|
||||
|
||||
@@ -223,7 +223,6 @@ extern const u8* const gBattleStringsTable[];
|
||||
extern const u8* const gStatNamesTable[];
|
||||
extern const u8* const gPokeblockWasTooXStringTable[];
|
||||
extern const u8* const gRefereeStringsTable[];
|
||||
extern const u8* const gStatNamesTable2[];
|
||||
extern const u8 *const gRoundsStringTable[];
|
||||
|
||||
extern const u8 gText_PkmnIsEvolving[];
|
||||
@@ -269,7 +268,7 @@ extern const u8 gText_Win[];
|
||||
extern const u8 gText_Loss[];
|
||||
extern const u8 gText_Draw[];
|
||||
extern const u8 gText_StatRose[];
|
||||
extern const u8 gText_PkmnsStatChanged2[];
|
||||
extern const u8 gText_DefendersStatRose[];
|
||||
extern const u8 gText_PkmnGettingPumped[];
|
||||
extern const u8 gText_PkmnShroudedInMist[];
|
||||
extern const u8 gText_PkmnsXPreventsSwitching[];
|
||||
|
||||
@@ -3,48 +3,72 @@
|
||||
|
||||
#include "list_menu.h"
|
||||
|
||||
struct PyramidBagResources
|
||||
enum {
|
||||
PYRAMIDBAG_LOC_FIELD,
|
||||
PYRAMIDBAG_LOC_BATTLE,
|
||||
PYRAMIDBAG_LOC_PARTY,
|
||||
PYRAMIDBAG_LOC_CHOOSE_TOSS,
|
||||
PYRAMIDBAG_LOC_PREV,
|
||||
};
|
||||
|
||||
enum {
|
||||
PBAG_SPRITE_BAG,
|
||||
PBAG_SPRITE_ITEM_ICON,
|
||||
PBAG_SPRITE_ITEM_ICON_ALT,
|
||||
PBAG_SPRITE_SWAP_LINE_START, // Swap line consists of 8 sprites
|
||||
PBAG_SPRITE_SWAP_LINE_2,
|
||||
PBAG_SPRITE_SWAP_LINE_3,
|
||||
PBAG_SPRITE_SWAP_LINE_4,
|
||||
PBAG_SPRITE_SWAP_LINE_5,
|
||||
PBAG_SPRITE_SWAP_LINE_6,
|
||||
PBAG_SPRITE_SWAP_LINE_7,
|
||||
PBAG_SPRITE_SWAP_LINE_END,
|
||||
PBAG_SPRITE_COUNT
|
||||
};
|
||||
#define NUM_SWAP_LINE_SPRITES (1 + PBAG_SPRITE_SWAP_LINE_END - PBAG_SPRITE_SWAP_LINE_START)
|
||||
|
||||
struct PyramidBagMenu
|
||||
{
|
||||
void (*callback2)(void);
|
||||
u8 tilemapBuffer[0x800];
|
||||
u8 itemsSpriteIds[PYRAMID_BAG_ITEMS_COUNT + 1];
|
||||
void (*exitCallback)(void);
|
||||
u8 tilemapBuffer[BG_SCREEN_SIZE];
|
||||
u8 spriteIds[PBAG_SPRITE_COUNT];
|
||||
u8 windowIds[5];
|
||||
u8 unk814;
|
||||
u8 unk815;
|
||||
u8 toSwapPos;
|
||||
bool8 isAltIcon; // Two item icons loaded at a time. Tracks which to show next
|
||||
u8 scrollIndicatorsTaskId;
|
||||
const u8 *menuActionIds;
|
||||
u8 filler81C[0x820 - 0x81C];
|
||||
u8 unused1[4];
|
||||
u8 menuActionsCount;
|
||||
u8 listMenuCount;
|
||||
u8 listMenuMaxShown;
|
||||
struct ListMenuItem bagListItems[PYRAMID_BAG_ITEMS_COUNT + 1];
|
||||
u8 itemStrings[PYRAMID_BAG_ITEMS_COUNT + 1][ITEM_NAME_LENGTH + 10];
|
||||
s16 state;
|
||||
u8 filler986[0x98C - 0x986];
|
||||
u8 unused2[4];
|
||||
};
|
||||
|
||||
struct PyramidBagCursorData
|
||||
struct PyramidBagMenuState
|
||||
{
|
||||
void (*callback)(void);
|
||||
u8 unk4;
|
||||
u8 location;
|
||||
u16 cursorPosition;
|
||||
u16 scrollPosition;
|
||||
};
|
||||
|
||||
extern struct PyramidBagResources *gPyramidBagResources;
|
||||
extern struct PyramidBagCursorData gPyramidBagCursorData;
|
||||
extern struct PyramidBagMenu *gPyramidBagMenu;
|
||||
extern struct PyramidBagMenuState gPyramidBagMenuState;
|
||||
|
||||
void InitBattlePyramidBagCursorPosition(void);
|
||||
void CB2_PyramidBagMenuFromStartMenu(void);
|
||||
void CB2_ReturnToPyramidBagMenu(void);
|
||||
void sub_81C5924(void);
|
||||
void sub_81C59BC(void);
|
||||
void UpdatePyramidBagList(void);
|
||||
void UpdatePyramidBagCursorPos(void);
|
||||
void sub_81C4EFC(void);
|
||||
void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void));
|
||||
void Task_CloseBattlePyramidBagMessage(u8 taskId);
|
||||
void TryStoreHeldItemsInPyramidBag(void);
|
||||
void ChooseItemsToTossFromPyramidBag(void);
|
||||
void CloseBattlePyramidBagAndSetCallback(u8 taskId);
|
||||
void CloseBattlePyramidBag(u8 taskId);
|
||||
void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId));
|
||||
|
||||
#endif // GUARD_BATTLE_PYRAMID_BAG_H
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#define GUARD_CABLE_CLUB_H
|
||||
|
||||
#include "task.h"
|
||||
#include "constants/cable_club.h"
|
||||
|
||||
void CreateTask_EnterCableClubSeat(TaskFunc taskFunc);
|
||||
u8 CreateTask_ReestablishCableClubLink(void);
|
||||
|
||||
@@ -302,4 +302,8 @@
|
||||
#define BATTLE_TERRAIN_BUILDING 8
|
||||
#define BATTLE_TERRAIN_PLAIN 9
|
||||
|
||||
#define B_WAIT_TIME_LONG 64
|
||||
#define B_WAIT_TIME_MED 48
|
||||
#define B_WAIT_TIME_SHORT 32
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_H
|
||||
|
||||
@@ -29,24 +29,24 @@
|
||||
#define AI_WEATHER_HAIL 3
|
||||
|
||||
// get_how_powerful_move_is
|
||||
#define MOVE_POWER_DISCOURAGED 0
|
||||
#define MOVE_POWER_OTHER 0
|
||||
#define MOVE_NOT_MOST_POWERFUL 1
|
||||
#define MOVE_MOST_POWERFUL 2
|
||||
|
||||
// script's table id to bit
|
||||
#define AI_SCRIPT_CHECK_BAD_MOVE (1 << 0)
|
||||
#define AI_SCRIPT_TRY_TO_FAINT (1 << 1)
|
||||
#define AI_SCRIPT_CHECK_VIABILITY (1 << 2)
|
||||
#define AI_SCRIPT_SETUP_FIRST_TURN (1 << 3)
|
||||
#define AI_SCRIPT_RISKY (1 << 4)
|
||||
#define AI_SCRIPT_PREFER_STRONGEST_MOVE (1 << 5)
|
||||
#define AI_SCRIPT_PREFER_BATON_PASS (1 << 6)
|
||||
#define AI_SCRIPT_DOUBLE_BATTLE (1 << 7)
|
||||
#define AI_SCRIPT_HP_AWARE (1 << 8)
|
||||
#define AI_SCRIPT_UNKNOWN (1 << 9)
|
||||
#define AI_SCRIPT_CHECK_BAD_MOVE (1 << 0)
|
||||
#define AI_SCRIPT_TRY_TO_FAINT (1 << 1)
|
||||
#define AI_SCRIPT_CHECK_VIABILITY (1 << 2)
|
||||
#define AI_SCRIPT_SETUP_FIRST_TURN (1 << 3)
|
||||
#define AI_SCRIPT_RISKY (1 << 4)
|
||||
#define AI_SCRIPT_PREFER_POWER_EXTREMES (1 << 5)
|
||||
#define AI_SCRIPT_PREFER_BATON_PASS (1 << 6)
|
||||
#define AI_SCRIPT_DOUBLE_BATTLE (1 << 7)
|
||||
#define AI_SCRIPT_HP_AWARE (1 << 8)
|
||||
#define AI_SCRIPT_TRY_SUNNY_DAY_START (1 << 9)
|
||||
// 10 - 28 are not used
|
||||
#define AI_SCRIPT_ROAMING (1 << 29)
|
||||
#define AI_SCRIPT_SAFARI (1 << 30)
|
||||
#define AI_SCRIPT_FIRST_BATTLE (1 << 31)
|
||||
#define AI_SCRIPT_ROAMING (1 << 29)
|
||||
#define AI_SCRIPT_SAFARI (1 << 30)
|
||||
#define AI_SCRIPT_FIRST_BATTLE (1 << 31)
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_AI_H
|
||||
|
||||
@@ -410,33 +410,4 @@
|
||||
#define ANIM_WEATHER_SANDSTORM 3
|
||||
#define ANIM_WEATHER_HAIL 4
|
||||
|
||||
// Battle mon back animations.
|
||||
#define BACK_ANIM_NONE 0x00
|
||||
#define BACK_ANIM_H_SLIDE_QUICK 0x01
|
||||
#define BACK_ANIM_H_SLIDE 0x02
|
||||
#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1 0x03
|
||||
#define BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2 0x04
|
||||
#define BACK_ANIM_SHRINK_GROW_1 0x05
|
||||
#define BACK_ANIM_GROW_1 0x06
|
||||
#define BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE 0x07
|
||||
#define BACK_ANIM_HORIZONTAL_SHAKE 0x08
|
||||
#define BACK_ANIM_VERTICAL_SHAKE 0x09
|
||||
#define BACK_ANIM_V_SHAKE_WITH_H_SLIDE 0x0a
|
||||
#define BACK_ANIM_VERTICAL_STRETCH 0x0b
|
||||
#define BACK_ANIM_HORIZONTAL_STRETCH 0x0c
|
||||
#define BACK_ANIM_GROW_2 0x0d
|
||||
#define BACK_ANIM_V_SHAKE_WITH_PAUSE 0x0e
|
||||
#define BACK_ANIM_CIRCLE_MOVE_CLOCKWISE 0x0f
|
||||
#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL 0x10
|
||||
#define BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE 0x11
|
||||
#define BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE 0x12
|
||||
#define BACK_ANIM_DIP_RIGHT_SIDE 0x13
|
||||
#define BACK_ANIM_SHRINK_GROW_2 0x14
|
||||
#define BACK_ANIM_JOLT_RIGHT 0x15
|
||||
#define BACK_ANIM_FLASH_YELLOW_WITH_SHAKE 0x16
|
||||
#define BACK_ANIM_FADE_RED_WITH_SHAKE 0x17
|
||||
#define BACK_ANIM_FADE_GREEN_WITH_SHAKE 0x18
|
||||
#define BACK_ANIM_FADE_BLUE_WITH_SHAKE 0x19
|
||||
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_ANIM_H
|
||||
|
||||
@@ -78,6 +78,21 @@
|
||||
|
||||
#define FRONTIER_MANIAC_MESSAGE_COUNT 3
|
||||
|
||||
// Frontier TV Show
|
||||
#define FRONTIER_SHOW_TOWER_SINGLES 1
|
||||
#define FRONTIER_SHOW_TOWER_DOUBLES 2
|
||||
#define FRONTIER_SHOW_TOWER_MULTIS 3
|
||||
#define FRONTIER_SHOW_TOWER_LINK_MULTIS 4
|
||||
#define FRONTIER_SHOW_DOME_SINGLES 5
|
||||
#define FRONTIER_SHOW_DOME_DOUBLES 6
|
||||
#define FRONTIER_SHOW_FACTORY_SINGLES 7
|
||||
#define FRONTIER_SHOW_FACTORY_DOUBLES 8
|
||||
#define FRONTIER_SHOW_PIKE 9
|
||||
#define FRONTIER_SHOW_ARENA 10
|
||||
#define FRONTIER_SHOW_PALACE_SINGLES 11
|
||||
#define FRONTIER_SHOW_PALACE_DOUBLES 12
|
||||
#define FRONTIER_SHOW_PYRAMID 13
|
||||
|
||||
// Frontier Gambler
|
||||
#define FRONTIER_GAMBLER_WAITING 0
|
||||
#define FRONTIER_GAMBLER_PLACED_BET 1
|
||||
|
||||
@@ -32,14 +32,17 @@
|
||||
|
||||
#define cEFFECT_CHOOSER gBattleCommunication + 3
|
||||
#define cMULTISTRING_CHOOSER gBattleCommunication + 5
|
||||
#define cMISS_TYPE gBattleCommunication + 6
|
||||
|
||||
// Battle Script defines for getting the wanted battler
|
||||
#define BS_TARGET 0
|
||||
#define BS_ATTACKER 1
|
||||
#define BS_EFFECT_BATTLER 2
|
||||
#define BS_FAINTED 3
|
||||
#define BS_BATTLER_0 7
|
||||
#define BS_ATTACKER_WITH_PARTNER 4 // for Cmd_updatestatusicon
|
||||
#define BS_UNK_5 5
|
||||
#define BS_UNK_6 6
|
||||
#define BS_BATTLER_0 7
|
||||
#define BS_ATTACKER_SIDE 8 // for Cmd_jumpifability
|
||||
#define BS_NOT_ATTACKER_SIDE 9 // for Cmd_jumpifability
|
||||
#define BS_SCRIPTING 10
|
||||
@@ -54,12 +57,12 @@
|
||||
#define ACC_CURR_MOVE 0
|
||||
|
||||
// compare operands
|
||||
#define CMP_EQUAL 0x0
|
||||
#define CMP_NOT_EQUAL 0x1
|
||||
#define CMP_GREATER_THAN 0x2
|
||||
#define CMP_LESS_THAN 0x3
|
||||
#define CMP_COMMON_BITS 0x4
|
||||
#define CMP_NO_COMMON_BITS 0x5
|
||||
#define CMP_EQUAL 0
|
||||
#define CMP_NOT_EQUAL 1
|
||||
#define CMP_GREATER_THAN 2
|
||||
#define CMP_LESS_THAN 3
|
||||
#define CMP_COMMON_BITS 4
|
||||
#define CMP_NO_COMMON_BITS 5
|
||||
|
||||
// Cmd_various
|
||||
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
|
||||
@@ -92,27 +95,29 @@
|
||||
#define DMG_DOUBLED 2
|
||||
|
||||
// Cmd_jumpifcantswitch
|
||||
#define SWITCH_IGNORE_ESCAPE_PREVENTION 0x80
|
||||
#define SWITCH_IGNORE_ESCAPE_PREVENTION (1 << 7)
|
||||
|
||||
// Cmd_statbuffchange
|
||||
#define STAT_BUFF_ALLOW_PTR 0x1 // If set, allow use of jumpptr. Set in every use of statbuffchange
|
||||
#define STAT_BUFF_NOT_PROTECT_AFFECTED 0x20
|
||||
#define STAT_BUFF_ALLOW_PTR (1 << 0) // If set, allow use of jumpptr. Set in every use of statbuffchange
|
||||
#define STAT_BUFF_NOT_PROTECT_AFFECTED (1 << 5)
|
||||
|
||||
// stat change flags for Cmd_playstatchangeanimation
|
||||
#define STAT_CHANGE_NEGATIVE 0x1
|
||||
#define STAT_CHANGE_BY_TWO 0x2
|
||||
#define STAT_CHANGE_MULTIPLE_STATS 0x4
|
||||
#define STAT_CHANGE_CANT_PREVENT 0x8
|
||||
#define STAT_CHANGE_NEGATIVE (1 << 0)
|
||||
#define STAT_CHANGE_BY_TWO (1 << 1)
|
||||
#define STAT_CHANGE_MULTIPLE_STATS (1 << 2)
|
||||
#define STAT_CHANGE_CANT_PREVENT (1 << 3)
|
||||
|
||||
// stat flags for Cmd_playstatchangeanimation
|
||||
#define BIT_HP 0x1
|
||||
#define BIT_ATK 0x2
|
||||
#define BIT_DEF 0x4
|
||||
#define BIT_SPEED 0x8
|
||||
#define BIT_SPATK 0x10
|
||||
#define BIT_SPDEF 0x20
|
||||
#define BIT_ACC 0x40
|
||||
#define BIT_EVASION 0x80
|
||||
#define BIT_HP (1 << 0)
|
||||
#define BIT_ATK (1 << 1)
|
||||
#define BIT_DEF (1 << 2)
|
||||
#define BIT_SPEED (1 << 3)
|
||||
#define BIT_SPATK (1 << 4)
|
||||
#define BIT_SPDEF (1 << 5)
|
||||
#define BIT_ACC (1 << 6)
|
||||
#define BIT_EVASION (1 << 7)
|
||||
|
||||
#define PARTY_SCREEN_OPTIONAL (1 << 7) // Flag for first argument to openpartyscreen
|
||||
|
||||
// cases for Cmd_moveend
|
||||
#define MOVEEND_RAGE 0
|
||||
|
||||
@@ -214,10 +214,10 @@
|
||||
#define STRINGID_STATROSE 210
|
||||
#define STRINGID_STATHARSHLY 211
|
||||
#define STRINGID_STATFELL 212
|
||||
#define STRINGID_PKMNSSTATCHANGED 213
|
||||
#define STRINGID_PKMNSSTATCHANGED2 214
|
||||
#define STRINGID_PKMNSSTATCHANGED3 215
|
||||
#define STRINGID_PKMNSSTATCHANGED4 216
|
||||
#define STRINGID_ATTACKERSSTATROSE 213
|
||||
#define STRINGID_DEFENDERSSTATROSE 214
|
||||
#define STRINGID_ATTACKERSSTATFELL 215
|
||||
#define STRINGID_DEFENDERSSTATFELL 216
|
||||
#define STRINGID_CRITICALHIT 217
|
||||
#define STRINGID_ONEHITKO 218
|
||||
#define STRINGID_123POOF 219
|
||||
@@ -326,7 +326,7 @@
|
||||
#define STRINGID_SOOTHINGAROMA 322
|
||||
#define STRINGID_ITEMSCANTBEUSEDNOW 323
|
||||
#define STRINGID_FORXCOMMAYZ 324
|
||||
#define STRINGID_USINGXTHEYOFZN 325
|
||||
#define STRINGID_USINGITEMSTATOFPKMNROSE 325
|
||||
#define STRINGID_PKMNUSEDXTOGETPUMPED 326
|
||||
#define STRINGID_PKMNSXMADEYUSELESS 327
|
||||
#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328
|
||||
@@ -383,4 +383,218 @@
|
||||
#define STRINGID_TRAINER1WINTEXT 379
|
||||
#define STRINGID_TRAINER2WINTEXT 380
|
||||
|
||||
|
||||
// The below IDs are all indexes into battle message tables,
|
||||
// used to determine which of a set of messages to print.
|
||||
// They are assigned to the MULTISTRING_CHOOSER byte of gBattleCommunication
|
||||
// and read when e.g. the command printfromtable is used.
|
||||
|
||||
// gStatUpStringIds
|
||||
#define B_MSG_ATTACKER_STAT_ROSE 0
|
||||
#define B_MSG_DEFENDER_STAT_ROSE 1
|
||||
#define B_MSG_STAT_WONT_INCREASE 2
|
||||
#define B_MSG_STAT_ROSE_EMPTY 3
|
||||
#define B_MSG_STAT_ROSE_ITEM 4
|
||||
#define B_MSG_USED_DIRE_HIT 5
|
||||
|
||||
// gStatDownStringIds
|
||||
#define B_MSG_ATTACKER_STAT_FELL 0
|
||||
#define B_MSG_DEFENDER_STAT_FELL 1
|
||||
#define B_MSG_STAT_WONT_DECREASE 2
|
||||
#define B_MSG_STAT_FELL_EMPTY 3
|
||||
|
||||
// gMissStringIds
|
||||
#define B_MSG_MISSED 0
|
||||
#define B_MSG_PROTECTED 1
|
||||
#define B_MSG_AVOIDED_ATK 2
|
||||
#define B_MSG_AVOIDED_DMG 3
|
||||
#define B_MSG_GROUND_MISS 4
|
||||
|
||||
// gAbsorbDrainStringIds
|
||||
#define B_MSG_ABSORB 0
|
||||
#define B_MSG_ABSORB_OOZE 1
|
||||
|
||||
// gLeechSeedStringIds
|
||||
#define B_MSG_LEECH_SEED_SET 0
|
||||
#define B_MSG_LEECH_SEED_MISS 1
|
||||
#define B_MSG_LEECH_SEED_FAIL 2
|
||||
#define B_MSG_LEECH_SEED_DRAIN 3
|
||||
#define B_MSG_LEECH_SEED_OOZE 4
|
||||
|
||||
// gFirstTurnOfTwoStringIds
|
||||
#define B_MSG_TURN1_RAZOR_WIND 0
|
||||
#define B_MSG_TURN1_SOLAR_BEAM 1
|
||||
#define B_MSG_TURN1_SKULL_BASH 2
|
||||
#define B_MSG_TURN1_SKY_ATTACK 3
|
||||
#define B_MSG_TURN1_FLY 4
|
||||
#define B_MSG_TURN1_DIG 5
|
||||
#define B_MSG_TURN1_DIVE 6
|
||||
#define B_MSG_TURN1_BOUNCE 7
|
||||
|
||||
// gMoveWeatherChangeStringIds
|
||||
#define B_MSG_STARTED_RAIN 0
|
||||
#define B_MSG_STARTED_DOWNPOUR 1
|
||||
#define B_MSG_WEATHER_FAILED 2
|
||||
#define B_MSG_STARTED_SANDSTORM 3
|
||||
#define B_MSG_STARTED_SUNLIGHT 4
|
||||
#define B_MSG_STARTED_HAIL 5
|
||||
|
||||
// gRainContinuesStringIds
|
||||
#define B_MSG_RAIN_CONTINUES 0
|
||||
#define B_MSG_DOWNPOUR_CONTINUES 1
|
||||
#define B_MSG_RAIN_STOPPED 2
|
||||
|
||||
// gSandStormHailContinuesStringIds / gSandStormHailDmgStringIds/ gSandStormHailEndStringIds
|
||||
#define B_MSG_SANDSTORM 0
|
||||
#define B_MSG_HAIL 1
|
||||
|
||||
// gReflectLightScreenSafeguardStringIds
|
||||
#define B_MSG_SIDE_STATUS_FAILED 0
|
||||
#define B_MSG_SET_REFLECT_SINGLE 1
|
||||
#define B_MSG_SET_REFLECT_DOUBLE 2
|
||||
#define B_MSG_SET_LIGHTSCREEN_SINGLE 3
|
||||
#define B_MSG_SET_LIGHTSCREEN_DOUBLE 4
|
||||
#define B_MSG_SET_SAFEGUARD 5
|
||||
|
||||
// gProtectLikeUsedStringIds
|
||||
#define B_MSG_PROTECTED_ITSELF 0
|
||||
#define B_MSG_BRACED_ITSELF 1
|
||||
#define B_MSG_PROTECT_FAILED 2
|
||||
|
||||
// gRestUsedStringIds
|
||||
#define B_MSG_REST 0
|
||||
#define B_MSG_REST_STATUSED 1
|
||||
|
||||
// gWokeUpStringIds
|
||||
#define B_MSG_WOKE_UP 0
|
||||
#define B_MSG_WOKE_UP_UPROAR 1
|
||||
|
||||
// gUproarAwakeStringIds
|
||||
#define B_MSG_CANT_SLEEP_UPROAR 0
|
||||
#define B_MSG_UPROAR_KEPT_AWAKE 1
|
||||
#define B_MSG_STAYED_AWAKE_USING 2
|
||||
|
||||
// gUproarOverTurnStringIds
|
||||
#define B_MSG_UPROAR_CONTINUES 0
|
||||
#define B_MSG_UPROAR_ENDS 1
|
||||
|
||||
// gStockpileUsedStringIds
|
||||
#define B_MSG_STOCKPILED 0
|
||||
#define B_MSG_CANT_STOCKPILE 1
|
||||
|
||||
// gSwallowFailStringIds
|
||||
#define B_MSG_SWALLOW_FAILED 0
|
||||
#define B_MSG_SWALLOW_FULL_HP 1
|
||||
|
||||
// gKOFailedStringIds
|
||||
#define B_MSG_KO_MISS 0
|
||||
#define B_MSG_KO_UNAFFECTED 1
|
||||
|
||||
// gMistUsedStringIds
|
||||
#define B_MSG_SET_MIST 0
|
||||
#define B_MSG_MIST_FAILED 1
|
||||
|
||||
// gFocusEnergyUsedStringIds
|
||||
#define B_MSG_GETTING_PUMPED 0
|
||||
#define B_MSG_FOCUS_ENERGY_FAILED 1
|
||||
|
||||
// gTransformUsedStringIds
|
||||
#define B_MSG_TRANSFORMED 0
|
||||
#define B_MSG_TRANSFORM_FAILED 1
|
||||
|
||||
// gSubstituteUsedStringIds
|
||||
#define B_MSG_SET_SUBSTITUTE 0
|
||||
#define B_MSG_SUBSTITUTE_FAILED 1
|
||||
|
||||
// gPartyStatusHealStringIds
|
||||
#define B_MSG_BELL 0
|
||||
#define B_MSG_BELL_SOUNDPROOF_ATTACKER 1
|
||||
#define B_MSG_BELL_SOUNDPROOF_PARTNER 2
|
||||
#define B_MSG_BELL_BOTH_SOUNDPROOF 3
|
||||
#define B_MSG_SOOTHING_AROMA 4
|
||||
|
||||
// gFutureMoveUsedStringIds
|
||||
#define B_MSG_FUTURE_SIGHT 0
|
||||
#define B_MSG_DOOM_DESIRE 1
|
||||
|
||||
// gItemSwapStringIds
|
||||
#define B_MSG_ITEM_SWAP_TAKEN 0
|
||||
#define B_MSG_ITEM_SWAP_GIVEN 1
|
||||
#define B_MSG_ITEM_SWAP_BOTH 2
|
||||
|
||||
// gSportsUsedStringIds
|
||||
#define B_MSG_WEAKEN_ELECTRIC 0
|
||||
#define B_MSG_WEAKEN_FIRE 1
|
||||
|
||||
// gCaughtMonStringIds
|
||||
#define B_MSG_SENT_SOMEONES_PC 0
|
||||
#define B_MSG_SENT_LANETTES_PC 1
|
||||
#define B_MSG_SOMEONES_BOX_FULL 2
|
||||
#define B_MSG_LANETTES_BOX_FULL 3
|
||||
|
||||
// gInobedientStringIds
|
||||
#define B_MSG_LOAFING 0
|
||||
#define B_MSG_WONT_OBEY 1
|
||||
#define B_MSG_TURNED_AWAY 2
|
||||
#define B_MSG_PRETEND_NOT_NOTICE 3
|
||||
#define B_MSG_INCAPABLE_OF_POWER 4
|
||||
// For randomly selecting a disobey string
|
||||
// Skips the one used for Battle Palace
|
||||
#define NUM_LOAF_STRINGS 4
|
||||
|
||||
// gSafariGetNearStringIds
|
||||
#define B_MSG_CREPT_CLOSER 0
|
||||
#define B_MSG_CANT_GET_CLOSER 1
|
||||
|
||||
// gSafariPokeblockResultStringIds
|
||||
#define B_MSG_MON_CURIOUS 0
|
||||
#define B_MSG_MON_ENTHRALLED 1
|
||||
#define B_MSG_MON_IGNORED 2
|
||||
|
||||
// gFlashFireStringIds
|
||||
#define B_MSG_FLASH_FIRE_BOOST 0
|
||||
#define B_MSG_FLASH_FIRE_NO_BOOST 1
|
||||
|
||||
// gBerryEffectStringIds
|
||||
#define B_MSG_CURED_PROBLEM 0
|
||||
#define B_MSG_NORMALIZED_STATUS 1
|
||||
|
||||
// gNoEscapeStringIds
|
||||
#define B_MSG_CANT_ESCAPE 0
|
||||
#define B_MSG_DONT_LEAVE_BIRCH 1
|
||||
#define B_MSG_PREVENTS_ESCAPE 2
|
||||
#define B_MSG_CANT_ESCAPE_2 3
|
||||
#define B_MSG_ATTACKER_CANT_ESCAPE 4
|
||||
|
||||
// gGotPoisonedStringIds / gGotParalyzedStringIds / gFellAsleepStringIds
|
||||
// gGotBurnedStringIds / gGotFrozenStringIds / gAttractUsedStringIds
|
||||
#define B_MSG_STATUSED 0
|
||||
#define B_MSG_STATUSED_BY_ABILITY 1
|
||||
|
||||
// gBRNPreventionStringIds / gPRLZPreventionStringIds / gPSNPreventionStringIds
|
||||
#define B_MSG_ABILITY_PREVENTS_MOVE_STATUS 0
|
||||
#define B_MSG_ABILITY_PREVENTS_ABILITY_STATUS 1
|
||||
#define B_MSG_STATUS_HAD_NO_EFFECT 2
|
||||
|
||||
// gGotDefrostedStringIds
|
||||
#define B_MSG_DEFROSTED 0
|
||||
#define B_MSG_DEFROSTED_BY_MOVE 1
|
||||
|
||||
// gBattlePalaceFlavorTextTable
|
||||
#define B_MSG_GLINT_IN_EYE 0
|
||||
#define B_MSG_GETTING_IN_POS 1
|
||||
#define B_MSG_GROWL_DEEPLY 2
|
||||
#define B_MSG_EAGER_FOR_MORE 3
|
||||
|
||||
// gRefereeStringsTable
|
||||
#define B_MSG_REF_NOTHING_IS_DECIDED 0
|
||||
#define B_MSG_REF_THATS_IT 1
|
||||
#define B_MSG_REF_JUDGE_MIND 2
|
||||
#define B_MSG_REF_JUDGE_SKILL 3
|
||||
#define B_MSG_REF_JUDGE_BODY 4
|
||||
#define B_MSG_REF_PLAYER_WON 5
|
||||
#define B_MSG_REF_OPPONENT_WON 6
|
||||
#define B_MSG_REF_DRAW 7
|
||||
#define B_MSG_REF_COMMENCE_BATTLE 8
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
|
||||
|
||||
@@ -28,4 +28,8 @@
|
||||
#define LINKUP_FAILED_BATTLE_TOWER 11
|
||||
#define LINKUP_FOREIGN_GAME 12
|
||||
|
||||
#define CABLE_SEAT_WAITING 0
|
||||
#define CABLE_SEAT_SUCCESS 1
|
||||
#define CABLE_SEAT_FAILED 2
|
||||
|
||||
#endif //GUARD_CONSTANTS_CABLE_CLUB_H
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#define APPLAUSE_METER_SIZE 5
|
||||
#define CONTEST_NUM_APPEALS 5
|
||||
#define CONTEST_LAST_APPEAL (CONTEST_NUM_APPEALS - 1)
|
||||
#define MAX_CONTEST_MOVE_HEARTS 8
|
||||
|
||||
#define LINK_CONTEST_FLAG_IS_LINK (1 << 0)
|
||||
#define LINK_CONTEST_FLAG_IS_WIRELESS (1 << 1)
|
||||
@@ -22,7 +23,9 @@
|
||||
#define CONTEST_TYPE_NPC_MASTER (CONTEST_RANK_MASTER + 1)
|
||||
#define CONTEST_TYPE_LINK (CONTEST_RANK_LINK + 1)
|
||||
|
||||
#define CONTEST_WINNER_ARTIST 0 // Winner shown by the artist, painting not necessarily saved
|
||||
// IDs below - 1 are indexes into gSaveBlock1Ptr->contestWinners[]
|
||||
// CONTEST_WINNER_ARTIST is for the winner of the most recent contest, and is not saved.
|
||||
#define CONTEST_WINNER_ARTIST 0
|
||||
#define CONTEST_WINNER_HALL_1 1
|
||||
#define CONTEST_WINNER_HALL_2 2
|
||||
#define CONTEST_WINNER_HALL_3 3
|
||||
@@ -30,8 +33,8 @@
|
||||
#define CONTEST_WINNER_HALL_5 5
|
||||
#define CONTEST_WINNER_HALL_6 6
|
||||
#define NUM_CONTEST_HALL_WINNERS 6
|
||||
#define CONTEST_WINNER_7 7
|
||||
#define CONTEST_WINNER_8 8
|
||||
#define CONTEST_WINNER_HALL_UNUSED_1 7 // These two have data for gDefaultContestWinners
|
||||
#define CONTEST_WINNER_HALL_UNUSED_2 8 // but there are only 6 paintings in the Contest Hall
|
||||
#define CONTEST_WINNER_MUSEUM_COOL 9
|
||||
#define CONTEST_WINNER_MUSEUM_BEAUTY 10
|
||||
#define CONTEST_WINNER_MUSEUM_CUTE 11
|
||||
@@ -39,6 +42,14 @@
|
||||
#define CONTEST_WINNER_MUSEUM_TOUGH 13
|
||||
// NUM_CONTEST_WINNERS in constants/global.h
|
||||
|
||||
#define MUSEUM_CONTEST_WINNERS_START (CONTEST_WINNER_MUSEUM_COOL - 1)
|
||||
|
||||
#define CONTEST_SAVE_FOR_MUSEUM ((u8)-1)
|
||||
#define CONTEST_SAVE_FOR_ARTIST ((u8)-2)
|
||||
|
||||
// The number of possible captions for a Contest painting, per category
|
||||
#define NUM_PAINTING_CAPTIONS 3
|
||||
|
||||
#define CANT_ENTER_CONTEST 0
|
||||
#define CAN_ENTER_CONTEST_EQUAL_RANK 1
|
||||
#define CAN_ENTER_CONTEST_HIGH_RANK 2
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
#define EASY_CHAT_TYPE_INTERVIEW 5
|
||||
#define EASY_CHAT_TYPE_BARD_SONG 6
|
||||
#define EASY_CHAT_TYPE_FAN_CLUB 7
|
||||
#define EASY_CHAT_TYPE_UNK_8 8
|
||||
#define EASY_CHAT_TYPE_DUMMY_SHOW 8
|
||||
#define EASY_CHAT_TYPE_TRENDY_PHRASE 9
|
||||
#define EASY_CHAT_TYPE_GABBY_AND_TY 10
|
||||
#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11
|
||||
|
||||
@@ -237,11 +237,12 @@
|
||||
#define MOVEMENT_ACTION_WALK_RIGHT_AFFINE 0x97
|
||||
#define MOVEMENT_ACTION_LEVITATE 0x98
|
||||
#define MOVEMENT_ACTION_STOP_LEVITATE 0x99
|
||||
#define MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP 0x9A
|
||||
#define MOVEMENT_ACTION_STOP_LEVITATE_AT_TOP 0x9A
|
||||
#define MOVEMENT_ACTION_FIGURE_8 0x9B
|
||||
#define MOVEMENT_ACTION_FLY_UP 0x9C
|
||||
#define MOVEMENT_ACTION_FLY_DOWN 0x9D
|
||||
|
||||
#define MOVEMENT_ACTION_STEP_END 0xFE
|
||||
#define MOVEMENT_ACTION_NONE 0xFF
|
||||
|
||||
#endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
#define OBJ_EVENT_GFX_SCHOOL_KID_M 38
|
||||
#define OBJ_EVENT_GFX_MANIAC 39
|
||||
#define OBJ_EVENT_GFX_HEX_MANIAC 40
|
||||
#define OBJ_EVENT_GFX_RAYQUAZA_1 41
|
||||
#define OBJ_EVENT_GFX_RAYQUAZA_STILL 41
|
||||
#define OBJ_EVENT_GFX_SWIMMER_M 42
|
||||
#define OBJ_EVENT_GFX_SWIMMER_F 43
|
||||
#define OBJ_EVENT_GFX_BLACK_BELT 44
|
||||
@@ -198,17 +198,17 @@
|
||||
#define OBJ_EVENT_GFX_MAY_DECORATING 194
|
||||
#define OBJ_EVENT_GFX_ARCHIE 195
|
||||
#define OBJ_EVENT_GFX_MAXIE 196
|
||||
#define OBJ_EVENT_GFX_KYOGRE_1 197
|
||||
#define OBJ_EVENT_GFX_GROUDON_1 198
|
||||
#define OBJ_EVENT_GFX_KYOGRE_FRONT 197
|
||||
#define OBJ_EVENT_GFX_GROUDON_FRONT 198
|
||||
#define OBJ_EVENT_GFX_FOSSIL 199
|
||||
#define OBJ_EVENT_GFX_REGIROCK 200
|
||||
#define OBJ_EVENT_GFX_REGICE 201
|
||||
#define OBJ_EVENT_GFX_REGISTEEL 202
|
||||
#define OBJ_EVENT_GFX_SKITTY 203
|
||||
#define OBJ_EVENT_GFX_KECLEON 204
|
||||
#define OBJ_EVENT_GFX_KYOGRE_2 205
|
||||
#define OBJ_EVENT_GFX_GROUDON_2 206
|
||||
#define OBJ_EVENT_GFX_RAYQUAZA_2 207
|
||||
#define OBJ_EVENT_GFX_KYOGRE_ASLEEP 205
|
||||
#define OBJ_EVENT_GFX_GROUDON_ASLEEP 206
|
||||
#define OBJ_EVENT_GFX_RAYQUAZA 207
|
||||
#define OBJ_EVENT_GFX_ZIGZAGOON_2 208
|
||||
#define OBJ_EVENT_GFX_PIKACHU 209
|
||||
#define OBJ_EVENT_GFX_AZUMARILL 210
|
||||
@@ -222,8 +222,8 @@
|
||||
#define OBJ_EVENT_GFX_JUAN 218
|
||||
#define OBJ_EVENT_GFX_SCOTT 219
|
||||
#define OBJ_EVENT_GFX_POOCHYENA 220
|
||||
#define OBJ_EVENT_GFX_KYOGRE_3 221
|
||||
#define OBJ_EVENT_GFX_GROUDON_3 222
|
||||
#define OBJ_EVENT_GFX_KYOGRE_SIDE 221
|
||||
#define OBJ_EVENT_GFX_GROUDON_SIDE 222
|
||||
#define OBJ_EVENT_GFX_MYSTERY_GIFT_MAN 223
|
||||
#define OBJ_EVENT_GFX_TRICK_HOUSE_STATUE 224
|
||||
#define OBJ_EVENT_GFX_KIRLIA 225
|
||||
@@ -279,7 +279,37 @@
|
||||
|
||||
#define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL
|
||||
|
||||
// Special object event local ids
|
||||
#define OBJ_EVENT_ID_PLAYER 0xFF
|
||||
#define OBJ_EVENT_ID_CAMERA 0x7F
|
||||
|
||||
// Object event local ids referenced in C files
|
||||
#define LOCALID_ROUTE111_PLAYER_FALLING 45
|
||||
#define LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK 1
|
||||
#define LOCALID_FARAWAY_ISLAND_MEW 1
|
||||
#define LOCALID_UNION_ROOM_PLAYER_4 2
|
||||
#define LOCALID_UNION_ROOM_PLAYER_8 3
|
||||
#define LOCALID_UNION_ROOM_PLAYER_7 4
|
||||
#define LOCALID_UNION_ROOM_PLAYER_6 5
|
||||
#define LOCALID_UNION_ROOM_PLAYER_5 6
|
||||
#define LOCALID_UNION_ROOM_PLAYER_3 7
|
||||
#define LOCALID_UNION_ROOM_PLAYER_2 8
|
||||
#define LOCALID_UNION_ROOM_PLAYER_1 9
|
||||
#define LOCALID_BATTLE_TOWER_LOBBY_REPORTER 5
|
||||
#define LOCALID_TRUCK_BOX_TOP 1
|
||||
#define LOCALID_TRUCK_BOX_BOTTOM_L 2
|
||||
#define LOCALID_TRUCK_BOX_BOTTOM_R 3
|
||||
#define LOCALID_OLDALE_MART_CLERK 1
|
||||
#define LOCALID_LAVARIDGE_MART_CLERK 1
|
||||
#define LOCALID_FALLARBOR_MART_CLERK 1
|
||||
#define LOCALID_VERDANTURF_MART_CLERK 1
|
||||
#define LOCALID_PETALBURG_MART_CLERK 1
|
||||
#define LOCALID_SLATEPORT_MART_CLERK 1
|
||||
#define LOCALID_MAUVILLE_MART_CLERK 1
|
||||
#define LOCALID_RUSTBORO_MART_CLERK 1
|
||||
#define LOCALID_FORTREE_MART_CLERK 1
|
||||
#define LOCALID_MOSSDEEP_MART_CLERK 1
|
||||
#define LOCALID_SOOTOPOLIS_MART_CLERK 1
|
||||
#define LOCALID_BATTLE_FRONTIER_MART_CLERK 1
|
||||
|
||||
#endif // GUARD_CONSTANTS_EVENT_OBJECTS_H
|
||||
|
||||
@@ -91,10 +91,10 @@
|
||||
#define FLAG_UNUSED_0x04F 0x4F // Unused Flag
|
||||
|
||||
// Scripts
|
||||
#define FLAG_HIDE_RAYQUAZA_SKY_TOWER_SUMMIT 0x50
|
||||
#define FLAG_SET_WALL_CLOCK 0x51
|
||||
#define FLAG_RESCUED_BIRCH 0x52
|
||||
#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
|
||||
#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_STILL 0x50
|
||||
#define FLAG_SET_WALL_CLOCK 0x51
|
||||
#define FLAG_RESCUED_BIRCH 0x52
|
||||
#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
|
||||
|
||||
#define FLAG_UNUSED_0x054 0x54 // Unused Flag
|
||||
#define FLAG_UNUSED_0x055 0x55 // Unused Flag
|
||||
@@ -535,120 +535,120 @@
|
||||
#define FLAG_MYSTERY_EVENT_14 0x1F2
|
||||
#define FLAG_MYSTERY_EVENT_15 0x1F3
|
||||
|
||||
// Hidden Items -- sorted by location
|
||||
// Hidden Items
|
||||
#define FLAG_HIDDEN_ITEMS_START 0x1F4
|
||||
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
|
||||
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
|
||||
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
|
||||
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C)
|
||||
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E)
|
||||
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
|
||||
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20)
|
||||
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21)
|
||||
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68)
|
||||
#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25)
|
||||
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
|
||||
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F)
|
||||
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30)
|
||||
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31)
|
||||
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
|
||||
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D)
|
||||
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
|
||||
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B)
|
||||
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50)
|
||||
#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D)
|
||||
#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39)
|
||||
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A)
|
||||
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B)
|
||||
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C)
|
||||
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D)
|
||||
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52)
|
||||
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69)
|
||||
#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23)
|
||||
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E)
|
||||
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B)
|
||||
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
|
||||
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F)
|
||||
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50)
|
||||
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51)
|
||||
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52)
|
||||
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E)
|
||||
#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
|
||||
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B)
|
||||
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C)
|
||||
#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E)
|
||||
#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F)
|
||||
|
||||
#define FLAG_UNUSED_0x264 0x264 // Unused Flag
|
||||
#define FLAG_UNUSED_0x265 0x265 // Unused Flag
|
||||
@@ -775,7 +775,7 @@
|
||||
#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA
|
||||
#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB
|
||||
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC
|
||||
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD
|
||||
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_ASLEEP 0x2DD
|
||||
#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE
|
||||
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF
|
||||
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0
|
||||
@@ -815,7 +815,7 @@
|
||||
#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302
|
||||
#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303
|
||||
#define FLAG_HIDE_PETALBURG_GYM_NORMAN 0x304
|
||||
#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305
|
||||
#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA 0x305
|
||||
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306
|
||||
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
|
||||
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308
|
||||
@@ -892,16 +892,16 @@
|
||||
#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F
|
||||
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350
|
||||
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351
|
||||
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352
|
||||
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_ASLEEP 0x352
|
||||
#define FLAG_HIDE_ROUTE_119_RIVAL 0x353
|
||||
#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354
|
||||
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355
|
||||
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON 0x355
|
||||
#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356
|
||||
#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357
|
||||
#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358
|
||||
#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359
|
||||
#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A
|
||||
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B
|
||||
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE 0x35B
|
||||
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C
|
||||
#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D
|
||||
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E
|
||||
@@ -1402,7 +1402,7 @@
|
||||
#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30)
|
||||
#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31)
|
||||
#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32)
|
||||
#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33)
|
||||
#define FLAG_SYS_CHANGED_DEWFORD_TREND (SYSTEM_FLAGS + 0x33)
|
||||
#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34)
|
||||
#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35)
|
||||
#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36)
|
||||
|
||||
@@ -52,6 +52,7 @@
|
||||
#define NUM_CONTEST_WINNERS 13
|
||||
#define UNION_ROOM_KB_ROW_COUNT 10
|
||||
#define GIFT_RIBBONS_COUNT 11
|
||||
#define SAVED_TRENDS_COUNT 5
|
||||
|
||||
#define PYRAMID_BAG_ITEMS_COUNT 10
|
||||
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
|
||||
|
||||
@@ -21,6 +21,12 @@
|
||||
#define QUIZ_AUTHOR_NAME_PLAYER 1
|
||||
#define QUIZ_AUTHOR_NAME_OTHER_PLAYER 2
|
||||
|
||||
#define QUIZ_QUESTION_LEN 9
|
||||
#define QUIZ_QUESTION_LEN 9
|
||||
|
||||
#endif
|
||||
// Constants for how many good Pokéblocks the Contest Lady was given
|
||||
// This determines how her performance is described when her TV show comes on
|
||||
#define CONTEST_LADY_NORMAL 0
|
||||
#define CONTEST_LADY_GOOD 1
|
||||
#define CONTEST_LADY_BAD 2
|
||||
|
||||
#endif // GUARD_LILYCOVE_LADY_CONSTANTS_H
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json
|
||||
//
|
||||
|
||||
// Map Group 0
|
||||
// gMapGroup_TownsAndRoutes
|
||||
#define MAP_PETALBURG_CITY (0 | (0 << 8))
|
||||
#define MAP_SLATEPORT_CITY (1 | (0 << 8))
|
||||
#define MAP_MAUVILLE_CITY (2 | (0 << 8))
|
||||
@@ -64,21 +64,21 @@
|
||||
#define MAP_UNDERWATER_ROUTE105 (55 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE125 (56 | (0 << 8))
|
||||
|
||||
// Map Group 1
|
||||
// gMapGroup_IndoorLittleroot
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
|
||||
|
||||
// Map Group 2
|
||||
// gMapGroup_IndoorOldale
|
||||
#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
|
||||
|
||||
// Map Group 3
|
||||
// gMapGroup_IndoorDewford
|
||||
#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
|
||||
@@ -86,7 +86,7 @@
|
||||
#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
|
||||
|
||||
// Map Group 4
|
||||
// gMapGroup_IndoorLavaridge
|
||||
#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
|
||||
@@ -95,7 +95,7 @@
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
|
||||
|
||||
// Map Group 5
|
||||
// gMapGroup_IndoorFallarbor
|
||||
#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
|
||||
@@ -105,7 +105,7 @@
|
||||
#define MAP_FALLARBOR_TOWN_COZMOS_HOUSE (6 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_MOVE_RELEARNERS_HOUSE (7 | (5 << 8))
|
||||
|
||||
// Map Group 6
|
||||
// gMapGroup_IndoorVerdanturf
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
|
||||
@@ -116,7 +116,7 @@
|
||||
#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
|
||||
|
||||
// Map Group 7
|
||||
// gMapGroup_IndoorPacifidlog
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
|
||||
@@ -125,7 +125,7 @@
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
|
||||
|
||||
// Map Group 8
|
||||
// gMapGroup_IndoorPetalburg
|
||||
#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
|
||||
@@ -134,7 +134,7 @@
|
||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
|
||||
|
||||
// Map Group 9
|
||||
// gMapGroup_IndoorSlateport
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
|
||||
@@ -150,7 +150,7 @@
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
|
||||
|
||||
// Map Group 10
|
||||
// gMapGroup_IndoorMauville
|
||||
#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
|
||||
@@ -160,7 +160,7 @@
|
||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
|
||||
|
||||
// Map Group 11
|
||||
// gMapGroup_IndoorRustboro
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
|
||||
@@ -179,7 +179,7 @@
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
|
||||
|
||||
// Map Group 12
|
||||
// gMapGroup_IndoorFortree
|
||||
#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
|
||||
@@ -191,7 +191,7 @@
|
||||
#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
|
||||
|
||||
// Map Group 13
|
||||
// gMapGroup_IndoorLilycove
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
|
||||
@@ -216,7 +216,7 @@
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
|
||||
|
||||
// Map Group 14
|
||||
// gMapGroup_IndoorMossdeep
|
||||
#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
|
||||
@@ -231,7 +231,7 @@
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
|
||||
|
||||
// Map Group 15
|
||||
// gMapGroup_IndoorSootopolis
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
|
||||
@@ -248,7 +248,7 @@
|
||||
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8))
|
||||
|
||||
// Map Group 16
|
||||
// gMapGroup_IndoorEverGrande
|
||||
#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
|
||||
@@ -265,33 +265,33 @@
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
|
||||
|
||||
// Map Group 17
|
||||
// gMapGroup_IndoorRoute104
|
||||
#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
|
||||
#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
|
||||
|
||||
// Map Group 18
|
||||
// gMapGroup_IndoorRoute111
|
||||
#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
|
||||
#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
|
||||
|
||||
// Map Group 19
|
||||
// gMapGroup_IndoorRoute112
|
||||
#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
|
||||
#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
|
||||
|
||||
// Map Group 20
|
||||
// gMapGroup_IndoorRoute114
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
|
||||
#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
|
||||
|
||||
// Map Group 21
|
||||
// gMapGroup_IndoorRoute116
|
||||
#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
|
||||
|
||||
// Map Group 22
|
||||
// gMapGroup_IndoorRoute117
|
||||
#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
|
||||
|
||||
// Map Group 23
|
||||
// gMapGroup_IndoorRoute121
|
||||
#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
|
||||
|
||||
// Map Group 24
|
||||
// gMapGroup_Dungeons
|
||||
#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
|
||||
@@ -401,7 +401,7 @@
|
||||
#define MAP_ALTERING_CAVE (106 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
|
||||
|
||||
// Map Group 25
|
||||
// gMapGroup_IndoorDynamic
|
||||
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
||||
@@ -464,7 +464,7 @@
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
|
||||
#define MAP_UNION_ROOM (60 | (25 << 8))
|
||||
|
||||
// Map Group 26
|
||||
// gMapGroup_SpecialArea
|
||||
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
|
||||
@@ -555,14 +555,14 @@
|
||||
#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
|
||||
|
||||
// Map Group 27
|
||||
// gMapGroup_IndoorRoute104Prototype
|
||||
#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
|
||||
#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
|
||||
|
||||
// Map Group 28
|
||||
// gMapGroup_IndoorRoute109
|
||||
#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
|
||||
|
||||
// Map Group 29
|
||||
// gMapGroup_IndoorRoute110
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
|
||||
@@ -577,18 +577,18 @@
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8))
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8))
|
||||
|
||||
// Map Group 30
|
||||
// gMapGroup_IndoorRoute113
|
||||
#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
|
||||
|
||||
// Map Group 31
|
||||
// gMapGroup_IndoorRoute123
|
||||
#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
|
||||
|
||||
// Map Group 32
|
||||
// gMapGroup_IndoorRoute119
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
|
||||
#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
|
||||
|
||||
// Map Group 33
|
||||
// gMapGroup_IndoorRoute124
|
||||
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
|
||||
|
||||
#define MAP_GROUPS_COUNT 34
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_METATILE_BEHAVIORS
|
||||
#define GUARD_METATILE_BEHAVIORS
|
||||
#ifndef GUARD_METATILE_BEHAVIORS_H
|
||||
#define GUARD_METATILE_BEHAVIORS_H
|
||||
|
||||
#define MB_NORMAL 0x00
|
||||
#define MB_SECRET_BASE_WALL 0x01
|
||||
@@ -241,5 +241,6 @@
|
||||
#define MB_UNUSED_ED 0xED
|
||||
#define MB_UNUSED_EE 0xEE
|
||||
#define MB_UNUSED_EF 0xEF
|
||||
#define MB_INVALID 0xFF
|
||||
|
||||
#endif // GUARD_METATILE_BEHAVIORS
|
||||
#endif // GUARD_METATILE_BEHAVIORS_H
|
||||
|
||||
@@ -42,6 +42,8 @@
|
||||
#define METATILE_General_BlueCaveOpen 0x1B1
|
||||
|
||||
// gTileset_Building
|
||||
#define METATILE_Building_TV_Off 0x002
|
||||
#define METATILE_Building_TV_On 0x003
|
||||
#define METATILE_Building_PC_Off 0x004
|
||||
#define METATILE_Building_PC_On 0x005
|
||||
|
||||
|
||||
@@ -272,15 +272,6 @@
|
||||
|
||||
#define MAX_FRIENDSHIP 0xFF
|
||||
|
||||
#define STATUS_PRIMARY_NONE 0
|
||||
#define STATUS_PRIMARY_POISON 1
|
||||
#define STATUS_PRIMARY_PARALYSIS 2
|
||||
#define STATUS_PRIMARY_SLEEP 3
|
||||
#define STATUS_PRIMARY_FREEZE 4
|
||||
#define STATUS_PRIMARY_BURN 5
|
||||
#define STATUS_PRIMARY_POKERUS 6
|
||||
#define STATUS_PRIMARY_FAINTED 7
|
||||
|
||||
#define MAX_PER_STAT_IVS 31
|
||||
#define MAX_IV_MASK 31
|
||||
#define USE_RANDOM_IVS (MAX_PER_STAT_IVS + 1)
|
||||
@@ -346,4 +337,6 @@
|
||||
#define NUM_MALE_LINK_FACILITY_CLASSES 8
|
||||
#define NUM_FEMALE_LINK_FACILITY_CLASSES 8
|
||||
|
||||
#define MON_PIC_SIZE (64 * 64 / 2)
|
||||
|
||||
#endif // GUARD_CONSTANTS_POKEMON_H
|
||||
|
||||
@@ -37,8 +37,9 @@
|
||||
#define TRAINER_HILL_TEXT_PLAYER_WON 4
|
||||
#define TRAINER_HILL_TEXT_AFTER 5
|
||||
|
||||
#define NUM_TRAINER_HILL_TRAINERS (NUM_TRAINER_HILL_FLOORS * 2)
|
||||
#define NUM_TRAINER_HILL_TRAINERS_JP (NUM_TRAINER_HILL_FLOORS_JP * 2)
|
||||
#define TRAINER_HILL_TRAINERS_PER_FLOOR 2
|
||||
#define NUM_TRAINER_HILL_TRAINERS (NUM_TRAINER_HILL_FLOORS * TRAINER_HILL_TRAINERS_PER_FLOOR)
|
||||
#define NUM_TRAINER_HILL_TRAINERS_JP (NUM_TRAINER_HILL_FLOORS_JP * TRAINER_HILL_TRAINERS_PER_FLOOR)
|
||||
|
||||
// Values returned by TrainerHillGetChallengeStatus
|
||||
#define TRAINER_HILL_PLAYER_STATUS_LOST 0
|
||||
|
||||
@@ -6,12 +6,22 @@
|
||||
#define POKENEWS_GAME_CORNER 2
|
||||
#define POKENEWS_LILYCOVE 3
|
||||
#define POKENEWS_BLENDMASTER 4
|
||||
#define NUM_POKENEWS_TYPES 4 // Excludes NONE
|
||||
|
||||
// TV shows are categorized as being in one of 3 groups
|
||||
// - TVGROUP_NORMAL, TV shows that can appear without Record Mixing
|
||||
// - TVGROUP_RECORD_MIX, TV shows that can only appear via Record Mixing
|
||||
// - TVGROUP_OUTBREAK, just contains TVSHOW_MASS_OUTBREAK
|
||||
// Each group was allotted 20 spaces arbitrarily, though none use all 20
|
||||
|
||||
#define TVSHOW_OFF_AIR 0
|
||||
|
||||
// TVGROUP_NORMAL
|
||||
#define TVGROUP_NORMAL_START 1
|
||||
#define TVSHOW_FAN_CLUB_LETTER 1
|
||||
#define TVSHOW_RECENT_HAPPENINGS 2
|
||||
#define TVSHOW_PKMN_FAN_CLUB_OPINIONS 3
|
||||
#define TVSHOW_UNKN_SHOWTYPE_04 4
|
||||
#define TVSHOW_DUMMY 4
|
||||
#define TVSHOW_NAME_RATER_SHOW 5
|
||||
#define TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE 6
|
||||
#define TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE 7
|
||||
@@ -19,8 +29,12 @@
|
||||
#define TVSHOW_3_CHEERS_FOR_POKEBLOCKS 9
|
||||
#define TVSHOW_BATTLE_UPDATE 10
|
||||
#define TVSHOW_FAN_CLUB_SPECIAL 11
|
||||
#define TVSHOW_CONTEST_LIVE_UPDATES_2 12
|
||||
// //
|
||||
#define TVSHOW_LILYCOVE_CONTEST_LADY 12
|
||||
//
|
||||
#define TVGROUP_NORMAL_END 20
|
||||
|
||||
// TVGROUP_RECORD_MIX
|
||||
#define TVGROUP_RECORD_MIX_START 21
|
||||
#define TVSHOW_POKEMON_TODAY_CAUGHT 21
|
||||
#define TVSHOW_SMART_SHOPPER 22
|
||||
#define TVSHOW_POKEMON_TODAY_FAILED 23
|
||||
@@ -40,8 +54,22 @@
|
||||
#define TVSHOW_NUMBER_ONE 37
|
||||
#define TVSHOW_SECRET_BASE_SECRETS 38
|
||||
#define TVSHOW_SAFARI_FAN_CLUB 39
|
||||
// //
|
||||
#define TVSHOW_MASS_OUTBREAK 41
|
||||
#define TVGROUP_RECORD_MIX_END 40
|
||||
|
||||
// TVGROUP_OUTBREAK
|
||||
#define TVGROUP_OUTBREAK_START 41
|
||||
#define TVSHOW_MASS_OUTBREAK 41
|
||||
//
|
||||
#define TVGROUP_OUTBREAK_END 60
|
||||
|
||||
// The first 5 elements of gSaveBlock1Ptr->tvShows are reserved
|
||||
// for TV shows from TVGROUP_NORMAL. The remainder are for TV
|
||||
// shows from TVGROUP_RECORD_MIX.
|
||||
#define NUM_NORMAL_TVSHOW_SLOTS 5
|
||||
|
||||
#define PLAYERS_HOUSE_TV_NONE 0
|
||||
#define PLAYERS_HOUSE_TV_LATI 1
|
||||
#define PLAYERS_HOUSE_TV_MOVIE 2
|
||||
|
||||
// Number of ribbons to put Spot the Cuties on air
|
||||
#define NUM_CUTIES_RIBBONS 4
|
||||
@@ -206,4 +234,36 @@
|
||||
#define SPOTCUTIES_STATE_RIBBON_EFFORT 14
|
||||
#define SPOTCUTIES_STATE_OUTRO 15
|
||||
|
||||
// TV Show states for Trend Watcher
|
||||
#define TRENDWATCHER_STATE_INTRO 0
|
||||
#define TRENDWATCHER_STATE_TAUGHT_MALE 1
|
||||
#define TRENDWATCHER_STATE_TAUGHT_FEMALE 2
|
||||
#define TRENDWATCHER_STATE_PHRASE_HOPELESS 3
|
||||
#define TRENDWATCHER_STATE_BIGGER_MALE 4
|
||||
#define TRENDWATCHER_STATE_BIGGER_FEMALE 5
|
||||
#define TRENDWATCHER_STATE_OUTRO 6
|
||||
|
||||
// TV Show states for the Contest Lady's Live Updates show
|
||||
#define CONTESTLADYLIVE_STATE_INTRO 0
|
||||
#define CONTESTLADYLIVE_STATE_WON 1
|
||||
#define CONTESTLADYLIVE_STATE_LOST 2
|
||||
#define CONTESTLADYLIVE_STATE_LOST_BADLY 3
|
||||
|
||||
// TV Show states for Smart Shopper
|
||||
#define SMARTSHOPPER_STATE_INTRO 0
|
||||
#define SMARTSHOPPER_STATE_CLERK_NORMAL 1
|
||||
#define SMARTSHOPPER_STATE_RAND_COMMENT_1 2
|
||||
#define SMARTSHOPPER_STATE_RAND_COMMENT_2 3
|
||||
#define SMARTSHOPPER_STATE_RAND_COMMENT_3 4
|
||||
#define SMARTSHOPPER_STATE_RAND_COMMENT_4 5
|
||||
#define SMARTSHOPPER_STATE_SECOND_ITEM 6
|
||||
#define SMARTSHOPPER_STATE_THIRD_ITEM 7
|
||||
#define SMARTSHOPPER_STATE_DURING_SALE 8
|
||||
#define SMARTSHOPPER_STATE_OUTRO_NORMAL 9
|
||||
#define SMARTSHOPPER_STATE_IS_VIP 10
|
||||
#define SMARTSHOPPER_STATE_CLERK_MAX 11
|
||||
#define SMARTSHOPPER_STATE_OUTRO_MAX 12
|
||||
|
||||
#define SMARTSHOPPER_NUM_ITEMS 3
|
||||
|
||||
#endif //GUARD_CONSTANTS_TV_H
|
||||
|
||||
@@ -111,11 +111,11 @@ struct ContestPokemon
|
||||
u32 otId;
|
||||
};
|
||||
|
||||
struct Shared1A004
|
||||
struct ContestTempSave
|
||||
{
|
||||
u16 cachedWindowPalettes[16][16]; // Saved palette data before a move happens?
|
||||
u16 unk18204[PLTT_BUFFER_SIZE]; // Saved copy of gPlttBufferUnfaded
|
||||
u16 unk18604[PLTT_BUFFER_SIZE]; // Saved copy of gPlttBufferFaded
|
||||
u16 cachedPlttBufferUnfaded[PLTT_BUFFER_SIZE];
|
||||
u16 cachedPlttBufferFaded[PLTT_BUFFER_SIZE];
|
||||
u8 savedJunk[0x800];
|
||||
};
|
||||
|
||||
@@ -306,7 +306,7 @@ struct ContestResources
|
||||
#define eUnzippedContestAudience_Gfx (gHeap + 0x18000)
|
||||
#define eContestAudienceFrame2_Gfx (gHeap + 0x19000)
|
||||
#define eContestDebugMode (gHeap[0x1a000])
|
||||
#define eUnknownHeap1A004 (*(struct Shared1A004 *)(gHeap + 0x1a004))
|
||||
#define eContestTempSave (*(struct ContestTempSave *)(gHeap + 0x1a004))
|
||||
|
||||
extern struct ContestPokemon gContestMons[CONTESTANT_COUNT];
|
||||
extern s16 gContestMonRound1Points[CONTESTANT_COUNT];
|
||||
@@ -326,8 +326,8 @@ extern u8 gHighestRibbonRank;
|
||||
extern struct ContestResources *gContestResources;
|
||||
extern u8 sContestBgCopyFlags;
|
||||
extern struct ContestWinner gCurContestWinner;
|
||||
extern u8 gUnknown_02039F5C;
|
||||
extern u8 gUnknown_02039F5D;
|
||||
extern u8 gCurContestWinnerIsForArtist;
|
||||
extern u8 gCurContestWinnerSaveIdx;
|
||||
extern u32 gContestRngValue;
|
||||
|
||||
// contest.c
|
||||
@@ -351,8 +351,8 @@ s8 Contest_GetMoveExcitement(u16 move);
|
||||
bool8 IsContestantAllowedToCombo(u8 contestant);
|
||||
void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s32 fontId);
|
||||
void ResetContestLinkResults(void);
|
||||
bool8 sub_80DEDA8(u8 a);
|
||||
u8 sub_80DEFA8(u8 a, u8 b);
|
||||
bool8 SaveContestWinner(u8 rank);
|
||||
u8 GetContestWinnerSaveIdx(u8 rank, bool8 shift);
|
||||
void ClearContestWinnerPicsInContestHall(void);
|
||||
void StripPlayerAndMonNamesForLinkContest(struct ContestPokemon *mon, s32 language);
|
||||
|
||||
|
||||
@@ -7,8 +7,8 @@ void StartContest(void);
|
||||
void BufferContestantMonSpecies(void);
|
||||
void ShowContestResults(void);
|
||||
void ContestLinkTransfer(u8);
|
||||
void ShowContestWinnerPainting(void);
|
||||
void ShowContestPainting(void);
|
||||
u16 GetContestRand(void);
|
||||
u8 CountPlayerContestPaintings(void);
|
||||
u8 CountPlayerMuseumPaintings(void);
|
||||
|
||||
#endif // GUARD_CONTEST_UTIL_H
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
#ifndef GUARD_CREDITS_H
|
||||
#define GUARD_CREDITS_H
|
||||
|
||||
// Exported type declarations
|
||||
|
||||
// Exported RAM declarations
|
||||
extern EWRAM_DATA bool8 gHasHallOfFameRecords;
|
||||
|
||||
// Exported ROM declarations
|
||||
void CB2_StartCreditsSequence(void);
|
||||
|
||||
#endif // GUARD_CREDITS_H
|
||||
|
||||
@@ -5,6 +5,12 @@
|
||||
|
||||
#define SPECIES_SHINY_TAG 500
|
||||
|
||||
enum {
|
||||
BATTLER_AFFINE_NORMAL,
|
||||
BATTLER_AFFINE_EMERGE,
|
||||
BATTLER_AFFINE_RETURN,
|
||||
};
|
||||
|
||||
struct MonCoords
|
||||
{
|
||||
// This would use a bitfield, but some function
|
||||
@@ -87,9 +93,9 @@ extern const struct SpriteFrameImage gTrainerBackPicTable_Steven[];
|
||||
|
||||
extern const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[];
|
||||
extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[];
|
||||
extern const union AffineAnimCmd *const gUnknown_082FF6C0[];
|
||||
extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteContest[];
|
||||
|
||||
extern const union AnimCmd *const gUnknown_082FF70C[];
|
||||
extern const union AnimCmd *const gAnims_MonPic[];
|
||||
extern const struct MonCoords gMonFrontPicCoords[];
|
||||
extern const struct CompressedSpriteSheet gMonStillFrontPicTable[];
|
||||
extern const struct MonCoords gMonBackPicCoords[];
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
u8 *GetMonNickname2(struct Pokemon *mon, u8 *dest);
|
||||
u8 *GetBoxMonNickname(struct BoxPokemon *mon, u8 *dest);
|
||||
u8 CountPokemonInDaycare(struct DayCare *daycare);
|
||||
void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDayCareMail *daycareMail);
|
||||
void InitDaycareMailRecordMixing(struct DayCare *daycare, struct RecordMixingDaycareMail *daycareMail);
|
||||
void StoreSelectedPokemonInDaycare(void);
|
||||
u16 TakePokemonFromDaycare(void);
|
||||
void GetDaycareCost(void);
|
||||
|
||||
@@ -2,10 +2,9 @@
|
||||
#define GUARD_DEWFORDTREND_H
|
||||
|
||||
void InitDewfordTrend(void);
|
||||
void UpdateDewfordTrendPerDay(u16);
|
||||
void UpdateDewfordTrendPerDay(u16 days);
|
||||
bool8 IsPhraseTrendy(u16 *a);
|
||||
void ReceiveEasyChatPairsData(struct EasyChatPair *a, size_t b, u8 unused);
|
||||
bool8 TrySetTrendyPhrase(u16 *phrase);
|
||||
void ReceiveDewfordTrendData(struct DewfordTrend *linkedTrends, size_t size, u8 unused);
|
||||
|
||||
|
||||
#endif // GUARD_DEWFORDTREND_H
|
||||
|
||||
@@ -5,30 +5,30 @@
|
||||
|
||||
struct EReaderTrainerHillTrainer
|
||||
{
|
||||
u8 unk0;
|
||||
struct TrainerHillTrainer unk4;
|
||||
struct TrHillDisplay unk14C;
|
||||
u8 trainerNum;
|
||||
struct TrainerHillTrainer trainer;
|
||||
struct TrHillDisplay display;
|
||||
u32 checksum;
|
||||
}; // size=0x274
|
||||
|
||||
struct EReaderTrainerHillSet
|
||||
{
|
||||
u8 count;
|
||||
u8 numTrainers;
|
||||
u8 id;
|
||||
u16 dummy;
|
||||
u16 dummy; // Only read in an assert.
|
||||
u32 checksum;
|
||||
struct EReaderTrainerHillTrainer unk_8[6];
|
||||
struct EReaderTrainerHillTrainer trainers[6];
|
||||
u8 unk_ec0[40];
|
||||
}; // size = 0xf00
|
||||
|
||||
bool8 EReader_IsReceivedDataValid(struct EReaderTrainerHillSet *buffer);
|
||||
bool32 TryWriteTrainerHill(struct EReaderTrainerHillSet *arg0);
|
||||
bool8 ValidateTrainerHillData(struct EReaderTrainerHillSet *);
|
||||
bool32 TryWriteTrainerHill(struct EReaderTrainerHillSet *);
|
||||
bool32 ReadTrainerHillAndValidate(void);
|
||||
int EReaderHandleTransfer(u8, u32, u32*, u32*);
|
||||
void sub_81D3F9C(void);
|
||||
void sub_81D3FAC(void);
|
||||
int EReaderHandleTransfer(u8, size_t, const void *, void *);
|
||||
void EReaderHelper_Timer3Callback(void);
|
||||
void EReaderHelper_SerialCallback(void);
|
||||
void EReaderHelper_SaveRegsState(void);
|
||||
void EReaderHelper_RestoreRegsState(void);
|
||||
void sub_81D4238(void);
|
||||
void EReaderHelper_ClearSendRecvMgr(void);
|
||||
|
||||
#endif // GUARD_EREADER_HELPERS_H
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
#define GUARD_EVENT_OBJECT_LOCK_H
|
||||
|
||||
bool8 IsFreezePlayerFinished(void);
|
||||
void ScriptFreezeObjectEvents(void);
|
||||
bool8 IsFreezeSelectedObjectAndPlayerFinished(void);
|
||||
void LockSelectedObjectEvent(void);
|
||||
void FreezeObjects_WaitForPlayer(void);
|
||||
void FreezeObjects_WaitForPlayerAndSelected(void);
|
||||
void FreezeForApproachingTrainers(void);
|
||||
bool8 IsFreezeObjectAndPlayerFinished(void);
|
||||
void ScriptUnfreezeObjectEvents(void);
|
||||
|
||||
@@ -47,7 +47,7 @@ enum ReflectionTypes
|
||||
#define GROUND_EFFECT_FLAG_HOT_SPRINGS (1 << 18)
|
||||
#define GROUND_EFFECT_FLAG_SEAWEED (1 << 19)
|
||||
|
||||
struct UnkStruct_085094AC
|
||||
struct StepAnimTable
|
||||
{
|
||||
const union AnimCmd *const *anims;
|
||||
u8 animPos[4];
|
||||
@@ -65,7 +65,6 @@ struct LockedAnimObjectEvents
|
||||
u8 count;
|
||||
};
|
||||
|
||||
extern const struct SpriteFrameImage gObjectEventPicTable_PechaBerryTree[];
|
||||
extern const struct OamData gObjectEventBaseOam_32x8;
|
||||
extern const struct OamData gObjectEventBaseOam_32x32;
|
||||
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
|
||||
@@ -87,9 +86,9 @@ void LoadPlayerObjectReflectionPalette(u16, u8);
|
||||
void LoadSpecialObjectReflectionPalette(u16, u8);
|
||||
void TryMoveObjectEventToMapCoords(u8, u8, u8, s16, s16);
|
||||
void PatchObjectPalette(u16, u8);
|
||||
void sub_808E16C(s16, s16);
|
||||
void SpawnObjectEventsOnReturnToField(s16, s16);
|
||||
void OverrideSecretBaseDecorationSpriteScript(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
|
||||
void sub_8092FF0(s16, s16, s16 *, s16 *);
|
||||
void GetMapCoordsFromSpritePos(s16, s16, s16 *, s16 *);
|
||||
u8 GetFaceDirectionAnimNum(u8);
|
||||
void SetSpritePosToOffsetMapCoords(s16 *, s16 *, s16, s16);
|
||||
void ObjectEventClearHeldMovement(struct ObjectEvent *);
|
||||
@@ -111,7 +110,7 @@ void FreeAndReserveObjectSpritePalettes(void);
|
||||
void SetObjectEventSpritePosByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
|
||||
void ResetObjectPriority(u8, u8, u8);
|
||||
void SetObjectPriority(u8, u8, u8, u8);
|
||||
void sub_808E75C(s16, s16);
|
||||
void AllowObjectAtPosTriggerGroundEffects(s16, s16);
|
||||
void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup);
|
||||
void ShiftObjectEventCoords(struct ObjectEvent *, s16, s16);
|
||||
void MoveObjectEventToMapCoords(struct ObjectEvent *, s16, s16);
|
||||
@@ -175,17 +174,8 @@ void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
|
||||
bool8 IsZCoordMismatchAt(u8, s16, s16);
|
||||
void UnfreezeObjectEvent(struct ObjectEvent *);
|
||||
u8 FindLockedObjectEventIndex(struct ObjectEvent *);
|
||||
bool8 obj_npc_ministep(struct Sprite *sprite);
|
||||
bool8 sub_80976EC(struct Sprite *sprite);
|
||||
void sub_80976DC(struct Sprite *, u8);
|
||||
void sub_809783C(struct Sprite *, u8, u8, u8);
|
||||
void DoShadowFieldEffect(struct ObjectEvent *);
|
||||
u8 sub_809785C(struct Sprite *);
|
||||
u8 sub_80978E4(struct Sprite *);
|
||||
void SetAndStartSpriteAnim(struct Sprite *, u8, u8);
|
||||
bool8 SpriteAnimEnded(struct Sprite *);
|
||||
void CreateLevitateMovementTask(struct ObjectEvent *);
|
||||
void DestroyExtraMovementTask(u8);
|
||||
void UnfreezeObjectEvents(void);
|
||||
void FreezeObjectEventsExceptOne(u8 objectEventId);
|
||||
void TurnObjectEventSprite(u8, u8);
|
||||
@@ -196,9 +186,9 @@ u8 GetMoveDirectionFastAnimNum(u8);
|
||||
u8 GetMoveDirectionFasterAnimNum(u8);
|
||||
u8 GetMoveDirectionFastestAnimNum(u8);
|
||||
u8 GetLedgeJumpDirection(s16, s16, u8);
|
||||
void CameraObjectSetFollowedObjectId(u8 objectId);
|
||||
void CameraObjectSetFollowedSpriteId(u8 objectId);
|
||||
u16 GetObjectPaletteTag(u8 palSlot);
|
||||
void UpdateObjectEventSpriteVisibility(struct Sprite *sprite, bool8 invisible);
|
||||
void UpdateObjectEventSpriteInvisibility(struct Sprite *sprite, bool8 invisible);
|
||||
s16 GetFigure8XOffset(s16 idx);
|
||||
s16 GetFigure8YOffset(s16 idx);
|
||||
void CameraObjectReset2(void);
|
||||
|
||||
@@ -108,19 +108,19 @@ extern const u8 gTVPokemonTodaySuccessfulText08[];
|
||||
extern const u8 gTVPokemonTodaySuccessfulText09[];
|
||||
extern const u8 gTVPokemonTodaySuccessfulText10[];
|
||||
extern const u8 gTVPokemonTodaySuccessfulText11[];
|
||||
extern const u8 gTVTodaysSmartShopperText00[];
|
||||
extern const u8 gTVTodaysSmartShopperText01[];
|
||||
extern const u8 gTVTodaysSmartShopperText02[];
|
||||
extern const u8 gTVTodaysSmartShopperText03[];
|
||||
extern const u8 gTVTodaysSmartShopperText04[];
|
||||
extern const u8 gTVTodaysSmartShopperText05[];
|
||||
extern const u8 gTVTodaysSmartShopperText06[];
|
||||
extern const u8 gTVTodaysSmartShopperText07[];
|
||||
extern const u8 gTVTodaysSmartShopperText08[];
|
||||
extern const u8 gTVTodaysSmartShopperText09[];
|
||||
extern const u8 gTVTodaysSmartShopperText10[];
|
||||
extern const u8 gTVTodaysSmartShopperText11[];
|
||||
extern const u8 gTVTodaysSmartShopperText12[];
|
||||
extern const u8 SmartShopper_Text_Intro[];
|
||||
extern const u8 SmartShopper_Text_ClerkNormal[];
|
||||
extern const u8 SmartShopper_Text_RandomComment1[];
|
||||
extern const u8 SmartShopper_Text_RandomComment2[];
|
||||
extern const u8 SmartShopper_Text_RandomComment3[];
|
||||
extern const u8 SmartShopper_Text_RandomComment4[];
|
||||
extern const u8 SmartShopper_Text_SecondItem[];
|
||||
extern const u8 SmartShopper_Text_ThirdItem[];
|
||||
extern const u8 SmartShopper_Text_DuringSale[];
|
||||
extern const u8 SmartShopper_Text_OutroNormal[];
|
||||
extern const u8 SmartShopper_Text_IsVIP[];
|
||||
extern const u8 SmartShopper_Text_ClerkMax[];
|
||||
extern const u8 SmartShopper_Text_OutroMax[];
|
||||
extern const u8 gTVWorldOfMastersText00[];
|
||||
extern const u8 gTVWorldOfMastersText01[];
|
||||
extern const u8 gTVWorldOfMastersText02[];
|
||||
@@ -135,13 +135,13 @@ extern const u8 gTVTodaysRivalTrainerText03[];
|
||||
extern const u8 gTVTodaysRivalTrainerText04[];
|
||||
extern const u8 gTVTodaysRivalTrainerText05[];
|
||||
extern const u8 gTVTodaysRivalTrainerText06[];
|
||||
extern const u8 gTVDewfordTrendWatcherNetworkText00[];
|
||||
extern const u8 gTVDewfordTrendWatcherNetworkText01[];
|
||||
extern const u8 gTVDewfordTrendWatcherNetworkText02[];
|
||||
extern const u8 gTVDewfordTrendWatcherNetworkText03[];
|
||||
extern const u8 gTVDewfordTrendWatcherNetworkText04[];
|
||||
extern const u8 gTVDewfordTrendWatcherNetworkText05[];
|
||||
extern const u8 gTVDewfordTrendWatcherNetworkText06[];
|
||||
extern const u8 TrendWatcher_Text_Intro[];
|
||||
extern const u8 TrendWatcher_Text_MaleTaughtMePhrase[];
|
||||
extern const u8 TrendWatcher_Text_FemaleTaughtMePhrase[];
|
||||
extern const u8 TrendWatcher_Text_PhraseWasHopeless[];
|
||||
extern const u8 TrendWatcher_Text_MaleTellMeBigger[];
|
||||
extern const u8 TrendWatcher_Text_FemaleTellMeBigger[];
|
||||
extern const u8 TrendWatcher_Text_Outro[];
|
||||
extern const u8 gTVHoennTreasureInvestigatorsText00[];
|
||||
extern const u8 gTVHoennTreasureInvestigatorsText01[];
|
||||
extern const u8 gTVHoennTreasureInvestigatorsText02[];
|
||||
@@ -344,10 +344,10 @@ extern const u8 gTVInSearchOfTrainersText05[];
|
||||
extern const u8 gTVInSearchOfTrainersText06[];
|
||||
extern const u8 gTVInSearchOfTrainersText07[];
|
||||
extern const u8 gTVInSearchOfTrainersText08[];
|
||||
extern const u8 gTVPokemonContestLiveUpdates2Text00[];
|
||||
extern const u8 gTVPokemonContestLiveUpdates2Text01[];
|
||||
extern const u8 gTVPokemonContestLiveUpdates2Text02[];
|
||||
extern const u8 gTVPokemonContestLiveUpdates2Text03[];
|
||||
extern const u8 ContestLadyShow_Text_Intro[];
|
||||
extern const u8 ContestLadyShow_Text_Won[];
|
||||
extern const u8 ContestLadyShow_Text_Lost[];
|
||||
extern const u8 ContestLadyShow_Text_LostBadly[];
|
||||
extern const u8 gPokeNewsTextSlateport_Upcoming[];
|
||||
extern const u8 gPokeNewsTextSlateport_Ongoing[];
|
||||
extern const u8 gPokeNewsTextSlateport_Ending[];
|
||||
@@ -607,7 +607,7 @@ extern const u8 EventScript_BattleColosseum_2P_PlayerSpot0[];
|
||||
extern const u8 EventScript_BattleColosseum_2P_PlayerSpot1[];
|
||||
extern const u8 EventScript_TradeCenter_Chair1[];
|
||||
extern const u8 EventScript_TradeCenter_Chair0[];
|
||||
extern const u8 EventScript_ConfirmLeaveTradeRoom[];
|
||||
extern const u8 EventScript_ConfirmLeaveCableClubRoom[];
|
||||
extern const u8 EventScript_TerminateLink[];
|
||||
|
||||
#endif // GUARD_EVENT_SCRIPTS_H
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#ifndef GUARD_FIELD_CAMERA_H
|
||||
#define GUARD_FIELD_CAMERA_H
|
||||
|
||||
// Exported type declarations
|
||||
|
||||
struct CameraObject
|
||||
{
|
||||
void (*callback)(struct CameraObject *);
|
||||
@@ -13,18 +11,15 @@ struct CameraObject
|
||||
s32 y;
|
||||
};
|
||||
|
||||
// Exported RAM declarations
|
||||
extern struct CameraObject gFieldCamera;
|
||||
extern u16 gTotalCameraPixelOffsetX;
|
||||
extern u16 gTotalCameraPixelOffsetY;
|
||||
|
||||
// Exported ROM declarations
|
||||
void DrawWholeMapView(void);
|
||||
void CurrentMapDrawMetatileAt(int x, int y);
|
||||
void sub_8089C08(s16 *a0, s16 *a1);
|
||||
void GetCameraOffsetWithPan(s16 *a0, s16 *a1);
|
||||
void DrawDoorMetatileAt(int x, int y, u16 *arr);
|
||||
void ResetFieldCamera(void);
|
||||
void sub_8057A58(void);
|
||||
void ResetCameraUpdateInfo(void);
|
||||
u32 InitCameraUpdateCallback(u8 a);
|
||||
void CameraUpdate(void);
|
||||
|
||||
@@ -1,18 +1,24 @@
|
||||
#ifndef GUARD_FIELD_EFFECT_HELPERS_H
|
||||
#define GUARD_FIELD_EFFECT_HELPERS_H
|
||||
|
||||
// Exported type declarations
|
||||
// States for bobbing up and down while surfing
|
||||
enum {
|
||||
// No bobbing
|
||||
BOB_NONE,
|
||||
// Both the surf blob/mon should bob up and down
|
||||
BOB_PLAYER_AND_MON,
|
||||
// Only the surf blob/mon should bob up and down
|
||||
// For when the player has jumped/flown off
|
||||
BOB_JUST_MON,
|
||||
};
|
||||
|
||||
// Exported RAM declarations
|
||||
|
||||
// Exported ROM declarations
|
||||
u8 CreateWarpArrowSprite(void);
|
||||
u8 sub_8155800(u8 oldSpriteId);
|
||||
void SetSurfBobState(u8 spriteId, u8 value);
|
||||
void SetSurfBobWhileFlyingOutState(u8 spriteId, u8 value);
|
||||
void SetSurfBobWhileFishingState(u8 spriteId, u8 value, s16 data1);
|
||||
bool8 sub_8155DA0(struct ObjectEvent *);
|
||||
void sub_8155D78(struct ObjectEvent *);
|
||||
u8 StartUnderwaterSurfBlobBobbing(u8 oldSpriteId);
|
||||
void SetSurfBlob_BobState(u8 spriteId, u8 state);
|
||||
void SetSurfBlob_DontSyncAnim(u8 spriteId, bool8 dontSync);
|
||||
void SetSurfBlob_PlayerOffset(u8 spriteId, bool8 hasOffset, s16 offset);
|
||||
bool8 UpdateRevealDisguise(struct ObjectEvent *);
|
||||
void StartRevealDisguise(struct ObjectEvent *);
|
||||
void StartAshFieldEffect(s16, s16, u16, s16);
|
||||
void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8);
|
||||
u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
|
||||
|
||||
@@ -6,7 +6,7 @@ void ClearPlayerAvatarInfo(void);
|
||||
void SetPlayerAvatarExtraStateTransition(u8, u8);
|
||||
u8 GetPlayerAvatarGenderByGraphicsId(u8);
|
||||
bool8 TestPlayerAvatarFlags(u8);
|
||||
u8 GetPlayerAvatarObjectId(void);
|
||||
u8 GetPlayerAvatarSpriteId(void);
|
||||
void PlayerGetDestCoords(s16 *, s16 *);
|
||||
u8 GetPlayerFacingDirection(void);
|
||||
u8 GetPlayerMovementDirection(void);
|
||||
|
||||
@@ -4,6 +4,21 @@
|
||||
#include "sprite.h"
|
||||
#include "constants/field_weather.h"
|
||||
|
||||
#define TAG_WEATHER_START 0x1200
|
||||
enum {
|
||||
GFXTAG_CLOUD = TAG_WEATHER_START,
|
||||
GFXTAG_FOG_H,
|
||||
GFXTAG_ASH,
|
||||
GFXTAG_FOG_D,
|
||||
GFXTAG_SANDSTORM,
|
||||
GFXTAG_BUBBLE,
|
||||
GFXTAG_RAIN,
|
||||
};
|
||||
enum {
|
||||
PALTAG_WEATHER = TAG_WEATHER_START,
|
||||
PALTAG_WEATHER_2
|
||||
};
|
||||
|
||||
struct Weather
|
||||
{
|
||||
union
|
||||
@@ -31,12 +46,12 @@ struct Weather
|
||||
u8 gammaStepDelay;
|
||||
u8 gammaStepFrameCounter;
|
||||
u16 fadeDestColor;
|
||||
/*0x6C6*/ u8 palProcessingState;
|
||||
/*0x6C7*/ u8 fadeScreenCounter;
|
||||
/*0x6C8*/ bool8 readyForInit;
|
||||
/*0x6C9*/ u8 taskId;
|
||||
/*0x6CA*/ u8 unknown_6CA;
|
||||
u8 unknown_6CB;
|
||||
u8 palProcessingState;
|
||||
u8 fadeScreenCounter;
|
||||
bool8 readyForInit;
|
||||
u8 taskId;
|
||||
u8 fadeInFirstFrame;
|
||||
u8 fadeInTimer;
|
||||
u16 initStep;
|
||||
u16 finishStep;
|
||||
u8 currWeather;
|
||||
@@ -45,6 +60,7 @@ struct Weather
|
||||
bool8 weatherChangeComplete;
|
||||
u8 weatherPicSpritePalIndex;
|
||||
u8 altGammaSpritePalIndex;
|
||||
// Rain
|
||||
u16 rainSpriteVisibleCounter;
|
||||
u8 curRainSpriteIndex;
|
||||
u8 targetRainSpriteCount;
|
||||
@@ -52,37 +68,41 @@ struct Weather
|
||||
u8 rainSpriteVisibleDelay;
|
||||
u8 isDownpour;
|
||||
u8 rainStrength;
|
||||
/*0x6DE*/ u8 cloudSpritesCreated;
|
||||
u8 filler_6DF[1];
|
||||
u8 cloudSpritesCreated;
|
||||
// Snow
|
||||
u16 snowflakeVisibleCounter;
|
||||
u16 unknown_6E2;
|
||||
u16 snowflakeTimer;
|
||||
u8 snowflakeSpriteCount;
|
||||
u8 targetSnowflakeSpriteCount;
|
||||
u16 unknown_6E6;
|
||||
// Thunderstorm
|
||||
u16 thunderDelay;
|
||||
u16 thunderCounter;
|
||||
u8 unknown_6EA;
|
||||
u8 unknown_6EB;
|
||||
u8 unknown_6EC;
|
||||
u8 thunderTriggered;
|
||||
bool8 thunderAllowEnd;
|
||||
bool8 thunderSkipShort;
|
||||
u8 thunderShortRetries;
|
||||
bool8 thunderTriggered;
|
||||
// Horizontal fog
|
||||
u16 fogHScrollPosX;
|
||||
u16 fogHScrollCounter;
|
||||
u16 fogHScrollOffset;
|
||||
u8 lightenedFogSpritePals[6];
|
||||
u8 lightenedFogSpritePalsCount;
|
||||
u8 fogHSpritesCreated;
|
||||
// Ash
|
||||
u16 ashBaseSpritesX;
|
||||
u16 unknown_6FE;
|
||||
u16 ashUnused;
|
||||
u8 ashSpritesCreated;
|
||||
u8 filler_701[3];
|
||||
// Sandstorm
|
||||
u32 sandstormXOffset;
|
||||
u32 sandstormYOffset;
|
||||
u8 filler_70C[2];
|
||||
u16 sandstormUnused;
|
||||
u16 sandstormBaseSpritesX;
|
||||
u16 sandstormPosY;
|
||||
u16 sandstormWaveIndex;
|
||||
u16 sandstormWaveCounter;
|
||||
u8 sandstormSpritesCreated;
|
||||
u8 sandstormSwirlSpritesCreated;
|
||||
// Diagonal fog
|
||||
u16 fogDBaseSpritesX;
|
||||
u16 fogDPosY;
|
||||
u16 fogDScrollXCounter;
|
||||
@@ -90,13 +110,13 @@ struct Weather
|
||||
u16 fogDXOffset;
|
||||
u16 fogDYOffset;
|
||||
u8 fogDSpritesCreated;
|
||||
u8 filler_725[1];
|
||||
// Bubbles
|
||||
u16 bubblesDelayCounter;
|
||||
u16 bubblesDelayIndex;
|
||||
u16 bubblesCoordsIndex;
|
||||
u16 bubblesSpriteCount;
|
||||
u8 bubblesSpritesCreated;
|
||||
u8 filler_72F;
|
||||
|
||||
u16 currBlendEVA;
|
||||
u16 currBlendEVB;
|
||||
u16 targetBlendEVA;
|
||||
@@ -104,12 +124,12 @@ struct Weather
|
||||
u8 blendUpdateCounter;
|
||||
u8 blendFrameCounter;
|
||||
u8 blendDelay;
|
||||
u8 filler_73B[0x3C-0x3B];
|
||||
s16 unknown_73C;
|
||||
s16 unknown_73E;
|
||||
s16 unknown_740;
|
||||
s16 unknown_742;
|
||||
u8 filler_744[0xD-4];
|
||||
// Drought
|
||||
s16 droughtBrightnessStage;
|
||||
s16 droughtLastBrightnessStage;
|
||||
s16 droughtTimer;
|
||||
s16 droughtState;
|
||||
u8 droughtUnused[9];
|
||||
s8 loadDroughtPalsIndex;
|
||||
u8 loadDroughtPalsOffset;
|
||||
};
|
||||
@@ -126,29 +146,26 @@ void StartWeather(void);
|
||||
void SetNextWeather(u8 weather);
|
||||
void SetCurrentAndNextWeather(u8 weather);
|
||||
void SetCurrentAndNextWeatherNoDelay(u8 weather);
|
||||
void sub_80ABC48(s8 gammaIndex);
|
||||
void ApplyWeatherGammaShiftIfIdle(s8 gammaIndex);
|
||||
void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay);
|
||||
void FadeScreen(u8 mode, s8 delay);
|
||||
bool8 IsWeatherNotFadingIn(void);
|
||||
void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex);
|
||||
void ApplyWeatherGammaShiftToPal(u8 paletteIndex);
|
||||
u8 sub_80ABF20(void);
|
||||
void LoadCustomWeatherSpritePalette(const u16 *palette);
|
||||
void ResetDroughtWeatherPaletteLoading(void);
|
||||
bool8 LoadDroughtWeatherPalettes(void);
|
||||
void sub_80ABFE0(s8 gammaIndex);
|
||||
void sub_80ABFF0(void);
|
||||
void sub_80AC01C(void);
|
||||
void DroughtStateInit(void);
|
||||
void DroughtStateRun(void);
|
||||
void Weather_SetBlendCoeffs(u8 eva, u8 evb);
|
||||
void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay);
|
||||
bool8 Weather_UpdateBlend(void);
|
||||
void sub_80AC274(u8 a);
|
||||
u8 GetCurrentWeather(void);
|
||||
void SetRainStrengthFromSoundEffect(u16 soundEffect);
|
||||
void PlayRainStoppingSoundEffect(void);
|
||||
u8 IsWeatherChangeComplete(void);
|
||||
void SetWeatherScreenFadeOut(void);
|
||||
void sub_80AC3E4(void);
|
||||
void SetWeatherPalStateIdle(void);
|
||||
void PreservePaletteInWeather(u8 preservedPalIndex);
|
||||
void ResetPreservedPalettesInWeather(void);
|
||||
|
||||
|
||||
@@ -20,16 +20,13 @@ void MapGridSetMetatileEntryAt(int, int, u16);
|
||||
void GetCameraCoords(u16*, u16*);
|
||||
bool8 MapGridIsImpassableAt(int, int);
|
||||
int GetMapBorderIdAt(int x, int y);
|
||||
int CanCameraMoveInDirection(int direction);
|
||||
bool32 CanCameraMoveInDirection(int direction);
|
||||
u16 GetBehaviorByMetatileId(u16 metatileId);
|
||||
void GetCameraFocusCoords(u16 *x, u16 *y);
|
||||
u8 MapGridGetMetatileLayerTypeAt(int x, int y);
|
||||
u8 MapGridGetZCoordAt(int x, int y);
|
||||
bool8 CameraMove(int deltaX, int deltaY);
|
||||
struct MapConnection *sub_8088950(u8 direction, int x, int y);
|
||||
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
|
||||
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
|
||||
void save_serialize_map(void);
|
||||
void SaveMapView(void);
|
||||
void SetCameraFocusCoords(u16 x, u16 y);
|
||||
void InitMap(void);
|
||||
void InitMapFromSavedGame(void);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_GBA_DEFINES
|
||||
#define GUARD_GBA_DEFINES
|
||||
#ifndef GUARD_GBA_DEFINES_H
|
||||
#define GUARD_GBA_DEFINES_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
@@ -76,4 +76,4 @@
|
||||
|
||||
#define TOTAL_OBJ_TILE_COUNT 1024
|
||||
|
||||
#endif // GUARD_GBA_DEFINES
|
||||
#endif // GUARD_GBA_DEFINES_H
|
||||
|
||||
@@ -447,7 +447,7 @@ void SetPokemonCryPitch(s16 val);
|
||||
void SetPokemonCryLength(u16 val);
|
||||
void SetPokemonCryRelease(u8 val);
|
||||
void SetPokemonCryProgress(u32 val);
|
||||
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
|
||||
bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
|
||||
void SetPokemonCryChorus(s8 val);
|
||||
void SetPokemonCryStereo(u32 val);
|
||||
void SetPokemonCryPriority(u8 val);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef GUARD_GLOBAL_FIELDMAP_H
|
||||
#define GUARD_GLOBAL_FIELDMAP_H
|
||||
|
||||
#define METATILE_BEHAVIOR_MASK 0x00FF
|
||||
#define METATILE_COLLISION_MASK 0x0C00
|
||||
#define METATILE_ID_MASK 0x03FF
|
||||
#define METATILE_ID_UNDEFINED 0x03FF
|
||||
@@ -12,7 +13,9 @@
|
||||
|
||||
enum
|
||||
{
|
||||
CONNECTION_SOUTH = 1,
|
||||
CONNECTION_INVALID = -1,
|
||||
CONNECTION_NONE,
|
||||
CONNECTION_SOUTH,
|
||||
CONNECTION_NORTH,
|
||||
CONNECTION_WEST,
|
||||
CONNECTION_EAST,
|
||||
@@ -139,19 +142,15 @@ struct MapHeader
|
||||
/* 0x16 */ u8 weather;
|
||||
/* 0x17 */ u8 mapType;
|
||||
/* 0x18 */ u8 filler_18[2];
|
||||
/* 0x1A */ u8 flags;
|
||||
// fields correspond to the arguments in the map_header_flags macro
|
||||
/* 0x1A */ bool8 allowCycling:1;
|
||||
bool8 allowEscaping:1; // Escape Rope and Dig
|
||||
bool8 allowRunning:1;
|
||||
bool8 showMapName:5; // the last 4 bits are unused
|
||||
// but the 5 bit sized bitfield is required to match
|
||||
/* 0x1B */ u8 battleType;
|
||||
};
|
||||
|
||||
// Flags for gMapHeader.flags, as defined in the map_header_flags macro
|
||||
#define MAP_ALLOW_CYCLING (1 << 0)
|
||||
#define MAP_ALLOW_ESCAPING (1 << 1) // Escape Rope and Dig
|
||||
#define MAP_ALLOW_RUNNING (1 << 2)
|
||||
#define MAP_SHOW_MAP_NAME (1 << 3)
|
||||
#define UNUSED_MAP_FLAGS (1 << 4 | 1 << 5 | 1 << 6 | 1 << 7)
|
||||
|
||||
#define SHOW_MAP_NAME_ENABLED ((gMapHeader.flags & (MAP_SHOW_MAP_NAME | UNUSED_MAP_FLAGS)) == MAP_SHOW_MAP_NAME)
|
||||
|
||||
|
||||
struct ObjectEvent
|
||||
{
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
|
||||
|
||||
// Macros for checking the joypad
|
||||
#define TEST_BUTTON(field, button) ({(field) & (button);})
|
||||
#define TEST_BUTTON(field, button) ((field) & (button))
|
||||
#define JOY_NEW(button) TEST_BUTTON(gMain.newKeys, button)
|
||||
#define JOY_HELD(button) TEST_BUTTON(gMain.heldKeys, button)
|
||||
#define JOY_HELD_RAW(button) TEST_BUTTON(gMain.heldKeysRaw, button)
|
||||
@@ -587,12 +587,13 @@ struct RamScript
|
||||
struct RamScriptData data;
|
||||
};
|
||||
|
||||
struct EasyChatPair
|
||||
// See dewford_trend.c
|
||||
struct DewfordTrend
|
||||
{
|
||||
u16 unk0_0:7;
|
||||
u16 unk0_7:7;
|
||||
u16 unk1_6:1;
|
||||
u16 unk2;
|
||||
u16 trendiness:7;
|
||||
u16 maxTrendiness:7;
|
||||
u16 gainingTrendiness:1;
|
||||
u16 rand;
|
||||
u16 words[2];
|
||||
}; /*size = 0x8*/
|
||||
|
||||
@@ -726,7 +727,7 @@ struct ContestWinner
|
||||
u8 contestRank;
|
||||
};
|
||||
|
||||
struct DayCareMail
|
||||
struct DaycareMail
|
||||
{
|
||||
struct MailStruct message;
|
||||
u8 OT_name[PLAYER_NAME_LENGTH + 1];
|
||||
@@ -738,7 +739,7 @@ struct DayCareMail
|
||||
struct DaycareMon
|
||||
{
|
||||
struct BoxPokemon mon;
|
||||
struct DayCareMail mail;
|
||||
struct DaycareMail mail;
|
||||
u32 steps;
|
||||
};
|
||||
|
||||
@@ -749,9 +750,9 @@ struct DayCare
|
||||
u8 stepCounter;
|
||||
};
|
||||
|
||||
struct RecordMixingDayCareMail
|
||||
struct RecordMixingDaycareMail
|
||||
{
|
||||
struct DayCareMail mail[DAYCARE_MON_COUNT];
|
||||
struct DaycareMail mail[DAYCARE_MON_COUNT];
|
||||
u32 numDaycareMons;
|
||||
bool16 holdsItem[DAYCARE_MON_COUNT];
|
||||
};
|
||||
@@ -1021,7 +1022,7 @@ struct SaveBlock1
|
||||
/*0x2BE0*/ struct MailStruct mail[MAIL_COUNT];
|
||||
/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
|
||||
/*0x2E28*/ OldMan oldMan;
|
||||
/*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
|
||||
/*0x2e64*/ struct DewfordTrend dewfordTrends[SAVED_TRENDS_COUNT];
|
||||
/*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_*
|
||||
/*0x3030*/ struct DayCare daycare;
|
||||
/*0x3150*/ struct LinkBattleRecords linkBattleRecords;
|
||||
@@ -1054,14 +1055,4 @@ struct MapPosition
|
||||
s8 height;
|
||||
};
|
||||
|
||||
struct TradeRoomPlayer
|
||||
{
|
||||
u8 playerId;
|
||||
u8 isLocalPlayer;
|
||||
u8 c;
|
||||
u8 facing;
|
||||
struct MapPosition pos;
|
||||
u16 field_C;
|
||||
};
|
||||
|
||||
#endif // GUARD_GLOBAL_H
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
#ifndef GUARD_GLOBAL_TV_H
|
||||
#define GUARD_GLOBAL_TV_H
|
||||
|
||||
#include "constants/tv.h"
|
||||
|
||||
typedef union // size = 0x24
|
||||
{
|
||||
// Common
|
||||
struct {
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 pad02[26];
|
||||
/*0x02*/ u8 data[26];
|
||||
/*0x1C*/ u8 srcTrainerId3Lo;
|
||||
/*0x1D*/ u8 srcTrainerId3Hi;
|
||||
/*0x1E*/ u8 srcTrainerId2Lo;
|
||||
@@ -22,7 +24,7 @@ typedef union // size = 0x24
|
||||
struct {
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 pad02[34];
|
||||
/*0x02*/ u8 data[34];
|
||||
} commonInit;
|
||||
|
||||
// Local shows
|
||||
@@ -40,7 +42,7 @@ typedef union // size = 0x24
|
||||
struct {
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 var02;
|
||||
/*0x02*/ u16 species;
|
||||
/*0x04*/ u16 words[6];
|
||||
/*0x10*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
||||
/*0x18*/ u8 language;
|
||||
@@ -62,16 +64,16 @@ typedef union // size = 0x24
|
||||
/*0x1C*/ u16 words[4];
|
||||
} fanclubOpinions;
|
||||
|
||||
// TVSHOW_UNKN_SHOWTYPE_04 (dummied out)
|
||||
// TVSHOW_DUMMY
|
||||
struct {
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 words[2];
|
||||
/*0x06*/ u16 var06;
|
||||
/*0x06*/ u16 species;
|
||||
/*0x08*/ u8 pad_08[3];
|
||||
/*0x0b*/ u8 string_0b[12];
|
||||
/*0x0b*/ u8 name[12];
|
||||
/*0x17*/ u8 language;
|
||||
} unkShow04;
|
||||
} dummy;
|
||||
|
||||
// TVSHOW_NAME_RATER_SHOW
|
||||
struct {
|
||||
@@ -179,7 +181,7 @@ typedef union // size = 0x24
|
||||
/*0x18*/ u8 idolNameLanguage;
|
||||
} fanClubSpecial;
|
||||
|
||||
// TVSHOW_CONTEST_LIVE_UPDATES_2
|
||||
// TVSHOW_LILYCOVE_CONTEST_LADY
|
||||
struct {
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
@@ -189,7 +191,7 @@ typedef union // size = 0x24
|
||||
/*0x16*/ u8 pokeblockState;
|
||||
/*0x17*/ u8 language;
|
||||
/*0x18*/ u8 pokemonNameLanguage;
|
||||
} contestLiveUpdates2;
|
||||
} contestLady;
|
||||
|
||||
// Record Mixing Shows
|
||||
// TVSHOW_POKEMON_TODAY_CAUGHT
|
||||
@@ -212,8 +214,8 @@ typedef union // size = 0x24
|
||||
/*0x02*/ u8 priceReduced;
|
||||
/*0x03*/ u8 language;
|
||||
/*0x04*/ u8 pad04[2];
|
||||
/*0x06*/ u16 itemIds[3];
|
||||
/*0x0C*/ u16 itemAmounts[3];
|
||||
/*0x06*/ u16 itemIds[SMARTSHOPPER_NUM_ITEMS];
|
||||
/*0x0C*/ u16 itemAmounts[SMARTSHOPPER_NUM_ITEMS];
|
||||
/*0x12*/ u8 shopLocation;
|
||||
/*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
||||
} smartshopperShow;
|
||||
@@ -401,7 +403,7 @@ typedef union // size = 0x24
|
||||
/*0x08*/ u16 species3;
|
||||
/*0x0a*/ u16 species4;
|
||||
/*0x0c*/ u8 language;
|
||||
/*0x0d*/ u8 facility;
|
||||
/*0x0d*/ u8 facilityAndMode;
|
||||
/*0x0e*/ u8 filler_0e[5];
|
||||
/*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
||||
} frontier;
|
||||
|
||||
@@ -3874,46 +3874,43 @@ extern const u32 gBagPalette[];
|
||||
extern const u32 gBerryCheckCircle_Gfx[];
|
||||
|
||||
//intro graphics
|
||||
extern const u32 gIntro1SparkleGfx[];
|
||||
extern const u32 gIntro1FlygonGfx[];
|
||||
extern const u16 gIntro3LightningPal[];
|
||||
extern const u32 gIntroSparkle_Gfx[];
|
||||
extern const u32 gIntroFlygonSilhouette_Gfx[];
|
||||
extern const u32 gIntroLightning_Gfx[];
|
||||
extern const u16 gIntroLightning_Pal[];
|
||||
extern const u32 gIntroCopyright_Gfx[];
|
||||
extern const u32 gIntroCopyright_Tilemap[];
|
||||
extern const u16 gIntroCopyright_Pal[16];
|
||||
extern const u32 gIntro2VolbeatGfx[];
|
||||
extern const u32 gIntro2TorchicGfx[];
|
||||
extern const u32 gIntro2ManectricGfx[];
|
||||
extern const u16 gIntro2VolbeatPal[];
|
||||
extern const u16 gIntro2TorchicPal[];
|
||||
extern const u16 gIntro2ManectricPal[];
|
||||
extern const u32 gIntro2BubblesGfx[];
|
||||
extern const u16 gIntro2BubblesPal[];
|
||||
extern const u32 gIntro3LightningGfx[];
|
||||
extern const u32 gIntro3GroudonGfx[];
|
||||
extern const u32 gIntro3GroudonTilemap[];
|
||||
extern const u32 gIntro3LegendBgGfx[];
|
||||
extern const u32 gIntro3GroudonBgTilemap[];
|
||||
extern const u32 gIntro3GroudonBgTilemap[];
|
||||
extern const u8 gIntro3BgPal[0x200];
|
||||
extern const u32 gIntro3KyogreGfx[];
|
||||
extern const u32 gIntro3KyogreTilemap[];
|
||||
extern const u32 gIntro3KyogreBgTilemap[];
|
||||
extern const u32 gIntro3CloudsGfx[];
|
||||
extern const u32 gIntro3Clouds1Tilemap[];
|
||||
extern const u32 gIntro3Clouds2Tilemap[];
|
||||
extern const u32 gIntro3Clouds3Tilemap[];
|
||||
extern const u32 gIntro3Clouds4Tilemap[];
|
||||
extern const u32 gIntro3RayquazaTilemap[];
|
||||
extern const u32 gIntro3RayquazaGfx[];
|
||||
extern const u32 gIntro3Clouds2Gfx[];
|
||||
extern const u16 gIntro1GameFreakTextFadePal[];
|
||||
|
||||
//intro/credits graphics
|
||||
extern const u32 gIntro2BrendanNoTurnGfx[];
|
||||
extern const u32 gIntro2MayNoTurnGfx[];
|
||||
extern const u16 gIntro2BrendanNoTurnPal[];
|
||||
extern const u16 gIntro2FlygonPal[];
|
||||
extern const u32 gIntro2FlygonGfx[];
|
||||
extern const u32 gIntroVolbeat_Gfx[];
|
||||
extern const u16 gIntroVolbeat_Pal[];
|
||||
extern const u32 gIntroTorchic_Gfx[];
|
||||
extern const u16 gIntroTorchic_Pal[];
|
||||
extern const u32 gIntroManectric_Gfx[];
|
||||
extern const u16 gIntroManectric_Pal[];
|
||||
extern const u32 gIntroBubbles_Gfx[];
|
||||
extern const u16 gIntroBubbles_Pal[];
|
||||
extern const u32 gIntroGroudon_Gfx[];
|
||||
extern const u32 gIntroGroudon_Tilemap[];
|
||||
extern const u32 gIntroLegendBg_Gfx[];
|
||||
extern const u32 gIntroGroudonBg_Tilemap[];
|
||||
extern const u8 gIntro3Bg_Pal[0x200];
|
||||
extern const u32 gIntroKyogre_Gfx[];
|
||||
extern const u32 gIntroKyogre_Tilemap[];
|
||||
extern const u32 gIntroKyogreBg_Tilemap[];
|
||||
extern const u32 gIntroClouds_Gfx[];
|
||||
extern const u32 gIntroCloudsLeft_Tilemap[];
|
||||
extern const u32 gIntroCloudsRight_Tilemap[];
|
||||
extern const u32 gIntroCloudsSun_Tilemap[];
|
||||
extern const u32 gIntroRayquaza_Tilemap[];
|
||||
extern const u32 gIntroRayquaza_Gfx[];
|
||||
extern const u32 gIntroRayquazaClouds_Gfx[];
|
||||
extern const u32 gIntroRayquazaClouds_Tilemap[];
|
||||
extern const u16 gIntroGameFreakTextFade_Pal[];
|
||||
extern const u32 gIntroBrendan_Gfx[];
|
||||
extern const u32 gIntroMay_Gfx[];
|
||||
extern const u16 gIntroPlayer_Pal[];
|
||||
extern const u16 gIntroFlygon_Pal[];
|
||||
extern const u32 gIntroFlygon_Gfx[];
|
||||
|
||||
// party menu graphics
|
||||
extern const u32 gPartyMenuBg_Gfx[];
|
||||
@@ -4079,7 +4076,7 @@ extern const u8 gNamingScreenCursor_Gfx[];
|
||||
extern const u8 gNamingScreenInputArrow_Gfx[];
|
||||
extern const u8 gNamingScreenUnderscore_Gfx[];
|
||||
|
||||
extern const u32 gUnknown_08D9BA44[];
|
||||
extern const u32 gPokeblockFeedBg_Tilemap[];
|
||||
|
||||
extern const u32 gConfetti_Gfx[];
|
||||
extern const u32 gConfetti_Pal[];
|
||||
@@ -4878,12 +4875,12 @@ extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[];
|
||||
extern const u16 gPokedexAreaScreenAreaUnknown_Pal[];
|
||||
|
||||
// Pokemon Storage System
|
||||
extern const u32 gPSSMenu_Gfx[];
|
||||
extern const u16 gPSSMenu_Pal[];
|
||||
extern const u32 gStorageSystemMenu_Gfx[];
|
||||
extern const u16 gStorageSystemPartyMenu_Pal[];
|
||||
extern const u32 gStorageSystemPartyMenu_Tilemap[];
|
||||
extern const u32 gWallpaperIcon_Plusle[];
|
||||
extern const u32 gWallpaperIcon_Cross[];
|
||||
extern const u32 gWallpaperIcon_Bolt[];
|
||||
extern const u32 gUnknown_08DD36C8[];
|
||||
extern const u32 gWallpaperTiles_Ribbon[];
|
||||
extern const u32 gWallpaperTilemap_Ribbon[];
|
||||
extern const u16 gWallpaperPalettes_Ribbon[][16];
|
||||
@@ -4906,8 +4903,8 @@ extern const u16 gUnknown_08DDCF04[];
|
||||
extern const u16 gTradeGba2_Pal[];
|
||||
extern const u8 gTradeGba_Gfx[];
|
||||
extern const u16 gTradeMenuMonBox_Tilemap[];
|
||||
extern const u8 gTradeButtons_Gfx[];
|
||||
extern const u16 gUnknown_08DDB444[];
|
||||
extern const u8 gTradeCursor_Gfx[];
|
||||
extern const u16 gTradeCursor_Pal[];
|
||||
|
||||
// Party menu
|
||||
extern const u32 gPartyMenuPokeball_Gfx[];
|
||||
@@ -4927,21 +4924,21 @@ extern const u32 gRouletteMultiplier_Gfx[];
|
||||
|
||||
// Contest util
|
||||
extern const u32 gContestResults_Gfx[];
|
||||
extern const u32 gUnknown_08C19EEC[];
|
||||
extern const u32 gUnknown_08C1A000[];
|
||||
extern const u32 gUnknown_08C1A12C[];
|
||||
extern const u32 gContestResults_WinnerBanner_Tilemap[];
|
||||
extern const u32 gContestResults_Interface_Tilemap[];
|
||||
extern const u32 gContestResults_Bg_Tilemap[];
|
||||
extern const u32 gContestResults_Pal[];
|
||||
extern const u16 gLinkContestResults_Tilemap[];
|
||||
extern const u16 gNormalContestResults_Tilemap[];
|
||||
extern const u16 gSuperContestResults_Tilemap[];
|
||||
extern const u16 gHyperContestResults_Tilemap[];
|
||||
extern const u16 gMasterContestResults_Tilemap[];
|
||||
extern const u16 gCoolContestResults_Tilemap[];
|
||||
extern const u16 gBeautyContestResults_Tilemap[];
|
||||
extern const u16 gCuteContestResults_Tilemap[];
|
||||
extern const u16 gSmartContestResults_Tilemap[];
|
||||
extern const u16 gToughContestResults_Tilemap[];
|
||||
extern const u16 gContestResults_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Link_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Normal_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Super_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Hyper_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Master_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Cool_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Beauty_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Cute_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Smart_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Tough_Tilemap[];
|
||||
extern const u16 gContestResultsTitle_Tilemap[];
|
||||
|
||||
// Trainer Card.
|
||||
extern const u16 gHoennTrainerCard0Star_Pal[];
|
||||
|
||||
@@ -17,7 +17,7 @@ void CopyMonCategoryText(int dexNum, u8 *dest);
|
||||
u8 *sub_81DB494(u8 *str, int fontId, const u8 *str2, int totalStringWidth);
|
||||
void PadNameString(u8 *dest, u8 padChar);
|
||||
void ConvertInternationalPlayerNameStripChar(u8 *, u8);
|
||||
void sub_81DB5AC(u8 *);
|
||||
void ConvertInternationalContestantName(u8 *);
|
||||
int sub_81DB604(u8 *);
|
||||
void sub_81DB620(int windowId, int columnStart, int rowStart, int numFillTiles, int numRows);
|
||||
|
||||
|
||||
@@ -1,30 +1,46 @@
|
||||
#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H
|
||||
#define GUARD_INTRO_CREDITS_GRAPHICS_H
|
||||
|
||||
extern u16 gUnknown_0203BD24;
|
||||
extern s16 gUnknown_0203BD26;
|
||||
extern s16 gUnknown_0203BD28;
|
||||
// States for gIntroCredits_MovingSceneryState
|
||||
enum {
|
||||
INTROCRED_SCENERY_NORMAL,
|
||||
INTROCRED_SCENERY_DESTROY,
|
||||
INTROCRED_SCENERY_FROZEN,
|
||||
};
|
||||
|
||||
extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
|
||||
extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
|
||||
extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[];
|
||||
extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[];
|
||||
extern const struct SpritePalette gIntroBikeAndFlygonPalette[];
|
||||
extern const struct CompressedSpriteSheet gUnknown_085F5334[];
|
||||
extern const struct CompressedSpriteSheet gUnknown_085F5344[];
|
||||
extern const struct CompressedSpriteSheet gUnknown_085F5354[];
|
||||
extern const struct CompressedSpriteSheet gUnknown_085F53AC[];
|
||||
extern const struct CompressedSpriteSheet gUnknown_085F53BC[];
|
||||
extern const struct SpritePalette gUnknown_085F5384[];
|
||||
// Scenes for the Credits sequence
|
||||
enum {
|
||||
SCENE_OCEAN_MORNING,
|
||||
SCENE_OCEAN_SUNSET,
|
||||
SCENE_FOREST_RIVAL_ARRIVE,
|
||||
SCENE_FOREST_CATCH_RIVAL,
|
||||
SCENE_CITY_NIGHT,
|
||||
};
|
||||
|
||||
void load_intro_part2_graphics(u8 a);
|
||||
void sub_817B150(u8 a);
|
||||
void sub_817B1C8(u8);
|
||||
void sub_817B3A8(u8);
|
||||
u8 CreateBicycleAnimationTask(u8 a, u16 b, u16 c, u16 d);
|
||||
void sub_817B540(u8);
|
||||
u8 intro_create_brendan_sprite(s16 a, s16 b);
|
||||
u8 intro_create_may_sprite(s16 a, s16 b);
|
||||
u8 intro_create_flygon_sprite(s16 a, s16 b);
|
||||
extern u16 gIntroCredits_MovingSceneryVBase;
|
||||
extern s16 gIntroCredits_MovingSceneryVOffset;
|
||||
extern s16 gIntroCredits_MovingSceneryState;
|
||||
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_IntroBrendan[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_IntroMay[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_IntroBicycle[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_IntroFlygon[];
|
||||
extern const struct SpritePalette gSpritePalettes_IntroPlayerFlygon[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBrendan[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsMay[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBicycle[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalBrendan[];
|
||||
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalMay[];
|
||||
extern const struct SpritePalette gSpritePalettes_Credits[];
|
||||
|
||||
void LoadIntroPart2Graphics(u8 scene);
|
||||
void SetIntroPart2BgCnt(u8 a);
|
||||
void LoadCreditsSceneGraphics(u8);
|
||||
void SetCreditsSceneBgCnt(u8);
|
||||
u8 CreateBicycleBgAnimationTask(u8 a, u16 b, u16 c, u16 d);
|
||||
void CycleSceneryPalette(u8);
|
||||
u8 CreateIntroBrendanSprite(s16 x, s16 y);
|
||||
u8 CreateIntroMaySprite(s16 x, s16 y);
|
||||
u8 CreateIntroFlygonSprite(s16 x, s16 y);
|
||||
|
||||
#endif // GUARD_INTRO_CREDITS_GRAPHICS_H
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_ITEM_MENU_ICONS
|
||||
#define GUARD_ITEM_MENU_ICONS
|
||||
#ifndef GUARD_ITEM_MENU_ICONS_H
|
||||
#define GUARD_ITEM_MENU_ICONS_H
|
||||
|
||||
extern const struct CompressedSpriteSheet gBagMaleSpriteSheet;
|
||||
extern const struct CompressedSpriteSheet gBagFemaleSpriteSheet;
|
||||
@@ -14,9 +14,9 @@ void ShakeBagSprite(void);
|
||||
void AddSwitchPocketRotatingBallSprite(s16 rotationDirection);
|
||||
void AddBagItemIconSprite(u16 itemId, u8 id);
|
||||
void RemoveBagItemIconSprite(u8 id);
|
||||
void sub_80D4FAC(void);
|
||||
void sub_80D4FC8(u8 arg0);
|
||||
void sub_80D4FEC(u8 arg0);
|
||||
void CreateItemMenuSwapLine(void);
|
||||
void SetItemMenuSwapLineInvisibility(bool8 invisible);
|
||||
void UpdateItemMenuSwapLinePos(u8 y);
|
||||
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y);
|
||||
void FreeBerryTagSpritePalette(void);
|
||||
u8 CreateSpinningBerrySprite(u8 berryId, u8 x, u8 y, bool8 startAffine);
|
||||
@@ -28,4 +28,4 @@ u8 CreateBerryFlavorCircleSprite(s16 x);
|
||||
#define TAG_BERRY_PIC_TILE 0xFFFF
|
||||
#define TAG_BERRY_PIC_PAL 0x7544
|
||||
|
||||
#endif // GUARD_ITEM_MENU_ICONS
|
||||
#endif // GUARD_ITEM_MENU_ICONS_H
|
||||
|
||||
@@ -12,6 +12,6 @@ void BufferContestLadyMonName(u8 *dest1, u8 *dest2);
|
||||
void BufferContestLadyPlayerName(u8 *dest);
|
||||
void BufferContestLadyLanguage(u8 *dest);
|
||||
void BufferContestName(u8 *dest, u8 category);
|
||||
u8 sub_818E880(void);
|
||||
u8 GetContestLadyPokeblockState(void);
|
||||
|
||||
#endif //GUARD_LILYCOVE_LADY_H
|
||||
|
||||
@@ -323,7 +323,7 @@ extern bool8 gSavedLinkPlayerCount;
|
||||
extern u8 gSavedMultiplayerId;
|
||||
extern struct LinkTestBGInfo gLinkTestBGInfo;
|
||||
extern void (*gLinkCallback)(void);
|
||||
extern bool8 gShouldAdvanceLinkState;
|
||||
extern u8 gShouldAdvanceLinkState;
|
||||
extern u16 gLinkTestBlockChecksums[MAX_LINK_PLAYERS];
|
||||
extern u8 gBlockRequestType;
|
||||
extern u8 gLastSendQueueCount;
|
||||
|
||||
@@ -31,7 +31,7 @@ struct ListMenuTemplate
|
||||
{
|
||||
const struct ListMenuItem *items;
|
||||
void (* moveCursorFunc)(s32 itemIndex, bool8 onInit, struct ListMenu *list);
|
||||
void (* itemPrintFunc)(u8 windowId, s32 itemId, u8 y);
|
||||
void (* itemPrintFunc)(u8 windowId, u32 itemId, u8 y);
|
||||
u16 totalItems;
|
||||
u16 maxShowed;
|
||||
u8 windowId;
|
||||
|
||||
@@ -17,7 +17,7 @@ bool32 IsMatchCallTaskActive(void);
|
||||
void StartMatchCallFromScript(const u8 *message);
|
||||
void BufferPokedexRatingForMatchCall(u8 *destStr);
|
||||
bool32 SelectMatchCallMessage(int, u8 *);
|
||||
void sub_8197184(u32 windowId, u32 destOffset, u32 paletteId);
|
||||
void sub_81971C4(u32 windowId, u32 tileOffset, u32 paletteId);
|
||||
void LoadMatchCallWindowGfx(u32 windowId, u32 destOffset, u32 paletteId);
|
||||
void DrawMatchCallTextBoxBorder(u32 windowId, u32 tileOffset, u32 paletteId);
|
||||
|
||||
#endif //GUARD_MATCH_CALL_H
|
||||
|
||||
@@ -7,7 +7,7 @@ void SetMauvilleOldMan(void);
|
||||
u8 GetCurrentMauvilleOldMan(void);
|
||||
void ScrSpecial_SetMauvilleOldManObjEventGfx(void);
|
||||
u8 sub_81201C8(void);
|
||||
void sub_8120B70(OldMan *dest);
|
||||
void SanitizeMauvilleOldManForRuby(OldMan *dest);
|
||||
void sub_8120670(void);
|
||||
void SanitizeReceivedRubyOldMan(union OldMan * oldMan, u32 r1, u32 r6);
|
||||
void SanitizeReceivedEmeraldOldMan(union OldMan * oldMan, u32 unused, u32 a2);
|
||||
|
||||
@@ -90,8 +90,8 @@ void *malloc_and_decompress(const void *src, u32 *sizeOut);
|
||||
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
|
||||
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress);
|
||||
void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8);
|
||||
void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8);
|
||||
u8 sub_8199944(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos);
|
||||
void PrintMenuActionGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8);
|
||||
u8 InitMenuActionGrid(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos);
|
||||
u8 ChangeListMenuCursorPosition(s8 deltaX, s8 deltaY);
|
||||
u8 GetStartMenuWindowId(void);
|
||||
void ListMenuLoadStdPalAt(u8, u8);
|
||||
|
||||
@@ -29,16 +29,16 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1);
|
||||
u8 GetLRKeysPressed(void);
|
||||
u8 GetLRKeysPressedAndHeld(void);
|
||||
bool8 sub_8122148(u16 itemId);
|
||||
bool8 itemid_80BF6D8_mail_related(u16 itemId);
|
||||
bool8 IsWritingMailAllowed(u16 itemId);
|
||||
bool8 MenuHelpers_LinkSomething(void);
|
||||
bool8 MenuHelpers_CallLinkSomething(void);
|
||||
void sub_812220C(struct ItemSlot *slots, u8 count, u8 *arg2, u8 *usedSlotsCount, u8 maxUsedSlotsCount);
|
||||
void sub_812225C(u16 *scrollOffset, u16 *cursorPos, u8 maxShownItems, u8 numItems);
|
||||
void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4);
|
||||
void LoadListMenuArrowsGfx(void);
|
||||
void sub_8122344(u8 *spriteIds, u8 count);
|
||||
void sub_81223B0(u8 *spriteIds, u8 count);
|
||||
void sub_81223FC(u8 *spriteIds, u8 count, bool8 invisible);
|
||||
void sub_8122448(u8 *spriteIds, u8 count, s16 x, u16 y);
|
||||
void LoadListMenuSwapLineGfx(void);
|
||||
void CreateSwapLineSprites(u8 *spriteIds, u8 count);
|
||||
void DestroySwapLineSprites(u8 *spriteIds, u8 count);
|
||||
void SetSwapLineSpritesInvisibility(u8 *spriteIds, u8 count, bool8 invisible);
|
||||
void UpdateSwapLineSpritesPos(u8 *spriteIds, u8 count, s16 x, u16 y);
|
||||
|
||||
#endif //GUARD_MENU_HELPERS_H
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_METATILE_BEHAVIOR
|
||||
#define GUARD_METATILE_BEHAVIOR
|
||||
#ifndef GUARD_METATILE_BEHAVIOR_H
|
||||
#define GUARD_METATILE_BEHAVIOR_H
|
||||
|
||||
bool8 MetatileBehavior_IsATile(u8);
|
||||
bool8 MetatileBehavior_IsEncounterTile(u8);
|
||||
@@ -146,4 +146,4 @@ bool8 MetatileBehavior_IsLongGrass_Duplicate(u8);
|
||||
bool8 MetatileBehavior_IsLongGrassSouthEdge(u8);
|
||||
bool8 MetatileBehavior_IsTrainerHillTimer(u8);
|
||||
|
||||
#endif // GUARD_METATILE_BEHAVIOR
|
||||
#endif // GUARD_METATILE_BEHAVIOR_H
|
||||
|
||||
@@ -7,17 +7,17 @@
|
||||
#define LINK_KEY_CODE_DPAD_UP 0x13
|
||||
#define LINK_KEY_CODE_DPAD_LEFT 0x14
|
||||
#define LINK_KEY_CODE_DPAD_RIGHT 0x15
|
||||
#define LINK_KEY_CODE_UNK_2 0x16
|
||||
#define LINK_KEY_CODE_READY 0x16
|
||||
#define LINK_KEY_CODE_EXIT_ROOM 0x17
|
||||
#define LINK_KEY_CODE_START_BUTTON 0x18
|
||||
#define LINK_KEY_CODE_A_BUTTON 0x19
|
||||
#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button?
|
||||
#define LINK_KEY_CODE_IDLE 0x1A
|
||||
|
||||
// These two are a hack to stop user input until link stuff can be
|
||||
// resolved.
|
||||
#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B
|
||||
#define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C
|
||||
#define LINK_KEY_CODE_UNK_7 0x1D
|
||||
#define LINK_KEY_CODE_EXIT_SEAT 0x1D
|
||||
#define LINK_KEY_CODE_UNK_8 0x1E
|
||||
|
||||
#define MOVEMENT_MODE_FREE 0
|
||||
@@ -143,19 +143,18 @@ void CB2_ReturnToFieldFromMultiplayer(void);
|
||||
void CB2_ReturnToFieldWithOpenMenu(void);
|
||||
void CB2_ReturnToFieldContinueScript(void);
|
||||
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
|
||||
void sub_80861E8(void);
|
||||
void CB2_ReturnToFieldFadeFromBlack(void);
|
||||
void CB2_ContinueSavedGame(void);
|
||||
void ResetAllMultiplayerState(void);
|
||||
u32 sub_8087214(void);
|
||||
bool32 sub_808727C(void);
|
||||
u16 sub_8087288(void);
|
||||
u16 sub_808729C(void);
|
||||
u32 GetCableClubPartnersReady(void);
|
||||
u16 SetInCableClubSeat(void);
|
||||
u16 SetLinkWaitingForScript(void);
|
||||
u16 QueueExitLinkRoomKey(void);
|
||||
u16 sub_80872C4(void);
|
||||
bool32 sub_8087598(void);
|
||||
bool32 sub_80875C8(void);
|
||||
bool32 sub_8087634(void);
|
||||
bool32 sub_808766C(void);
|
||||
u16 SetStartedCableClubActivity(void);
|
||||
bool32 Overworld_LinkRecvQueueLengthMoreThan2(void);
|
||||
bool32 Overworld_RecvKeysFromLinkIsRunning(void);
|
||||
bool32 Overworld_SendKeysToLinkIsRunning(void);
|
||||
bool32 IsSendingKeysOverCable(void);
|
||||
void ClearLinkPlayerObjectEvents(void);
|
||||
|
||||
#endif // GUARD_OVERWORLD_H
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
#include "constants/berry.h"
|
||||
#include "constants/pokemon.h"
|
||||
|
||||
#define GFX_TAG_POKEBLOCK 14818
|
||||
#define GFX_TAG_POKEBLOCK_CASE 14800
|
||||
#define TAG_POKEBLOCK 14818
|
||||
|
||||
enum
|
||||
{
|
||||
@@ -52,7 +51,7 @@ extern s16 gPokeblockGain;
|
||||
void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void));
|
||||
|
||||
// pokeblock feed
|
||||
void CB2_PreparePokeblockFeedScene(void);
|
||||
void PreparePokeblockFeedScene(void);
|
||||
|
||||
// pokeblock
|
||||
extern const s8 gPokeblockFlavorCompatibilityTable[NUM_NATURES * FLAVOR_COUNT];
|
||||
|
||||
@@ -258,7 +258,6 @@ extern const u8 gFacilityClassToPicIndex[];
|
||||
extern const u8 gFacilityClassToTrainerClass[];
|
||||
extern const struct BaseStats gBaseStats[];
|
||||
extern const u8 *const gItemEffectTable[];
|
||||
extern const struct Evolution gEvolutionTable[][EVOS_PER_MON];
|
||||
extern const u32 gExperienceTables[][MAX_LEVEL + 1];
|
||||
extern const u16 *const gLevelUpLearnsets[];
|
||||
extern const u8 gPPUpGetMask[];
|
||||
|
||||
@@ -7,4 +7,186 @@ void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId);
|
||||
void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet);
|
||||
void SetSpriteCB_MonAnimDummy(struct Sprite *sprite);
|
||||
|
||||
// Pokémon back animation sets
|
||||
#define BACK_ANIM_NONE 0
|
||||
#define BACK_ANIM_H_VIBRATE 1
|
||||
#define BACK_ANIM_H_SLIDE 2
|
||||
#define BACK_ANIM_H_SPRING 3
|
||||
#define BACK_ANIM_H_SPRING_REPEATED 4
|
||||
#define BACK_ANIM_SHRINK_GROW 5
|
||||
#define BACK_ANIM_GROW 6
|
||||
#define BACK_ANIM_CIRCLE_COUNTERCLOCKWISE 7
|
||||
#define BACK_ANIM_H_SHAKE 8
|
||||
#define BACK_ANIM_V_SHAKE 9
|
||||
#define BACK_ANIM_V_SHAKE_H_SLIDE 10
|
||||
#define BACK_ANIM_V_STRETCH 11
|
||||
#define BACK_ANIM_H_STRETCH 12
|
||||
#define BACK_ANIM_GROW_STUTTER 13
|
||||
#define BACK_ANIM_V_SHAKE_LOW 14
|
||||
#define BACK_ANIM_TRIANGLE_DOWN 15
|
||||
#define BACK_ANIM_CONCAVE_ARC_LARGE 16
|
||||
#define BACK_ANIM_CONVEX_DOUBLE_ARC 17
|
||||
#define BACK_ANIM_CONCAVE_ARC_SMALL 18
|
||||
#define BACK_ANIM_DIP_RIGHT_SIDE 19
|
||||
#define BACK_ANIM_SHRINK_GROW_VIBRATE 20
|
||||
#define BACK_ANIM_JOLT_RIGHT 21
|
||||
#define BACK_ANIM_SHAKE_FLASH_YELLOW 22
|
||||
#define BACK_ANIM_SHAKE_GLOW_RED 23
|
||||
#define BACK_ANIM_SHAKE_GLOW_GREEN 24
|
||||
#define BACK_ANIM_SHAKE_GLOW_BLUE 25
|
||||
|
||||
// Pokémon animation function ids (for front and back)
|
||||
// Each front anim uses 1, and each back anim uses a set of 3
|
||||
#define ANIM_V_SQUISH_AND_BOUNCE 0
|
||||
#define ANIM_CIRCULAR_STRETCH_TWICE 1
|
||||
#define ANIM_H_VIBRATE 2
|
||||
#define ANIM_H_SLIDE 3
|
||||
#define ANIM_V_SLIDE 4
|
||||
#define ANIM_BOUNCE_ROTATE_TO_SIDES 5
|
||||
#define ANIM_V_JUMPS_H_JUMPS 6
|
||||
#define ANIM_ROTATE_TO_SIDES 7
|
||||
#define ANIM_ROTATE_TO_SIDES_TWICE 8
|
||||
#define ANIM_GROW_VIBRATE 9
|
||||
#define ANIM_ZIGZAG_FAST 10
|
||||
#define ANIM_SWING_CONCAVE 11
|
||||
#define ANIM_SWING_CONCAVE_FAST 12
|
||||
#define ANIM_SWING_CONVEX 13
|
||||
#define ANIM_SWING_CONVEX_FAST 14
|
||||
#define ANIM_H_SHAKE 15
|
||||
#define ANIM_V_SHAKE 16
|
||||
#define ANIM_CIRCULAR_VIBRATE 17
|
||||
#define ANIM_TWIST 18
|
||||
#define ANIM_SHRINK_GROW 19
|
||||
#define ANIM_CIRCLE_C_CLOCKWISE 20
|
||||
#define ANIM_GLOW_BLACK 21
|
||||
#define ANIM_H_STRETCH 22
|
||||
#define ANIM_V_STRETCH 23
|
||||
#define ANIM_RISING_WOBBLE 24
|
||||
#define ANIM_V_SHAKE_TWICE 25
|
||||
#define ANIM_TIP_MOVE_FORWARD 26
|
||||
#define ANIM_H_PIVOT 27
|
||||
#define ANIM_V_SLIDE_WOBBLE 28
|
||||
#define ANIM_H_SLIDE_WOBBLE 29
|
||||
#define ANIM_V_JUMPS_BIG 30
|
||||
#define ANIM_SPIN_LONG 31
|
||||
#define ANIM_GLOW_ORANGE 32
|
||||
#define ANIM_GLOW_RED 33
|
||||
#define ANIM_GLOW_BLUE 34
|
||||
#define ANIM_GLOW_YELLOW 35
|
||||
#define ANIM_GLOW_PURPLE 36
|
||||
#define ANIM_BACK_AND_LUNGE 37
|
||||
#define ANIM_BACK_FLIP 38
|
||||
#define ANIM_FLICKER 39
|
||||
#define ANIM_BACK_FLIP_BIG 40
|
||||
#define ANIM_FRONT_FLIP 41
|
||||
#define ANIM_TUMBLING_FRONT_FLIP 42
|
||||
#define ANIM_FIGURE_8 43
|
||||
#define ANIM_FLASH_YELLOW 44
|
||||
#define ANIM_SWING_CONCAVE_FAST_SHORT 45
|
||||
#define ANIM_SWING_CONVEX_FAST_SHORT 46
|
||||
#define ANIM_ROTATE_UP_SLAM_DOWN 47
|
||||
#define ANIM_DEEP_V_SQUISH_AND_BOUNCE 48
|
||||
#define ANIM_H_JUMPS 49
|
||||
#define ANIM_H_JUMPS_V_STRETCH 50
|
||||
#define ANIM_ROTATE_TO_SIDES_FAST 51
|
||||
#define ANIM_ROTATE_UP_TO_SIDES 52
|
||||
#define ANIM_FLICKER_INCREASING 53
|
||||
#define ANIM_TIP_HOP_FORWARD 54
|
||||
#define ANIM_PIVOT_SHAKE 55
|
||||
#define ANIM_TIP_AND_SHAKE 56
|
||||
#define ANIM_VIBRATE_TO_CORNERS 57
|
||||
#define ANIM_GROW_IN_STAGES 58
|
||||
#define ANIM_V_SPRING 59
|
||||
#define ANIM_V_REPEATED_SPRING 60
|
||||
#define ANIM_SPRING_RISING 61
|
||||
#define ANIM_H_SPRING 62
|
||||
#define ANIM_H_REPEATED_SPRING_SLOW 63
|
||||
#define ANIM_H_SLIDE_SHRINK 64
|
||||
#define ANIM_LUNGE_GROW 65
|
||||
#define ANIM_CIRCLE_INTO_BG 66
|
||||
#define ANIM_RAPID_H_HOPS 67
|
||||
#define ANIM_FOUR_PETAL 68
|
||||
#define ANIM_V_SQUISH_AND_BOUNCE_SLOW 69
|
||||
#define ANIM_H_SLIDE_SLOW 70
|
||||
#define ANIM_V_SLIDE_SLOW 71
|
||||
#define ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL 72
|
||||
#define ANIM_BOUNCE_ROTATE_TO_SIDES_SLOW 73
|
||||
#define ANIM_BOUNCE_ROTATE_TO_SIDES_SMALL_SLOW 74
|
||||
#define ANIM_ZIGZAG_SLOW 75
|
||||
#define ANIM_H_SHAKE_SLOW 76
|
||||
#define ANIM_V_SHAKE_SLOW 77
|
||||
#define ANIM_TWIST_TWICE 78
|
||||
#define ANIM_CIRCLE_C_CLOCKWISE_SLOW 79
|
||||
#define ANIM_V_SHAKE_TWICE_SLOW 80
|
||||
#define ANIM_V_SLIDE_WOBBLE_SMALL 81
|
||||
#define ANIM_V_JUMPS_SMALL 82
|
||||
#define ANIM_SPIN 83
|
||||
#define ANIM_TUMBLING_FRONT_FLIP_TWICE 84
|
||||
#define ANIM_DEEP_V_SQUISH_AND_BOUNCE_TWICE 85
|
||||
#define ANIM_H_JUMPS_V_STRETCH_TWICE 86
|
||||
#define ANIM_V_SHAKE_BACK 87
|
||||
#define ANIM_V_SHAKE_BACK_SLOW 88
|
||||
#define ANIM_V_SHAKE_H_SLIDE_SLOW 89
|
||||
#define ANIM_V_STRETCH_BOTH_ENDS_SLOW 90
|
||||
#define ANIM_H_STRETCH_FAR_SLOW 91
|
||||
#define ANIM_V_SHAKE_LOW_TWICE 92
|
||||
#define ANIM_H_SHAKE_FAST 93
|
||||
#define ANIM_H_SLIDE_FAST 94
|
||||
#define ANIM_H_VIBRATE_FAST 95
|
||||
#define ANIM_H_VIBRATE_FASTEST 96
|
||||
#define ANIM_V_SHAKE_BACK_FAST 97
|
||||
#define ANIM_V_SHAKE_LOW_TWICE_SLOW 98
|
||||
#define ANIM_V_SHAKE_LOW_TWICE_FAST 99
|
||||
#define ANIM_CIRCLE_C_CLOCKWISE_LONG 100
|
||||
#define ANIM_GROW_STUTTER_SLOW 101
|
||||
#define ANIM_V_SHAKE_H_SLIDE 102
|
||||
#define ANIM_V_SHAKE_H_SLIDE_FAST 103
|
||||
#define ANIM_TRIANGLE_DOWN_SLOW 104
|
||||
#define ANIM_TRIANGLE_DOWN 105
|
||||
#define ANIM_TRIANGLE_DOWN_TWICE 106
|
||||
#define ANIM_GROW 107
|
||||
#define ANIM_GROW_TWICE 108
|
||||
#define ANIM_H_SPRING_FAST 109
|
||||
#define ANIM_H_SPRING_SLOW 110
|
||||
#define ANIM_H_REPEATED_SPRING_FAST 111
|
||||
#define ANIM_H_REPEATED_SPRING 112
|
||||
#define ANIM_SHRINK_GROW_FAST 113
|
||||
#define ANIM_SHRINK_GROW_SLOW 114
|
||||
#define ANIM_V_STRETCH_BOTH_ENDS 115
|
||||
#define ANIM_V_STRETCH_BOTH_ENDS_TWICE 116
|
||||
#define ANIM_H_STRETCH_FAR_TWICE 117
|
||||
#define ANIM_H_STRETCH_FAR 118
|
||||
#define ANIM_GROW_STUTTER_TWICE 119
|
||||
#define ANIM_GROW_STUTTER 120
|
||||
#define ANIM_CONCAVE_ARC_LARGE_SLOW 121
|
||||
#define ANIM_CONCAVE_ARC_LARGE 122
|
||||
#define ANIM_CONCAVE_ARC_LARGE_TWICE 123
|
||||
#define ANIM_CONVEX_DOUBLE_ARC_SLOW 124
|
||||
#define ANIM_CONVEX_DOUBLE_ARC 125
|
||||
#define ANIM_CONVEX_DOUBLE_ARC_TWICE 126
|
||||
#define ANIM_CONCAVE_ARC_SMALL_SLOW 127
|
||||
#define ANIM_CONCAVE_ARC_SMALL 128
|
||||
#define ANIM_CONCAVE_ARC_SMALL_TWICE 129
|
||||
#define ANIM_H_DIP 130
|
||||
#define ANIM_H_DIP_FAST 131
|
||||
#define ANIM_H_DIP_TWICE 132
|
||||
#define ANIM_SHRINK_GROW_VIBRATE_FAST 133
|
||||
#define ANIM_SHRINK_GROW_VIBRATE 134
|
||||
#define ANIM_SHRINK_GROW_VIBRATE_SLOW 135
|
||||
#define ANIM_JOLT_RIGHT_FAST 136
|
||||
#define ANIM_JOLT_RIGHT 137
|
||||
#define ANIM_JOLT_RIGHT_SLOW 138
|
||||
#define ANIM_SHAKE_FLASH_YELLOW_FAST 139
|
||||
#define ANIM_SHAKE_FLASH_YELLOW 140
|
||||
#define ANIM_SHAKE_FLASH_YELLOW_SLOW 141
|
||||
#define ANIM_SHAKE_GLOW_RED_FAST 142
|
||||
#define ANIM_SHAKE_GLOW_RED 143
|
||||
#define ANIM_SHAKE_GLOW_RED_SLOW 144
|
||||
#define ANIM_SHAKE_GLOW_GREEN_FAST 145
|
||||
#define ANIM_SHAKE_GLOW_GREEN 146
|
||||
#define ANIM_SHAKE_GLOW_GREEN_SLOW 147
|
||||
#define ANIM_SHAKE_GLOW_BLUE_FAST 148
|
||||
#define ANIM_SHAKE_GLOW_BLUE 149
|
||||
#define ANIM_SHAKE_GLOW_BLUE_SLOW 150
|
||||
|
||||
#endif // GUARD_POKEMON_ANIMATION_H
|
||||
|
||||
@@ -2,13 +2,13 @@
|
||||
#define GUARD_POKEMON_STORAGE_SYSTEM_H
|
||||
|
||||
#define TOTAL_BOXES_COUNT 14
|
||||
#define IN_BOX_ROWS 6
|
||||
#define IN_BOX_COLUMNS 5
|
||||
#define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row
|
||||
#define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column
|
||||
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
|
||||
|
||||
/*
|
||||
ROWS
|
||||
COLUMNS 0 1 2 3 4 5
|
||||
/*
|
||||
COLUMNS
|
||||
ROWS 0 1 2 3 4 5
|
||||
6 7 8 9 10 11
|
||||
12 13 14 15 16 17
|
||||
18 19 20 21 22 23
|
||||
@@ -51,14 +51,13 @@ void ZeroBoxMonAt(u8 boxId, u8 boxPosition);
|
||||
void BoxMonAtToMon(u8 boxId, u8 boxPosition, struct Pokemon *dst);
|
||||
struct BoxPokemon *GetBoxedMonPtr(u8 boxId, u8 boxPosition);
|
||||
u8 *GetBoxNamePtr(u8 boxId);
|
||||
u8 GetBoxWallpaper(u8 boxId);
|
||||
void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
|
||||
s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
|
||||
s16 AdvanceStorageMonIndex(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
|
||||
bool8 CheckFreePokemonStorageSpace(void);
|
||||
bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition);
|
||||
u32 CountStorageNonEggMons(void);
|
||||
u32 CountAllStorageMons(void);
|
||||
bool32 AnyStorageMonWithMove(u16 moveId);
|
||||
|
||||
void ResetWaldaWallpaper(void);
|
||||
void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked);
|
||||
bool32 IsWaldaWallpaperUnlocked(void);
|
||||
|
||||
@@ -12,26 +12,16 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
|
||||
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove);
|
||||
void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
|
||||
u8 GetMoveSlotToReplace(void);
|
||||
void SummaryScreen_SetUnknownTaskId(u8 taskId);
|
||||
void SummaryScreen_DestroyUnknownTask(void);
|
||||
void SummaryScreen_SetAnimDelayTaskId(u8 taskId);
|
||||
|
||||
// The Pokemon Summary Screen can operate in different modes. Certain features,
|
||||
// such as move re-ordering, are available in the different modes.
|
||||
enum PokemonSummaryScreenMode
|
||||
{
|
||||
PSS_MODE_NORMAL,
|
||||
PSS_MODE_LOCK_MOVES,
|
||||
PSS_MODE_BOX,
|
||||
PSS_MODE_SELECT_MOVE,
|
||||
};
|
||||
|
||||
enum PokemonSummaryScreenPage
|
||||
{
|
||||
PSS_PAGE_INFO,
|
||||
PSS_PAGE_SKILLS,
|
||||
PSS_PAGE_BATTLE_MOVES,
|
||||
PSS_PAGE_CONTEST_MOVES,
|
||||
PSS_PAGE_COUNT,
|
||||
SUMMARY_MODE_NORMAL,
|
||||
SUMMARY_MODE_LOCK_MOVES,
|
||||
SUMMARY_MODE_BOX,
|
||||
SUMMARY_MODE_SELECT_MOVE,
|
||||
};
|
||||
|
||||
#endif // GUARD_POKEMON_SUMMARY_SCREEN_H
|
||||
|
||||
@@ -111,7 +111,7 @@ void PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(s16 x, s16 y);
|
||||
void CB2_OpenFlyMap(void);
|
||||
bool8 IsRegionMapZoomed(void);
|
||||
void TrySetPlayerIconBlink(void);
|
||||
void sub_8123030(u16 color, u32 coeff);
|
||||
void BlendRegionMap(u16 color, u32 coeff);
|
||||
void SetRegionMapDataForZoom(void);
|
||||
|
||||
extern const struct RegionMapLocation gRegionMapEntries[];
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#ifndef GUARD_SCRIPT_POKEMON_UTIL
|
||||
#define GUARD_SCRIPT_POKEMON_UTIL
|
||||
#ifndef GUARD_SCRIPT_POKEMON_UTIL_H
|
||||
#define GUARD_SCRIPT_POKEMON_UTIL_H
|
||||
|
||||
u8 ScriptGiveMon(u16, u8, u16, u32, u32, u8);
|
||||
u8 ScriptGiveEgg(u16);
|
||||
@@ -8,4 +8,4 @@ void ScriptSetMonMoveSlot(u8, u16, u8);
|
||||
void ReducePlayerPartyToSelectedMons(void);
|
||||
void HealPlayerParty(void);
|
||||
|
||||
#endif // GUARD_SCRIPT_POKEMON_UTIL
|
||||
#endif // GUARD_SCRIPT_POKEMON_UTIL_H
|
||||
|
||||
@@ -596,7 +596,7 @@ extern const u8 gText_TooImportantToToss[];
|
||||
extern const u8 gText_ConfirmTossItems[];
|
||||
extern const u8 gText_MoveVar1Where[];
|
||||
|
||||
extern const u8 gText_ColorLightShadowDarkGrey[];
|
||||
extern const u8 gText_ColorLightShadowDarkGray[];
|
||||
extern const u8 gText_ColorBlue[];
|
||||
extern const u8 gText_Friend[];
|
||||
extern const u8 gText_Tristan[];
|
||||
@@ -982,7 +982,8 @@ extern const u8 gText_RibbonsVar1[];
|
||||
extern const u8 gText_OneDash[];
|
||||
extern const u8 gText_TwoDashes[];
|
||||
|
||||
extern const u8 *const gReturnToXStringsTable2[];
|
||||
extern const u8 *const gBagMenu_ReturnToStrings[];
|
||||
extern const u8 *const gPyramidBagMenu_ReturnToStrings[];
|
||||
|
||||
extern const u8 gText_NumPlayerLink[];
|
||||
extern const u8 gText_ConfirmLinkWhenPlayersReady[];
|
||||
@@ -2511,7 +2512,7 @@ extern const u8 gText_MatchCallMay_Intro1[];
|
||||
extern const u8 gText_MatchCallMay_Intro2[];
|
||||
|
||||
// Contest Link
|
||||
extern const u8 gText_ColorDarkGrey[];
|
||||
extern const u8 gText_ColorDarkGray[];
|
||||
extern const u8 gText_CommunicationStandby[];
|
||||
extern const u8 gText_AnnouncingResults[];
|
||||
extern const u8 gText_PreliminaryResults[];
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_TITLE_SCREEN_H
|
||||
#define GUARD_TITLE_SCREEN_H
|
||||
|
||||
extern const u16 gIntroWaterDropAlphaBlend[];
|
||||
extern const u16 gTitleScreenAlphaBlend[64];
|
||||
|
||||
void CB2_InitTitleScreen(void);
|
||||
|
||||
|
||||
32
include/tv.h
32
include/tv.h
@@ -1,13 +1,10 @@
|
||||
#ifndef GUARD_TV_H
|
||||
#define GUARD_TV_H
|
||||
|
||||
#define SLOT_MACHINE 0
|
||||
#define ROULETTE 1
|
||||
|
||||
extern u8 *const gTVStringVarPtrs[3];
|
||||
|
||||
void ClearTVShowData(void);
|
||||
void sub_80EE184(void);
|
||||
void TryPutBreakingNewsOnAir(void);
|
||||
void TryPutBattleSeminarOnAir(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove);
|
||||
void TryPutFrontierTVShowOnAir(u16 winStreak, u8 facility);
|
||||
void DoTVShow(void);
|
||||
@@ -23,41 +20,37 @@ void ReceiveTvShowsData(void *src, u32 size, u8 masterIdx);
|
||||
void TryPutSpotTheCutiesOnAir(struct Pokemon *pokemon, u8 ribbonMonDataIdx);
|
||||
u32 GetPlayerIDAsU32(void);
|
||||
bool8 GetPriceReduction(u8 newsKind);
|
||||
void sub_80F14F8(TVShow *shows);
|
||||
void SanitizeTVShowLocationsForRuby(TVShow *shows);
|
||||
size_t CountDigits(int value);
|
||||
u8 GetRibbonCount(struct Pokemon *pokemon);
|
||||
void AlertTVThatPlayerPlayedSlotMachine(u16 nCoinsSpent);
|
||||
void AlertTVThatPlayerPlayedRoulette(u16 nCoinsSpent);
|
||||
void AlertTVOfNewCoinTotal(u16 nCoinsPaidOut);
|
||||
void TryPutFindThatGamerOnAir(u16 nCoinsPaidOut);
|
||||
void TryPutSecretBaseSecretsOnAir(void);
|
||||
void TryPutTodaysRivalTrainerOnAir(void);
|
||||
void sub_80EDC60(const u16 *words);
|
||||
void sub_80EDA80(void);
|
||||
void TryPutTrendWatcherOnAir(const u16 *words);
|
||||
void ReceivePokeNewsData(void *src, u32 size, u8 masterIdx);
|
||||
void sub_80F0BB8(void);
|
||||
void DeactivateAllNormalTVShows(void);
|
||||
void RecordFishingAttemptForTV(bool8 caughtFish);
|
||||
void IncrementDailySlotsUses(void);
|
||||
void IncrementDailyRouletteUses(void);
|
||||
void IncrementDailyWildBattles(void);
|
||||
void IncrementDailyBerryBlender(void);
|
||||
void sub_80F1208(TVShow *shows);
|
||||
void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed);
|
||||
void sub_80F14F8(TVShow *shows);
|
||||
size_t sub_80EF370(int value);
|
||||
void SanitizeTVShowsForRuby(TVShow *shows);
|
||||
void TryPutSafariFanClubOnAir(u8 nMonsCaught, u8 nPkblkUsed);
|
||||
bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language);
|
||||
void SetPokemonAnglerSpecies(u16 species);
|
||||
void UpdateTVShowsPerDay(u16 days);
|
||||
void PutPokemonTodayCaughtOnAir(void);
|
||||
void TV_PutSecretBaseVisitOnTheAir(void);
|
||||
void TryPutPokemonTodayOnAir(void);
|
||||
void TryPutSecretBaseVisitOnAir(void);
|
||||
void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent);
|
||||
void BravoTrainerPokemonProfile_BeforeInterview1(u16 move);
|
||||
void InterviewBefore(void);
|
||||
void InterviewAfter(void);
|
||||
void UpdateTVScreensOnMap(int, int);
|
||||
void TV_PrintIntToStringVar(u8 varIdx, int value);
|
||||
void SaveRecordedItemPurchasesForTVShow(void);
|
||||
void ConvertIntToDecimalString(u8 varIdx, int value);
|
||||
void TryPutSmartShopperOnAir(void);
|
||||
bool8 ShouldAirFrontierTVShow(void);
|
||||
void sub_80EE8C8(u16 winStreak, u8 facilityAndMode);
|
||||
void BravoTrainerPokemonProfile_BeforeInterview2(u8 contestStandingPlace);
|
||||
void ContestLiveUpdates_Init(u8 round1Placing);
|
||||
void ContestLiveUpdates_SetRound2Placing(u8 round2Placing);
|
||||
@@ -65,5 +58,8 @@ void ContestLiveUpdates_SetWinnerAppealFlag(u8 flag);
|
||||
void ContestLiveUpdates_SetWinnerMoveUsed(u16 move);
|
||||
void ContestLiveUpdates_SetLoserData(u8 flag, u8 loser);
|
||||
void ResetGabbyAndTy(void);
|
||||
u8 CheckForPlayersHouseNews(void);
|
||||
bool8 IsGabbyAndTyShowOnTheAir(void);
|
||||
void TryPutTrainerFanClubOnAir(void);
|
||||
|
||||
#endif //GUARD_TV_H
|
||||
|
||||
Reference in New Issue
Block a user