standardize "grey" to "gray"
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+2
-2
@@ -1416,9 +1416,9 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)
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fgColor = TEXT_COLOR_WHITE;
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bgColor = TEXT_COLOR_TRANSPARENT;
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shadowColor = TEXT_COLOR_LIGHT_GREY;
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shadowColor = TEXT_COLOR_LIGHT_GRAY;
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GenerateFontHalfRowLookupTable(TEXT_COLOR_WHITE, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY);
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GenerateFontHalfRowLookupTable(TEXT_COLOR_WHITE, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY);
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strLocal = str;
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strPos = 0;
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+2
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@@ -233,8 +233,8 @@
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#define TEXT_COLOR_TRANSPARENT 0x0
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#define TEXT_COLOR_WHITE 0x1
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#define TEXT_COLOR_DARK_GREY 0x2
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#define TEXT_COLOR_LIGHT_GREY 0x3
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#define TEXT_COLOR_DARK_GRAY 0x2
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#define TEXT_COLOR_LIGHT_GRAY 0x3
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#define TEXT_COLOR_RED 0x4
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#define TEXT_COLOR_LIGHT_RED 0x5
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#define TEXT_COLOR_GREEN 0x6
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